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Automate

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unity_MhnSJkMLkQzC1g answered

How to automate export of android project through command line, which is done by following menu item on UI: "File -> Build Settings -> Export" (shown in attached image)

Apr 30, '20 android·android build·export·command-line·automate

1 Reply

0 Votes

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MILLIMEDIA answered

Machine Gun shooting

Nov 1, '19 in Help Room

1 Reply

0 Votes

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ESG-Steven commented

Automating playmode from batch and C#; executemethod could not be found

Dec 9, '17 method·playmode·batch·execute·automate

1 Reply

0 Votes

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MortalTom commented

Instanced enemies not interacting correctly with player

Oct 15, '16 scripting beginner·instances·automate

1 Reply

0 Votes

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felix_of_mars published

automate android build

Dec 14, '14 android·build·automate

2 Replies

1 Votes

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dee7800 commented

How to assign a tag to multiple parts of a Model

May 21, '14 model·tag·multiple·tags·automate

0 Replies

0 Votes

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robhuhn edited

A way to place many models into a neat row at once?

Sep 25, '13 model·multiple·placement·automated·automate

1 Reply

0 Votes

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IgorAherne edited

Auto Creation of Objects

Jul 20, '13 random·randomspawning·automate

1 Reply

0 Votes

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dannyskim answered

Testing tools for unity based mobile applications/games

Sep 6, '12 testing·automate

1 Reply

1 Votes

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GameGuy answered

Prefab>>Component>>Revert to Prefab, mass assign?

Dec 27, '11 prefab·component·revert·automate

1 Reply

0 Votes

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Related Topics

android model multiple prefab automated instances component tags export revert tag command-line batch android build build execute testing method random playmode randomspawning shooting gun placement machinegun


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