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Armature

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All Questions

  • Unanswered Questions
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arseniosscrivens published

Armature Rotation, lookAt on y axis, not z axis.

May 18, '22 rotation·quaternions·armature·axes

0 Replies

0 Votes

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unity_10MGH-5tjMq4vA published

Problem with Character positions. Snapping to new child object.

Apr 30, '22 in Help Room

0 Replies

0 Votes

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FoxAdventures asked

Updating skinned mesh with armature?

Jan 20, '22 in Help Room

0 Replies

0 Votes

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Bunny83 commented

Can't add SkinnedMeshRenderer with AddComponent()?

Nov 2, '21 animation·mesh·meshrenderer·skinnedmeshrenderer·armature

1 Reply

1 Votes

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Elsyndur asked

How do you make upper arm and forearm look at separate targets?

Sep 9, '21 in Help Room

0 Replies

0 Votes

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jfonz001 answered

Trying to add a mesh parented to an armature to another instance of the same armature

Aug 2, '21 mesh·blender·skinnedmeshrenderer·armature

1 Reply

0 Votes

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DankSmank asked

Importing a armature from blender to unity ruins the models rotations

Jul 22, '21 rotation·bones·local·armature·localrotation

-1 Replies

0 Votes

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Elsyndur asked

Character's bones and children thereof won't move to specified location.

May 13, '21 in Help Room

0 Replies

0 Votes

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loganhoelscher123 asked

Blender animation not working right when imported to unity

Jan 26, '21 in Help Room

0 Replies

0 Votes

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Filippobeltrami asked

Weird animation with "Animate Physics" checked

Dec 23, '20 in Help Room

0 Replies

0 Votes

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serafina5683 published

AR camera doesn't work when I built app,AR camera doesn't turn on

Dec 14, '20 in Help Room

0 Replies

1 Votes

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mdinoulis edited

Where can I get a copy of the Controlled Robot used in ARFoundation Samples?

Nov 28, '20 in Help Room

0 Replies

0 Votes

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Ruuubick asked

Importing multiple armatures from blender breaks parenting chain

Oct 11, '20 in Help Room

0 Replies

0 Votes

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Hman3825 edited

Completely broken armature

Oct 8, '20 animation·fbx·blender-exporting·ik·armature

0 Replies

0 Votes

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xibanya answered

How to deal with an extra spine bone?

Oct 9, '20 animation·bones·armature·mocap

1 Reply

0 Votes

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ronberk published

Importing from my blender to unity with armatures causes my mesh to be see through

Sep 2, '20 mesh·blender·blender-exporting·armature·see through

0 Replies

0 Votes

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josemiramontes8533 asked

Floating boss Hands, can't move bones of hands for attacks

Aug 16, '20 c#·animation·animator·programming·armature

0 Replies

0 Votes

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pookjoe edited

Why is the leg of my model bent and the hair transparent in Unity but not Blender?

Aug 10, '20 rigging·modeling·deformation·armature

0 Replies

0 Votes

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xxxkettospontc asked

Animate fps hands with inverse kinematics

Jul 6, '20 in Help Room

0 Replies

1 Votes

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unity_Etienne answered

armature- and blendshape names missing in unity 2018.4 LTS

Jul 29, '20 in Help Room

1 Reply

2 Votes

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coldcash14 edited

Armature moves further then the root bone

Jan 27, '20 animation·bones·root motion·bone·armature

1 Reply

0 Votes

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bibbis asked

Root Motion in 2019.2

Jan 16, '20 in Help Room

0 Replies

0 Votes

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wishmithamendis published

How to combine created armature and the 3D model in Animation Rigging package?

Sep 6, '19 animation·3d models·rigging·armature

0 Replies

0 Votes

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McFly85 commented

Copy blendshape only if bones exist

Aug 8, '19 in Help Room

0 Replies

0 Votes

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mrelytra edited

How To Destroy Armature Without Changing The Parent Object Pose

Jul 2, '19 in Help Room

0 Replies

0 Votes

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JetStreamSham edited

Manual Linear Skin Blending

Jun 13, '19 transform·skinnedmeshrenderer·armature

0 Replies

0 Votes

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Anish_Pereira asked

Animate rigged armor having same rig as character

May 24, '19 animation·rigging·armature

0 Replies

0 Votes

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Zappedeccio published

Armature stuck on a single side after an animation

May 14, '19 animation·rotation·animator·eulerangles·armature

0 Replies

0 Votes

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Ne0mega asked

Is there any kind of Armature LOD?

Apr 13, '19 armature

0 Replies

0 Votes

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SweaterLive asked

I'm trying to learn the basics of modeling so I can make custom VRChat models. My models face is distorted and the whole thing is 'see through' in Unity after exporting as .fbx from blender.

Feb 15, '19 in Help Room

0 Replies

0 Votes

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animation blender bones bone mesh import rotation fbx animator rigging blender-exporting character rig model c# blender animation gameobject parenting position ragdoll skinnedmeshrenderer transform skinned-mesh object prefab


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