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Assetdatabase

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All Questions

  • Unanswered Questions
avatar image

MagyarPeter edited

AssetDataBase.CreateFolder doesn't work in Editor folder?

May 11, '23 editor-scripting·editorwindow·assetdatabase

1 Reply

0 Votes

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mckconor edited

[SOLVED 7th May 2023] Reload Script Assemblies taking a very long time

May 7, '23 in Help Room

0 Replies

0 Votes

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stalwart5033 asked

What exactly are empty prefabs as the asset store decline reason ?

Mar 27, '23 in Help Room

0 Replies

0 Votes

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yellowyears asked

Is it possible to access the baked lightmap attached to a mesh renderer and save it as an asset file?

Mar 25, '23 editor·lightmap·assetdatabase

0 Replies

0 Votes

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leomovskii asked

How to create an asset and let it be named before the file is actually created?

Mar 13, '23 assetdatabase

0 Replies

0 Votes

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BoxDudeStudio answered

Modify Prefab as it's being saved

Mar 9, '23 prefab·saving·assetdatabase·dirty

1 Reply

0 Votes

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SpiriaKawaiiFox published

My unity can't open my project

Feb 17, '23 in Help Room

0 Replies

0 Votes

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Xepherys commented

"Type mismatch" in Inspector for GameObject type in asset file

Feb 9, '23 scriptableobject·custom editor·assetdatabase·editor window

2 Replies

1 Votes

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KronosAmon edited

Addressables loading a prefab

Jan 11, '23 in Help Room

0 Replies

0 Votes

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chiu_1985 edited

How to move an asset to a newly created directory in the AssetDatabase ?

Jan 3, '23 editor·assetdatabase·folder·onpostprocessallassets

2 Replies

2 Votes

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mjpj123 published

Editor scripting to fill SpriteLibraryAsset,Editor scripting to create or modify assets

Dec 31, '22 scripting problem·2d sprites·2d animation·assetdatabase·library

0 Replies

0 Votes

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volx4slayer commented

Replace the references to an asset?,How can I replace all the references of an asset to another asset?

Dec 18, '22 in Help Room

0 Replies

3 Votes

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Arficord edited

Multiple Nested ScriptableObjects

Oct 26, '22 in Help Room

1 Reply

2 Votes

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LarsLundh answered

Why AssetDatabase.LoadAssetAtPath does not trows exception?

Oct 18, '22 asset·nullreferenceexception·reference·exception·assetdatabase

1 Reply

1 Votes

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lghfoo edited

How to modify a sprite asset's animation2d bone and weights through editor scripts

Oct 14, '22 in Help Room

3 Replies

1 Votes

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quinnrichardson91 asked

Tile and Merge Meshes

Sep 25, '22 models·assetdatabase·combinemeshes·combineinstance

0 Replies

0 Votes

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lclemens answered

Addressables: How to get a list of labels from loaded asset?

Sep 17, '22 assetbundle·label·assetdatabase·asset bundles·labels

1 Reply

0 Votes

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selfpie commented

AssetDatabase.LoadAssetAtPath outside the Assets file.

Sep 4, '22 assetdatabase·loading file

1 Reply

0 Votes

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fleity edited

AssetDatabase: Replacing an asset, but leaving reference intact

Aug 19, '22 assets·assetdatabase·replace

3 Replies

4 Votes

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rohitvishwakarma1819 commented

Using Hidden folders for editor stuff?

Aug 11, '22 c#·editor·assetdatabase·hide·folder

1 Reply

0 Votes

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Laith_TJR answered

Getting assets / sub folders inside a folder

Jul 29, '22 editor·asset·project·assetdatabase

2 Replies

0 Votes

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diegzumillo commented

Assetdatabase.Refresh is taking way too long

Jun 6, '22 shader·editor·assetdatabase

0 Replies

0 Votes

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Wochenende asked

Is there a way to build Addressable Assets outside of the Editor?

May 16, '22 webgl·3d models·assetdatabase·remote

0 Replies

0 Votes

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nhocvuvo95 published

How to open files in the game's StreamingAssets folder of game on steam ?

May 8, '22 in Help Room

0 Replies

0 Votes

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Delmadan edited

How do I clone a sharedMesh?

May 2, '22 mesh·meshcollider·assetdatabase·sharedmesh

2 Replies

4 Votes

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HatredInstalled asked

Is there a replacement for AssetDatabase.CanOpenAssetEditor

Apr 30, '22 in Help Room

0 Replies

0 Votes

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AleMarcati commented

How can I find all the asset labels in my project?

Mar 26, '22 assets·tags·assetdatabase·labels

1 Reply

1 Votes

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rh_galaxy edited

Unity not saving a JSON file

Mar 19, '22 json·file·assetdatabase·streamingassets

2 Replies

0 Votes

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ThomasAqtl asked

When to use AssetDatabase API ?

Feb 22, '22 assets·assetdatabase

0 Replies

0 Votes

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MvNimwegen answered

How do I exclude Unity's assets in results from from AssetDatabase.FindAssets?

Feb 21, '22 editor·assetdatabase

2 Replies

1 Votes

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Related Topics

editor scriptableobject asset c# editor-scripting assets assetbundle serialization prefab scripting problem resources assetpostprocessor mesh import loadassetatpath editorwindow folder texture refresh error saving unityeditor prefabutility textureimporter database


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