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Armature

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Unanswered Questions

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Rukiryo asked

Animation Doesn't CrossFade At End

Mar 4, '14 c#·animation·legacy·armature·crossfade

0 Replies

0 Votes

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Deon-Cadme asked

Mesh is flipped thanks to bone but armature is working

Jan 15, '14 mesh·blender·armature·skeleton

0 Replies

0 Votes

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husbandofemily asked

How do I control two armature animations in one gameObject? (Mecanim)

Jul 21, '13 animation·animator·mecanim·armature

0 Replies

0 Votes

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cidolfas2015 commented

How to create hip and chest bones like the "dude" model has?

Nov 17, '20 blender·rigging·bones·armature

0 Replies

0 Votes

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Ame edited

Blender Animation ?

Jan 9, '13 animation·blender·share·armature·deform

0 Replies

0 Votes

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TomPendergrass asked

Blender to Unity faulty Skinned Mesh Renderer.

Dec 30, '12 import·blender·parent·armature·skinned mesh renderer

0 Replies

3 Votes

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asafsitner commented

How can I create a ragdoll ot of character joints?

Aug 30, '12 character·ragdoll·joint·armature

0 Replies

0 Votes

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Random username asked

Updating armature

Aug 29, '12 armature

0 Replies

0 Votes

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Doneyes published

How do I rotate a bone with a camera object?

Aug 27, '12 camera·character·bone·rig·armature

0 Replies

1 Votes

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guto-thomas published

Reseting armature's rotation in Unity

Aug 16, '12 animation·rotation·reset·armature

0 Replies

0 Votes

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angbandguy1 published

How do i import a blender armature and mesh into unity 3.5?

Jul 27, '12 animation·mesh·import·blender·armature

0 Replies

0 Votes

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hysp commented

Odd bone rotation problem

Jan 15, '13 animation·procedural·armature

0 Replies

0 Votes

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Beldarak published

(Blender and Unity) linking an armature to an object break it

Apr 16, '12 blender-exporting·armature

0 Replies

0 Votes

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syclamoth commented

How to reduce the number of bones in a rig

Nov 11, '11 animation·bones·bone·armature

0 Replies

0 Votes

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animation blender bones bone mesh import rotation fbx animator rigging blender-exporting character rig model c# blender animation gameobject parenting position ragdoll skinnedmeshrenderer transform skinned-mesh object prefab


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