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Assetdatabase

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All Questions

  • Unanswered Questions
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DevilBlackDeath answered

CreateAsset Moving file failed

Apr 12, '17 in Help Room

1 Reply

0 Votes

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Verpous edited

Reimporting assets takes a long time and doesn't show loading screen

Feb 29, '20 loading·stuck·assetdatabase·reimport

0 Replies

0 Votes

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Jeff-Kesselman answered

How to tell when package import complete

Jun 21, '14 synchronization·packages·assetdatabase

1 Reply

0 Votes

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MvNimwegen answered

How do I exclude Unity's assets in results from from AssetDatabase.FindAssets?

Feb 21, '22 editor·assetdatabase

2 Replies

1 Votes

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mStep asked

How to keep file extension (.txt) when renaming using AssetDatabase?

Dec 19, '14 editor·text·assetdatabase

0 Replies

0 Votes

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Bunny83 commented

Do Animated GIFs store properly in an Asset Bundle? Or is it just the 1st frame?

Feb 25, '20 resources·assetdatabase·assetbundles·storage·gif

1 Reply

0 Votes

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Grinch91 edited

Importing and using custom assets

Mar 3, '14 asset·scriptableobject·assetdatabase

0 Replies

0 Votes

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Polymo edited

AddObjectToAsset (reference) becomes null

Jun 23, '16 asset·serialization·scriptableobject·assetdatabase·null reference

1 Reply

0 Votes

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freakrho published

Metadata not being saved on custom file types

Jun 9, '17 editor·asset·assetdatabase·assetpostprocessor

0 Replies

0 Votes

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massivebacon commented

Variables set during OnPostProcessAllAssets inside containing class are reset by the time the DidReloadCallbacks callback is reached.

Dec 14, '16 in Help Room

1 Reply

0 Votes

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Languard answered

AssetDatabase.SaveAssets is not saving changes

Apr 20, '20 assets·assetdatabase

1 Reply

0 Votes

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Alex_curiscope answered

Cryptic assertion failure in AudioImporter.SaveAndReimport()

Oct 12, '17 assetbundle·asset·assetdatabase·audioimporter

1 Reply

1 Votes

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Alishev published

Problems with installing Asset Server to Ubuntu

Dec 25, '14 assetdatabase·ubuntu·assetserver

0 Replies

0 Votes

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rt31 asked

Override asset on import

Apr 8, '20 unityeditor·asset·assetdatabase

0 Replies

0 Votes

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Adam-Mechtley answered

Can I save a ScriptableObject holding data from a private database class without [SerializeField]?

Apr 5, '17 c#·scriptableobject·assetdatabase·editor scripting·serializefield

1 Reply

0 Votes

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Latedi asked

Serialization issue with ScriptableObject

May 1, '17 editor-scripting·serialization·scriptableobject·assetdatabase

0 Replies

0 Votes

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zachwuzhere answered

Created Texture asset not working!?

Nov 26, '17 assetdatabase

1 Reply

0 Votes

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$$anonymous$$ published

Excessive space in PropertyDrawer within Editor [ignore previous version of this question]

Mar 21, '17 c#·scripting problem·assetdatabase

0 Replies

0 Votes

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emrexconi commented

how to load texture from C:\ Folder at Runtime build

Oct 15, '20 in Help Room

2 Replies

0 Votes

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elwhywhy published

cannot load GameObject Prefabs using Resources.Load in Android

Dec 20, '16 android·prefab·assetdatabase·prefabutility·loadassetatpath

0 Replies

0 Votes

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LW commented

Does UnityEngine.Object.DestroyImmediate() invoke PrefabUtility.PrefabInstanceUpdated?

Feb 4, '17 c#·assetdatabase·prefabutility·destroyimmediate

0 Replies

0 Votes

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Alex_May answered

AssetDatabase.CreateAsset creates extensionless assets

Sep 1, '15 assetdatabase

1 Reply

0 Votes

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iohouse commented

How to create custom asset icons for ScriptableObject instances

Nov 4, '21 editor·editor-scripting·scriptableobject·assetdatabase·icon

2 Replies

0 Votes

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nhnifong published

Is it possible to import new models from an editor script?

Nov 9, '12 assetdatabase

0 Replies

0 Votes

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Stratosome edited

Load an asset right as it is imported?

Sep 15, '18 editor·editor-scripting·asset·assetdatabase·loadassetatpath

0 Replies

1 Votes

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fafase edited

How do I print out which folder in the projects tab is currently selected ?

Aug 31, '15 c#·editor·object·assetdatabase·folder

1 Reply

0 Votes

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LunaTrap published

Why AssetDatabase.LoadAssetAtPath does not trows exception?

Dec 5, '15 asset·nullreferenceexception·reference·exception·assetdatabase

0 Replies

1 Votes

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OmegaFalcon asked

How to access a missing Prefabs and other assets

Jun 15, '18 fbx·assetdatabase·library·not found·missing script

0 Replies

0 Votes

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segment published

asset is emty on enering play mode

Feb 26, '14 asset·serialization·assetdatabase·serializable

1 Reply

0 Votes

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Hellium edited

How to create custom asset files

Nov 16, '20 asset·assetdatabase

0 Replies

0 Votes

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