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Billboards

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All Questions

  • Unanswered Questions
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MSachs asked

Particle billboard is visible if camera is to close.

Jan 19, '21 particles·particlesystem·billboard·billboards

0 Replies

0 Votes

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outoftunegames published

Give textmesh pro text a billboard effect in shader (Always lookAt camera)

Dec 14, '20 shader·textmesh·billboard·billboards

4 Replies

0 Votes

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SickChicken published

Terrain Tree Billboard have bright outline against dark background

Nov 4, '20 terrain·shaders·trees·billboards

6 Replies

2 Votes

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Eno-Khaon commented

Terrain system trees slightly sharpen and blur depending on camera rotation

Oct 23, '20 terrain·mobile·trees·tree creator·billboards

2 Replies

0 Votes

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DonutVendor answered

[URP] Terrain details appear with no texture

Sep 5, '20 terrain·billboards·details

1 Reply

0 Votes

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Remjie answered

Unable to save generated/rendered Texture2D to use for billboard

May 13, '20 in Help Room

3 Replies

2 Votes

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Angel_Quartz asked

Trying to make the player/npcs be a billboard of a sprite but can't find a way for it to cast and receive shadows

Jan 15, '20 sprite·shadows·spriterenderer·billboard·billboards

0 Replies

1 Votes

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Cliwo commented

Problem with unity tree billboarding

Sep 2, '18 shader·tree·billboard·billboards·billboarding

0 Replies

1 Votes

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ARaction answered

Particle billboards scale according to distance to camera

Jul 5, '18 camera·particles·distance·billboards·rescale

3 Replies

2 Votes

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TKDHayk asked

how to change the color of terrain tree billboards?

Dec 5, '17 texture·terrain·billboards

0 Replies

0 Votes

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routitsm commented

Billboard outside of camera frustum

Nov 28, '17 background·frustum·billboards

1 Reply

0 Votes

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Excelerator answered

Can I render billboards in forward render?

Nov 2, '17 in Help Room

1 Reply

0 Votes

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hexagonius commented

shaders not compiling properly in monodevelop?

Aug 28, '17 shaders·monodevelop·compiling·billboards

0 Replies

0 Votes

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Qedized commented

Billboard Trees White Dots Everywhere...

Aug 27, '17 in Help Room

0 Replies

0 Votes

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gaiastellar asked

getting custom shader to work

Aug 27, '17 shaders·billboards

0 Replies

0 Votes

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maxfarr asked

Instantiating multiple interactive prefabs

Jun 22, '17 in Help Room

0 Replies

0 Votes

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plindsey published

Need help applying an x-rotation to a billboard shader (i.e. cylindrical sprite)

May 25, '17 shaders·sprites·billboards

0 Replies

0 Votes

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Assembler-Maze commented

Shuriken :: flip texture in Stretched Billboard mode

Sep 22, '16 in Help Room

0 Replies

0 Votes

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Fodalichking commented

Top down/side batchable shader billboards

Jul 28, '16 in Help Room

0 Replies

0 Votes

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ndtmdrmdrj asked

Anyway to check if a tree is billboard? Script to know if a tree is billboard?

May 8, '16 in Help Room

0 Replies

0 Votes

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Eno-Khaon edited

Vertex Billboard Shader Depth?

Feb 19, '16 shaders·vertex shader·depth-buffer·billboards

1 Reply

0 Votes

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Wizardius published

How to make billboard grass drop shadows in Unity 5?

Aug 28, '15 terrain·shadow·grass·billboards

0 Replies

3 Votes

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jeff_cotter commented

How do I get SpeedTree models to work properly? Closed

Mar 30, '15 graphics·trees·billboards

1 Reply

0 Votes

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AlwaysSunny edited

Unable to remove white outline for billboards

Mar 23, '15 billboards

1 Reply

0 Votes

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Pembo published

Terrain Fade Length Behaves Unexpectedly

Feb 13, '15 terrain·tree·billboards

1 Reply

0 Votes

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Landern edited

How to assign own billboard to trees

Oct 26, '14 trees·billboards

1 Reply

0 Votes

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patrick13 published

CameraFacingBillboard.cs : Bilboard in front of the active camera

May 25, '14 look·billboards

0 Replies

0 Votes

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Lumen Digital edited

Mass billboarding systems BEFORE geometry shaders - GPU instancing under DirectX 9?

May 18, '14 vertex shader·billboards

2 Replies

0 Votes

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Citizen_001 published

Lighting issues with billboard sprites in 3d

Mar 9, '14 lighting·sprites·grass·billboards

0 Replies

0 Votes

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Benjames edited

Draw 2d text in a 3d space?

Oct 19, '13 drawing·strings·billboards

2 Replies

0 Votes

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