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Assetbundle

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All Questions

  • Unanswered Questions
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shphp asked

How build assetbundle

May 15, '11 assetbundle

2 Replies

0 Votes

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PGilmore published

Streaming scenes in assetbundles

Mar 14, '13 android·assetbundle·scenes·streaming

1 Reply

0 Votes

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user-12483 (google) asked

Unity3D build target: having the assetBundle by reference only

May 8, '11 assetbundle·target·exclude

0 Replies

1 Votes

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user-12483 (google) asked

An Editor Script which doesn't display the menu Item it is supposed to

May 6, '11 assetbundle

2 Replies

0 Votes

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Ramon asked

Do asset bundles need to be decompressed after loading a scene?

May 6, '11 assetbundle·scene-loading

1 Reply

1 Votes

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Ultratroll asked

Memory warning and crash in iphone using assetBundle

May 5, '11 iphone·assetbundle

0 Replies

0 Votes

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Steven-Walker asked

Do AssetBundles retain directory path names?

May 3, '11 assetbundle

1 Reply

0 Votes

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denewbie asked

Can unity save Scripts In AssetBundle for Scene?

Apr 29, '11 scene·assetbundle·buildpipeline·stream

0 Replies

0 Votes

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Ultratroll asked

Are AssetBundles a solid solution for providing in-app purchasses in my app ?

Apr 28, '11 iphone·assetbundle·in-app-purchase

1 Reply

3 Votes

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Robert-Castle answered

Can you build a single assetbundle which can be used on multiple platforms?

Aug 10, '12 iphone·assetbundle·windows·buildpipeline

1 Reply

1 Votes

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LKIM answered

Asset creator in Unity

Aug 22, '11 assetbundle·assets·runtime·buildassetbundle

2 Replies

0 Votes

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Leonidax edited

Unable to set the local position

Apr 13, '11 instantiate·assetbundle·3dsmax

0 Replies

0 Votes

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BogdanDude asked

How do Asset Bundles take up memory when loading and unloading?

Apr 5, '11 assetbundle

0 Replies

0 Votes

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SoloChristian asked

BundleLoader and Unity Package Updating Questions

Apr 3, '11 assetbundle·asset-store

1 Reply

0 Votes

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Owen-Reynolds commented

Does AssetBundle on Android work well ?

Apr 10, '15 android·assetbundle

5 Replies

3 Votes

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diekeure commented

Please explain BuildPipeline.PushAssetDependencies

Sep 28, '15 assetbundle·asset·buildpipeline

2 Replies

6 Votes

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shalom asked

problem exporting asset bundles

Mar 29, '11 assetbundle·export

2 Replies

0 Votes

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AkhmadMax published

How to modify "resources.assets" (or alternative?)

Feb 2, '13 prefab·assetbundle·runtime·resources

2 Replies

0 Votes

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carl published

Missing referenced script in game object loaded from asset bundle

Apr 21, '16 assetbundle·missing-reference

2 Replies

0 Votes

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BerggreenDK commented

Loading assets for a level from asset bundle

Jun 21, '11 assetbundle·assets·level·loadlevel·buildassetbundle

1 Reply

2 Votes

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kirpigiller answered

Max Bundle Size

Jul 4, '13 crash·assetbundle·memory

2 Replies

1 Votes

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Martin 11 asked

Streaming Tutorial anywhere?

Mar 10, '11 optimization·assetbundle·streaming

2 Replies

2 Votes

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Loius commented

Dose assetbundle work on iPodTouch?

Aug 14, '12 ios·assetbundle

1 Reply

0 Votes

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CinnaMint commented

U3 - Bundled Audio Asset VS WWW Audio Assets

Dec 4, '11 audio·assetbundle·www·volume

1 Reply

0 Votes

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kablammyman answered

AssetBundle.mainAsset works but not .Load("name")

Aug 25, '11 assetbundle·load

1 Reply

1 Votes

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Datael commented

assets bundle download persistance on iOS

Feb 10, '12 iphone·assetbundle·load·storage·persistence

1 Reply

2 Votes

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S.Kulczycki asked

Runtime loaded assemblies

Jan 20, '11 assetbundle·mono·compiler·assembly

1 Reply

2 Votes

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Ellen asked

what is the faile reason? the model's or my codes'?

Jan 20, '11 assetbundle·www

0 Replies

0 Votes

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jasonFHH commented

Releasing assets loaded from asset bundle

May 31, '12 optimization·assetbundle·memory

1 Reply

1 Votes

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DenisProvost asked

Asset bundle Texture Pack

Jan 14, '11 assetbundle·textures

1 Reply

0 Votes

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