• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Artificial

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

ProfMonkey07 asked

How Can I make 2D artificial Gravity?

Jun 29, '20 gravity·2d-physics·artificial

0 Replies

0 Votes

avatar image

golay commented

Is there a way to manually change the Input.Axis values?

Jun 28, '20 input·axis·getaxis·artificial

2 Replies

1 Votes

avatar image

Captain_Pineapple commented

Properties of Artificail Intellegence in Unity Game Engine

May 10, '19 ai·artificial intelligence·ai problems·machine·artificial

0 Replies

0 Votes

avatar image

DeveshPandey commented

AI in Untiy, best practices

Mar 26, '18 ai·simple·best practices·artificial·intelligence

1 Reply

1 Votes

avatar image

awplays49 commented

CharacterController.isGrounded not working reliably

May 5, '15 physics·gravity·artificial

0 Replies

0 Votes

avatar image

BritishGuy edited

Artificial Gravity "SpaceShip"

Jan 25, '15 rotation·gravity·space·spaceship·artificial

1 Reply

0 Votes

avatar image

Chuckalicious published

AI ARTIFICIAL INTELLIGENCE

Mar 15, '14 artificial intelligence·artificial·intelligence

4 Replies

0 Votes

avatar image

HammockHead commented

How can I compare a Distance i measured using Vector3.Distance with a number

Jul 3, '13 collision·vector3·detection·proximity·artificial

2 Replies

0 Votes

avatar image

hector published

BDI Agent Programming in Unity3D

Jul 3, '13 ai·agent·artificial·intelligence

1 Reply

0 Votes

avatar image

Krimzen commented

My model from Blender does not follow the AI script properly!

May 20, '13 ai·blender·rpg·artificial·intelligence

2 Replies

0 Votes

avatar image

TonyLi commented

need a logical tip for AI

Apr 3, '13 ai·pathfinding·artificial·intelligence

2 Replies

0 Votes

avatar image

Meater6 commented

Creating an Enemy Jet AI Closed

Feb 15, '13 ai·airplane·jet·artificial·intelligence

1 Reply

0 Votes

avatar image

Geo.Ego answered

Artificial Intelligence

Jan 10, '13 ai·artificial·intelligence

1 Reply

0 Votes

avatar image

lzt120 answered

Tutorials for AngryAnt's Behave

Jan 4, '13 ai·tutorial·artificial·behave·intelligence

1 Reply

3 Votes

avatar image

hvilela answered

Spherical Gravity Question

Oct 7, '12 physics·gravity·artificial

1 Reply

0 Votes

avatar image

thenachotech1113 commented

turret shoot if in range

Jun 13, '12 shoot·range·turret·intellisense·artificial

1 Reply

0 Votes

avatar image

corax asked

Bot runs but not move

Apr 25, '12 artificial·intelligence

0 Replies

0 Votes

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

intelligence ai gravity physics artificial intelligence behave design-patterns range blender raycast intellisense rpg spaceship scrpting tutorial space collision best practices rotation photon vector3 simple ai problems network proximity
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges