• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Backend

Cancel

Cancel

Unanswered Questions

  • All Questions
avatar image

bill18ization edited

Best BaaS for storing IAP information

2 days ago in Help Room

0 Replies

0 Votes

avatar image

EdwinBFreelance asked

Sending live data to multiple WebGL clients from a single host instance

Feb 15, '21 in Help Room

0 Replies

0 Votes

avatar image

JoeD86 published

Event added from AddListener on a button not always being called

Aug 11, '20 ui·event·eventsystem·backend

0 Replies

0 Votes

avatar image

AllWallsWillFall asked

Validating a restore receipt with Unity IAPs

Apr 19, '20 ios·in-app-purchase·validation·backend·receipt

0 Replies

0 Votes

avatar image

UnitedMG asked

Meaning of RUNTIME_MONO in IL2CPP runtime source code?

Feb 18, '20 build·build settings·il2cpp·mono·backend

0 Replies

0 Votes

avatar image

holyPraline asked

Photon and Playfab

Dec 20, '19 multiplayer·photon·server·backend·authoritative server

0 Replies

0 Votes

avatar image

WirealTalha commented

Need help about PlayFab

Jul 14, '19 in Help Room

0 Replies

0 Votes

avatar image

Namey5 edited

Is it possible to write a function in the backend of an editor script for a scriptableObject?

Jun 23, '19 c#·scripting problem·editor-scripting·scriptableobject·backend

0 Replies

0 Votes

avatar image

aldiyarskiy asked

How to network a game for two players?

Jan 26, '19 2d·networking·network·unity 2d·backend

0 Replies

0 Votes

avatar image

WirealTalha asked

PlayFab or Gamesparks?

Jan 25, '19 cloud·backend

0 Replies

0 Votes

avatar image

jban0811 asked

Unity baas capability question

Aug 1, '18 multiplayer-networking·backend

0 Replies

0 Votes

avatar image

samcak_rv asked

Recommend scripting backend for PC,Mac standalone

Jul 25, '18 scriptingbasics·backend

0 Replies

0 Votes

avatar image

pcdrive asked

How should the mmo server be made? In unity with a simulated world?

Jun 15, '18 in Help Room

0 Replies

1 Votes

avatar image

The_Eagle_Thing asked

Can enabling performance reporting in the unity dashboard crash live version where its support is not activated?

Jun 12, '18 in Help Room

0 Replies

0 Votes

avatar image

MrFalseEye asked

Unity Throws "404 Not Found" Error When The Game Is Downloaded From Play Store

Jun 5, '18 networking·backend

0 Replies

0 Votes

avatar image

Rentrax asked

Unity and Azure database integration

Nov 27, '17 in Help Room

0 Replies

0 Votes

avatar image

arlenner22 asked

Could a mobile app have a service application compiled targetting a higher version of .net?

Sep 16, '17 c#·android·background·service·backend

0 Replies

0 Votes

avatar image

jareds asked

Problems saving to My Pictures in Windows Universal build

Sep 13, '17 il2cpp·.net·windows store app·backend·pictures

0 Replies

1 Votes

avatar image

douglas_martins asked

Firebase auth.SignOut() on Unity project

May 2, '17 in Help Room

0 Replies

1 Votes

avatar image

elenzil commented

What are my options for real-time networking to a backend service in 2017?

Jan 31, '17 networking·server·backend

0 Replies

1 Votes

avatar image

nash206 published

What is the best language to use in making the backend of the game?

Jan 25, '17 in Help Room

0 Replies

0 Votes

avatar image

bluezery published

Does anybody knows the development progress of uinty3d on SDL backend?

Jul 8, '16 platform·linux·backend

0 Replies

0 Votes

avatar image

Miiirage edited

Using Unity's WebGL export in Node.js

May 19, '16 in Help Room

0 Replies

2 Votes

avatar image

SkaredCreations commented

save and load user created levels

May 13, '14 save·backend

0 Replies

0 Votes

avatar image

HWQLearner asked

If I want to use high score saved in Parse cloud to compare it with other user's score? Is it possible

May 6, '14 highscore·backend

0 Replies

0 Votes

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

server multiplayer database c# scripting problem photon networking mono multiplayer-networking android .net mmo mmorpg webgl serverside network il2cpp hosting service nodejs cloud unity 5 php freeze ios
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges