• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Bandwidth

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Bryan-Legend answered

Online multiplayer bandwidth timeout no free events issue

Jun 20, '20 in Help Room

2 Replies

0 Votes

avatar image

darksider2000 commented

Unity Networking LLAPI - High Bandwidth

May 9, '20 c#·networking·multiplayer·bandwidth

1 Reply

0 Votes

avatar image

GnoeJuan published

Save bandwidth on team installs,Unity Hub "install cache server"

Jul 19, '19 in Help Room

0 Replies

0 Votes

avatar image

NandhuVicky commented

How to Check slow internet or bandwidth speed in Unity

Apr 23, '19 in Help Room

0 Replies

0 Votes

avatar image

DimitrPapas edited

Collab upload is taking up all my bandwidth and then fails because of "no connection"

Sep 10, '18 connection·upload·collaboration·bandwidth

0 Replies

0 Votes

avatar image

DanN_HMX asked

WebRequests have very slow transfer speed for large uploads

Jul 27, '18 www·web·upload·bandwidth

0 Replies

0 Votes

avatar image

axebond asked

Will matchmaking cost me money if i do not publish my game and just use it personally for college project? There will only be one room with 4 players in the scene.

Apr 29, '18 in Help Room

0 Replies

0 Votes

avatar image

Arustyred asked

Unity server disconnects after a few minutes

Dec 28, '17 in Help Room

0 Replies

0 Votes

avatar image

HoYukLungGor asked

Can Unity game be accessed by user in mainlandChina ?

Sep 27, '17 in Help Room

0 Replies

0 Votes

avatar image

ZeWitcher asked

Custom network ID values

May 3, '17 networking·multiplayer·spawn·networkview·bandwidth

0 Replies

0 Votes

avatar image

Owen-Reynolds commented

Renting a server for game hosting without a plugin

Jan 4, '17 build·server·host·bandwidth

1 Reply

0 Votes

avatar image

toddisarockstar asked

measure bandwidth/internet speed???

Dec 1, '15 bandwidth

0 Replies

3 Votes

avatar image

shame edited

RPC and State Synchronization bandwidth decreasement

Nov 17, '15 rpc·compression·mmo·state synchronization·bandwidth

2 Replies

1 Votes

avatar image

Crazy Noa commented

Syncing data from client to server in 5.1 networking

Jul 27, '15 physics·networking·performance·bandwidth

1 Reply

0 Votes

avatar image

forsamori commented

Network SendRate

Sep 5, '14 network·bandwidth

1 Reply

0 Votes

avatar image

Pempti published

Networking RPC Sending Material Bandwidth

Jun 13, '14 networking·material·rpc·bandwidth·sending

0 Replies

0 Votes

avatar image

doggan commented

Network Usage Statistics

May 22, '14 networking·debug·stats·bandwidth

1 Reply

0 Votes

avatar image

mattm401 published

Access to Networking Bandwidth Statistics

May 8, '14 network·debugging·players·bandwidth

0 Replies

0 Votes

avatar image

greggreg published

Network client send more than server

Jul 3, '13 network·bandwidth

0 Replies

0 Votes

avatar image

sloopernine published

C# Cant get correct speed value from gameobject

Jun 24, '13 c#·animation·network·speed·bandwidth

0 Replies

0 Votes

avatar image

Graham-Dunnett commented

Network traffic and bandwidth usage standards

May 31, '13 networking·multiplayer·serialization·bandwidth·benchmark

0 Replies

0 Votes

avatar image

wozhdal2 commented

network bandwith reliable/unreliable int/float

May 27, '13 bandwidth·network view

1 Reply

0 Votes

avatar image

asafsitner commented

Help me craft a bare-bones position/rotation RPC?

Jan 13, '13 multiplayer·rpc·bandwidth

1 Reply

0 Votes

avatar image

Elric commented

RPC.Others vs multiple RPCs

Jan 11, '13 rpc·bandwidth

1 Reply

0 Votes

avatar image

GalZohar edited

Networkview on prefab consumes bandwidth or safe to use?

Jan 5, '13 instantiate·prefab·networkview·bandwidth

0 Replies

0 Votes

avatar image

Kiloblargh commented

Avatar limits

Jun 28, '12 bandwidth

2 Replies

0 Votes

avatar image

flamy commented

How to avoid MySQL Hiccups?

Jun 18, '12 multiplayer·database·mysql·bandwidth

0 Replies

0 Votes

avatar image

PrimeDerektive asked

Network bandwidth - what is a good guideline for a "ceiling"?

Mar 11, '11 networking·network·synchronization·bandwidth

2 Replies

2 Votes

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

networking multiplayer network rpc c# disconnect server upload networkview multiplayer-networking messages serialization internet debug timeout benchmark slow sending synchronization speed material mysql server-hosting physics issue
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges