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Attribute

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All Questions

  • Unanswered Questions
avatar image

Hayden-S commented

Tooltips in Editor Windows?

Apr 2, '23 editorwindow·attribute·tooltip

1 Reply

3 Votes

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angeldevelopment asked

How to integrate appsflyer click attribution with Unity Ads?

Mar 29, '23 ads·attribute

0 Replies

0 Votes

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a52 edited

Setting the default value of and applying attributes to an inherited member variable.

Feb 8, '23 in Help Room

0 Replies

0 Votes

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qsp18 answered

Is there an attribute for numbers (floats and ints) to skip on increments?

Jan 25, '23 in Help Room

4 Replies

0 Votes

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qsp18 edited

Use Another Float Value As Range Attribute's Max Value

Jan 23, '23 mecanim·float·attribute·max

2 Replies

0 Votes

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qsp18 answered

"Restart " C# script that has [ExecuteInEditMode] attribute and Start() function.

Jan 23, '23 c#·scripting problem·editor·start·attribute

1 Reply

1 Votes

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qsp18 answered

Custom Attributes and how to use them(?)

Jan 23, '23 attribute

1 Reply

0 Votes

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NamelessGames_ asked

Script can't find my CustomAttribute namespace

Jan 20, '23 in Help Room

0 Replies

0 Votes

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Propagant commented

Multiple attributes

Jan 10, '23 gui·editor·attribute·property drawer

0 Replies

1 Votes

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Thy_Blade commented

ExtensionOfNativeClass attribute missing error in Unity 2018.3

Jan 7, '23 error·error message·upgrade·attribute·upgrades

8 Replies

29 Votes

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alfish commented

How can I get attributes via serialized property?

Dec 22, '22 unityeditor·inspector·attribute

1 Reply

0 Votes

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olykh edited

How to import urdf include inertial attribute with URDF Importer?

Nov 18, '22 in Help Room

1 Reply

0 Votes

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Captain_Pineapple answered

Attribute 'DebuggerBrowsable' is not valid on this declaration type.

Nov 6, '22 scripting problem·error message·attribute

1 Reply

0 Votes

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mikirosario edited

Remove duplicate component

Oct 20, '22 component·duplicate·attribute

2 Replies

3 Votes

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MvanNimwegen published

HelpURL with relative directory

Aug 30, '22 custom editor·documentation·attribute

1 Reply

1 Votes

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unity_HTr7mOeTIRzvVA commented

Is it possible for Attribute fields to be serialized? Closed

Aug 15, '22 c#·editor-scripting·serialization·propertydrawer·attribute

2 Replies

1 Votes

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Haastregt edited

How to apply PropertyAttributes only on a specific type appearing in the variable it is used on?

Jul 5, '22 editor-scripting·propertydrawer·attribute·propertyfield

1 Reply

0 Votes

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AntonSim edited

(Dots) Property attributes not working for IComponentData

Jun 2, '22 dots·attribute

1 Reply

1 Votes

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TimothyAppel commented

Get Method Of Class That Has An Attribute

May 29, '22 c#·editor-scripting·attribute

0 Replies

0 Votes

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IlyaPhillipsCaw asked

Can I create a GameObject( or preferably a Prefab) that won't update a nested prefab?

May 23, '22 prefab·attribute

0 Replies

0 Votes

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joshrs926 commented

Min Attribute Not Working on Custom Property Drawer

May 13, '22 c#·editor·custom editor·attribute·property drawer

0 Replies

0 Votes

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rainwizerd published

Header attribute with multiple lines of text?

Apr 7, '22 attribute·header

3 Replies

1 Votes

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AadiLegend answered

Setting custom amount of space between elements in a custom inspector with EditorGUILayout ?

Dec 28, '21 editor·editor-scripting·editorgui·editorguilayout·attribute

1 Reply

0 Votes

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DSivtsov edited

Is RequireComponent[typeof(CustomScript)] possible?

Nov 21, '21 custom·attribute·requirecomponent

2 Replies

3 Votes

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harrisonmg asked

RuntimeInitializeOnLoadMethod runs in editor, not in builds

Nov 3, '21 in Help Room

0 Replies

0 Votes

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rage_co commented

weird problems in unity Closed

Oct 9, '21 ui·bug-perhaps·anchor·attribute

1 Reply

0 Votes

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Yany asked

How to add a decorator to a custom editor OnInspectorGUI()?

Oct 3, '21 inspector·editorgui·attribute·drawer

0 Replies

0 Votes

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Xepherys answered

Custom attributes?

Oct 1, '21 editor·data·custom·attribute·metadata

3 Replies

3 Votes

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Riiich edited

Using Mirror Networking, is there a "Run Everywhere" attribute?

Sep 23, '21 networking·multiplayer·mirror·attribute

1 Reply

0 Votes

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roman_sedition asked

Destroy components sequentially if it has Required Component Attribute

Aug 19, '21 in Help Room

0 Replies

0 Votes

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Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta on June 13. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

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Related Topics

c# inspector propertydrawer editor scripting problem editor-scripting custom editor component scriptableobject gameobject unity 5 serialization networking health class property drawer enum reflection range propertyfield inheritance variable monobehaviour gui shader


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