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Asteroids

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All Questions

  • Unanswered Questions
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Azeraia edited

Lag on Physics when Spawn meteorites

Oct 4, '20 physics·lag·spawning·asteroids

0 Replies

0 Votes

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Taek16 asked

Infinite GameObject Generation

Oct 4, '20 in Help Room

0 Replies

0 Votes

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gellihorvath commented

How to check if one GameObject is in the way of another GameObject?

Mar 14, '20 c#·position·unity 2d·spaceship·asteroids

1 Reply

0 Votes

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18minimus18 asked

play .anim when i shot a asteroid/gameobject

Jan 30, '20 in Help Room

0 Replies

0 Votes

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sacredgeometry edited

Best way to manage a collision between a few different objects?

Jan 17, '20 collision·objects·asteroids

1 Reply

0 Votes

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Multeezee answered

How to create an Asteroids style moving in 2D mode?

Aug 22, '19 rigidbody2d·physics2d·unity4.3·asteroids

2 Replies

1 Votes

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LaurentGhys published

Random generation of Asteroids

May 23, '19 instantiate·spawn·generation·space·asteroids

3 Replies

0 Votes

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S4lad commented

Script for Procedural Generation Closed

Dec 10, '18 generation·procedural-generation·asteroids

0 Replies

0 Votes

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Soulice commented

Random generation of random asteroids

Nov 19, '18 generation·randomspawning·asteroids

2 Replies

0 Votes

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Greg_lrgg answered

Problem with my Coroutine

Mar 5, '18 in Help Room

1 Reply

0 Votes

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Rise2 commented

Sprite rotation (z-axis) and translation (y) is not working

Feb 5, '18 rotation·translation·z-axis·asteroids·asteroid

1 Reply

0 Votes

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thinmanroad edited

Space Shooter - Asteroids moving randomly

Jan 10, '18 in Help Room

1 Reply

0 Votes

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Giovarco answered

GameObject.Find() returns null even if the gameObject I'm looking for is active

Oct 20, '17 in Help Room

1 Reply

0 Votes

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Giovarco asked

Limit a Gameobject speed using ClampMagnitude

Oct 20, '17 in Help Room

0 Replies

0 Votes

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poojajadhav130_unity commented

How to change the asteroids in space shooter game for mobile?

Sep 27, '17 space shooter·asteroids

1 Reply

0 Votes

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Hyper00 answered

Teleport + TrailRenderer = problem

Dec 1, '16 teleport·trailrenderer·asteroids

2 Replies

1 Votes

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malikmajali published

Space Shooter Asteroids Not Being Destroyed

Oct 12, '16 unity 5·destroy·tutorial·space shooter·asteroids

3 Replies

1 Votes

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OutOfRam answered

C# how to make things happens Through time?

Aug 16, '16 in Help Room

0 Replies

0 Votes

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SarperS edited

How can I go about creating an "Infinate" asteroid field??

Jun 22, '16 instantiate·space·infinite·top down·asteroids

1 Reply

0 Votes

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StarvingIndieDeveloper published

How to create a distant asteroid field?

Apr 13, '16 particles·particle system·space·asteroids

2 Replies

1 Votes

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Hydropulse17 asked

Several instances destroyed when one is shot by player

Mar 29, '16 in Help Room

0 Replies

0 Votes

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charkins answered

Fall off left side of screen and spawn on right

Feb 18, '16 android·scrolling·asteroids

4 Replies

2 Votes

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jamesshaw1234 commented

Make a game object face another game object when instantiated

Aug 26, '15 in Help Room

2 Replies

0 Votes

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Vcontrol published

How to add delay to the game without freezing all action Wiki

Mar 8, '15 unity 5·games·asteroids

0 Replies

0 Votes

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MrSoad commented

asteroids make framerate dip after too many have been created

Nov 30, '14 framerate·space·topdown·shooter·asteroids

1 Reply

0 Votes

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VAN-D00M edited

Achieving an Asteroids-style screen wrap

Aug 22, '14 c#·asteroids

1 Reply

0 Votes

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IvovdMarel answered

Unwanted results from 2D collisions?

Aug 14, '14 2d·collision·collider·rigidbody2d·asteroids

1 Reply

0 Votes

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LeonardNS edited

Not understanding how rigidbody2D.AddForce works

Aug 8, '14 javascript·movement·rigidbody2d·addforce·asteroids

0 Replies

0 Votes

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TritZium edited

How to get an AI move around in an asteroid field

Jul 16, '14 c#·collisiondetection·asteroids

0 Replies

0 Votes

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D_MC published

GUIText Instantiation to show at Asteroid position

Apr 5, '14 c#·instantiate·tutorial·guitext·asteroids

0 Replies

0 Votes

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