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Assetbundle

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All Questions

  • Unanswered Questions
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SolidSnake rolled back

Character customization example for IOS ?

Apr 9, '13 ios·assetbundle·charactercustomization

1 Reply

1 Votes

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GerryM answered

Asset Bundles download at runtime

Nov 7, '12 assetbundle·asset·server·runtime·download

1 Reply

1 Votes

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GCarty published

Why isn't my scriptable object storing correctly in the AssetBundle?

Feb 19, '13 assetbundle·scriptableobject

0 Replies

1 Votes

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FaiyazOfficial commented

How do you properly load Asset Bundles with dependencies?

Sep 26, '18 prefab·assetbundle·dependencies

3 Replies

1 Votes

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GADoyle published

Reading a text file from an AssetBundle

Mar 14, '13 webplayer·assetbundle·www class

0 Replies

1 Votes

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D3m0n published

What's the matter downloading with 3G

Jan 15, '16 assetbundle·www·download

0 Replies

1 Votes

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Tlc indie published

unity asset store Status Uploaded

Mar 25, '13 assetbundle·asset·asset-server

0 Replies

1 Votes

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Maserat published

iOS Asset Bundles Expiration

Apr 15, '13 ios·assetbundle·cache

0 Replies

1 Votes

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Bunny83 commented

Why does assetbundle load change texture size?

May 5, '13 android·texture·assetbundle·size

1 Reply

1 Votes

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Tomer-Barkan commented

Copy the file from assets and paste it out side the assets folder

May 21, '13 assetbundle·asset

0 Replies

1 Votes

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ChenMo2 published

AssetBundle.Unload(), leak memory!!!

Jun 3, '13 assetbundle

0 Replies

1 Votes

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jehovah0121 asked

How can I know the build target of a given asset bundle?

Jun 5, '13 assetbundle

0 Replies

1 Votes

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botsit5 answered

How to download an assetbundle using FTP?

Sep 18, '17 assetbundle·ftp

2 Replies

1 Votes

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Catlard edited

Resources vs Asset Bundles vs file://

Jul 2, '13 assetbundle·textures·memory·resources·www.texture

0 Replies

1 Votes

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DukeZ published

how to unload asset when load new scene?

Jul 25, '13 scene·assetbundle·www·unload

0 Replies

1 Votes

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Aberdyne edited

AssetBundles: how does game exclude source assets from the player?

May 11, '15 assetbundle·assetbundles

1 Reply

1 Votes

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Benproductions1 commented

Problem using assetbundle to patch a game.

Sep 6, '13 assetbundle·patch

0 Replies

1 Votes

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pitimoi converted comment to answer

Ios assetbundles are null

Sep 15, '13 ios·assetbundle·textasset

2 Replies

1 Votes

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metaleap asked

What is WWW.size?

Sep 19, '13 assetbundle·www·size

0 Replies

1 Votes

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Pendrokar answered

Build an Asset Bundle on Linux?

Jul 7, '14 assetbundle·linux

1 Reply

1 Votes

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JotaRata commented

Asset Bundle mismatch keeps returning.

Jul 4, '15 assetbundle·asset·bundle

2 Replies

1 Votes

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vasup answered

AssetBundle.CreateFromMemory fails in WebPlayer

Oct 29, '13 webplayer·assetbundle

1 Reply

1 Votes

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ksiUnity published

How use asset bundle for a image folder ?

May 28, '15 c#·ios·import·assetbundle·path

1 Reply

1 Votes

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LXL2013 commented

does AssetBundule must be decompress in cache ?

Nov 15, '13 assetbundle·cache·compress

0 Replies

1 Votes

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rutter commented

Populating Dictionary at run-time from .txt file on imported asset bundle

Jan 22, '14 c#·text·assetbundle·string·dictionary

0 Replies

1 Votes

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Priyanshu commented

Load Unity 4.3 Sprite(2D) of type Multi from AssetBundle

May 22, '15 assetbundle·sprites

0 Replies

1 Votes

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Nexx edited

LoadFromCacheOrDownload non asset bundles

Aug 18, '14 assetbundle·server·www·caching·loadfromcacheordownload

1 Reply

1 Votes

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luci1B published

Occlusion culling at runtime / in AssetBundle

Apr 16, '14 assetbundle·runtime·culling·occlusion

0 Replies

1 Votes

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2rusbekov published

Size of FBX in AssetBundle is larger

Dec 18, '14 optimization·assetbundle·fbx·size

0 Replies

1 Votes

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dbred commented

Loading a single asset from a bundle - Excessive Memory Footprint

Aug 28, '14 assetbundle

0 Replies

1 Votes

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