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Assetdatabase

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All Questions

  • Unanswered Questions
avatar image

Waz commented

How do I get the full path to an asset?

Sep 8, '11 editor·assetdatabase

2 Replies

2 Votes

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Powderek commented

Unity Git - Ignore Library

May 13, '16 unity 5·assetdatabase·git·github·metadata

2 Replies

6 Votes

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pep_dj commented

AssetDatabase: Replacing an asset, but leaving reference intact

Jun 6, '16 assets·assetdatabase·replace

2 Replies

4 Votes

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Olinus commented

ScriptableObject not saving data to asset

Sep 18, '17 editor·scriptableobject·assetdatabase·scriptable object·editor extension

2 Replies

0 Votes

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Delmadan edited

How do I clone a sharedMesh?

May 2, '22 mesh·meshcollider·assetdatabase·sharedmesh

2 Replies

4 Votes

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frogsbo commented

Find an Asset by Name and get it's Path?

Sep 8, '14 prefab·assetdatabase·editorscript

1 Reply

1 Votes

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meebou answered

"Type mismatch" in Inspector for GameObject type in asset file

May 8, '19 scriptableobject·custom editor·assetdatabase·editor window

2 Replies

1 Votes

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BrainSlugs83 commented

How do I access the list of all assets in a project?

Apr 3, '20 editor·assetdatabase

4 Replies

1 Votes

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ikv007s commented

Save procedural mesh in the editor as asset.

Nov 2, '18 error·mesh·asset·assetdatabase

2 Replies

0 Votes

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Harinezumi edited

How can I overwrite .asset using AssetDatabase.CreateAsset?

May 1, '20 scripting problem·editor·assetdatabase

2 Replies

1 Votes

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rev087 edited

.asset file containing ScriptableObject is empty on openingUnity

Jan 20, '15 asset·serialization·scriptableobject·assetdatabase·deserialization

1 Reply

1 Votes

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Matt1000 published

Finding ScriptableObject file in GamePlay

Mar 16, '17 c#·resources·assetdatabase

3 Replies

2 Votes

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astracat111 answered

Change material with EditorScript

Feb 15, '20 material·editor-scripting·assetdatabase·loadassetatpath

3 Replies

3 Votes

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CyrilGhys commented

How can AssetDatabase.CreateFolder() possibly work?

Apr 14, '20 assetdatabase

2 Replies

1 Votes

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Nerull22 commented

Display List of Objects in Editor Window

Nov 27, '16 assetdatabase·editor window

2 Replies

1 Votes

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jjxtra commented

AssetDatabase.LoadAssetAtPath and Prefab Instances

May 18, '19 in Help Room

1 Reply

0 Votes

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Sky-Foxy published

Get prefab's path in file system

Nov 2, '16 prefab·assets·assetdatabase

2 Replies

0 Votes

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anildemir commented

How can I remove an object from an asset?

Feb 25, '17 editor·prefab·assetdatabase

1 Reply

5 Votes

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Stevens-R-Miller commented

Creating a Mesh asset inside the editor

Mar 9, '20 editor·mesh·assetdatabase

1 Reply

0 Votes

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Jaap Kreijkamp edited

Determining which Asset is connected to a GameObject.

Jan 17, '10 editor·assetdatabase

3 Replies

1 Votes

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dCalle answered

How to move an asset to a newly created directory in the AssetDatabase ?

Sep 14, '20 editor·assetdatabase·folder·onpostprocessallassets

3 Replies

2 Votes

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IgorAherne answered

AssetDatabase.LoadAssetAtPath() doesn't always work

Dec 3, '16 scriptableobject·assetdatabase

4 Replies

2 Votes

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Tulsisvt commented

Can anyone help with creating Prefabs for procedural meshes

May 31, '17 mesh·prefab·assetdatabase·prefabutility

1 Reply

2 Votes

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Jerry-Lee published

Error using ImportAssetOptions.ForceSynchronousImport

Nov 25, '16 editor·editor-scripting·assets·importing·assetdatabase

2 Replies

0 Votes

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yoyo commented

How are unity references serialized? (instanceID related)

Apr 24, '12 serialization·load·saving·assetdatabase

1 Reply

2 Votes

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John-LZG commented

Importing custom assets?

Jun 30, '17 asset·assets·assetdatabase·customization·customize

0 Replies

5 Votes

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meat5000 edited

Object references in a custom editor

Dec 23, '14 asset·custom editor·assetdatabase·custom inspector

2 Replies

0 Votes

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manavkataria commented

Can I safely put a prefab asset into version control with Unity Free?

Mar 7, '12 editor·prefab·asset·assetdatabase·version-control

3 Replies

6 Votes

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Elechizero edited

Refresh single asset

Sep 25, '19 editor-scripting·assets·editorwindow·assetdatabase·refresh

1 Reply

1 Votes

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AleMarcati commented

How can I find all the asset labels in my project?

Mar 26, '22 assets·tags·assetdatabase·labels

1 Reply

1 Votes

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