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Atlas

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Unanswered Questions

  • All Questions
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MSFX asked

Load External Images into Atlas to reduce drawcalls

May 20, '15 ui·drawcalls·atlas·setpass

0 Replies

0 Votes

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yzaroui published

Texture Atlas used by same mesh Wiki

May 17, '15 uv·atlas·draw calls

0 Replies

0 Votes

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amirebrahimi published

Is there a way to set a max lod for a specific texture in Unity?

May 14, '15 texture·texture2d·atlas·lod

0 Replies

0 Votes

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zenforhire commented

Different mesh draw call count for test and production scene

Apr 25, '15 drawcalls·atlas

0 Replies

0 Votes

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Jazzer008 asked

Assigning UV coords, from texture atlas. Losing texture uv accuracy at distance.

Mar 30, '15 texture·uv·atlas·seams·accuracy

0 Replies

1 Votes

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croix000 published

Draw calls on instantiated prefabs? help

Mar 5, '15 batching·drawcalls·atlas·draw·dynamic batching

0 Replies

0 Votes

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dsadadfadsfd published

Have just 1 material (atlas) but 100 drawcalls!!

Feb 28, '15 materials·batching·atlas

0 Replies

0 Votes

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Graham-Dunnett commented

Best approach to use textures from a pool of thousands without loading all of them at the same time.

Feb 14, '15 textures·load·atlas

0 Replies

0 Votes

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shadiradio asked

Does the DefaultPackerPolicy ignore the [TIGHT] prefix?

Feb 13, '15 sprite·atlas

0 Replies

0 Votes

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amirebrahimi published

Does the new UI system in 4.6 automatically atlas?

Jan 17, '15 ui·atlas

0 Replies

0 Votes

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wangcy974 asked

How To Slice The Picture Made By Sprite Packer?

Nov 18, '14 atlas·slice·slicing

0 Replies

0 Votes

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Mogrinnar asked

Change resolution and format of Sprite Packer Atlas

Nov 14, '14 sprite·atlas·packing

0 Replies

1 Votes

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eatsleepindie asked

Asset Server and Lightmapping causing unnecessary server updates

Oct 21, '14 terrain·lightmapping·atlas·asset server

0 Replies

0 Votes

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Benjamin.chevalier published

why does my 2d sprite keep setting itself to "Advanced" and don't pack ?

Sep 15, '14 2d·sprite·atlas·advanced·pack

0 Replies

0 Votes

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Lord Simpson edited

Repeating Images From an Atlas

Aug 22, '14 texture·mesh·tile·atlas·wrap

0 Replies

1 Votes

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RickyX asked

Unity does not recognise ".atlas" file

Aug 12, '14 atlas

0 Replies

0 Votes

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Jeffo commented

Sprite Editor/Pack Atlas Question for 2D Animating

Jul 22, '14 animation·sprite·2d-platformer·drawcalls·atlas

0 Replies

0 Votes

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StaffanEk published

A question about draw call performance when it comes to unique texture use.

Apr 8, '14 performance optimization·batching·atlas

0 Replies

0 Votes

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Bunnybomb7670 edited

Splatmapping / blending between two textures in an atlas?

Mar 29, '14 texture·mesh·atlas·blend·interpolate

0 Replies

0 Votes

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mgc90403 asked

Light Mapping glitch on beast bake - big black splotches

Mar 12, '14 lightmapping·atlas

0 Replies

0 Votes

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whydoidoit edited

Draw calls and atlas size trade off

Feb 26, '14 performance·drawcalls·atlas·ram

0 Replies

0 Votes

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GambinoInd commented

GUI Performance & Texture Atlasing

Feb 26, '14 gui·performance·atlas

0 Replies

0 Votes

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Salman Sadruddin published

NGUI | Same texture depth issue

Jan 28, '14 texture·atlas

0 Replies

0 Votes

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wns349 asked

Ideal number of atlases

Jan 11, '14 memory·ngui·atlas

0 Replies

1 Votes

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mplaczek commented

Daikon Forge Atlas Problem

Jan 18, '14 atlas

0 Replies

0 Votes

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Hexer asked

Weird Lines in the distance (texture and render)

Jan 3, '14 blender·rendertexture·atlas·rendersettings

0 Replies

0 Votes

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Kinjiro26 published

Atlas gets destroyed when I switch to Unity flash

Dec 20, '13 atlas

0 Replies

0 Votes

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instruct9r edited

The correct way of making Texture Atlas

Oct 29, '13 texture·uv·offset·atlas·tiling

0 Replies

0 Votes

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rutter commented

Change player colors using uv mapping

Oct 26, '13 texture·multiplayer·atlas

0 Replies

0 Votes

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robertbu commented

I am Using SmoothMoves.Texture in my project and need to load texture atlas from a given path but iam unable to do so. Note: Atlas is not in Resources folder

Sep 20, '13 texture·assetbundle·atlas

0 Replies

0 Votes

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