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Bounds

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All Questions

  • Unanswered Questions
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singhlaxman9761 answered

Is the bounds.size and the GetComponent.BoxCollider2D.size of a GameObject meant to be the same?

Apr 9, '21 size·bounds·boundingbox

1 Reply

0 Votes

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Lautaro-Arino answered

Moving object next to another object.

Mar 26, '14 collider·math·bounds

0 Replies

0 Votes

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Josef_Wolf answered

Auto-calculate bounds - Created cube at wrong position

Mar 24, '17 in Help Room

1 Reply

0 Votes

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Zoogyburger answered

Camera in changing scenes automatically assign a boxcollider in the Inspecter.

Feb 21, '16 bounds·box collider·2d camera

1 Reply

0 Votes

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alexi123454 answered

Calculate bound object size

Jul 27, '15 gameobject·bounds

1 Reply

0 Votes

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rmail2006 published

Check if an Object is intersecting any other object

Jan 12, '16 collision·bounds·intersect

0 Replies

0 Votes

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volga_chen edited

How could I get a bounding box which is not aligned to the world coordinates?

Jul 28, '17 in Help Room

0 Replies

0 Votes

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davedev asked

Create Box Collider from Imported Model Bounding Boxes?

Jun 23, '14 bounds·box collider

0 Replies

0 Votes

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RobAnthem edited

Random position in visible world space

Apr 10, '17 camera·bounds·worldspace

0 Replies

0 Votes

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angryFlo answered

clamp input.acclereation within screen width

May 20, '16 android·bounds·clamp·input.acceleration

2 Replies

0 Votes

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VinnieH01 edited

Make your own 2D AABB collision system?

Nov 11, '15 in Help Room

0 Replies

0 Votes

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AlexHogan commented

How do I only get bounds of the visible parts of an object?

May 28, '21 in Help Room

1 Reply

0 Votes

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AxonGenesis published

How do I fit the bounds of custom gizmos in the Scene View?

Dec 15, '16 scripting problem·gui·bounds·gizmos·handles

0 Replies

0 Votes

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ParadoxSolutions answered

Get Owner Of Bounds On Intersect

Mar 20, '16 in Help Room

1 Reply

0 Votes

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MaxGame5o commented

Collider2d.bounds.Intersects not detecting intersection

Feb 10, '21 2d·collider·bounds·intersection

1 Reply

0 Votes

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Griffo edited

Divide volume depending on chosen amount.

Nov 30, '16 bounds·volume·volumetric

0 Replies

0 Votes

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PeteR4 asked

Map boundaries - GUI pixel to units

Mar 21, '16 in Help Room

0 Replies

0 Votes

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Unified2000 edited

Stop the player at center of cube mesh

Jun 1, '18 mesh·player·pathfinding·bounds·center

2 Replies

0 Votes

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scottslomiany asked

bounds.SetMinMax - how to use? Does it work at all?

Mar 2, '20 in Help Room

0 Replies

0 Votes

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younger5th edited

Mesh pop-in/cull with Blender animation.

Sep 30, '20 animation·bounds·culling·popping

1 Reply

0 Votes

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pewpewz published

Bounds.extent relation to localScale 2D

Oct 28, '16 2d·sprite·bounds·localscale

0 Replies

0 Votes

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Simon-Larsen edited

get the height of a sprite at a specific point

Jan 15, '15 bounds·calculate·limits

0 Replies

0 Votes

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unity_GU89rwTZz7rxBA published

Is the gameobject is on the same level with it's surface on which it is located?

Apr 6, '20 mesh·bounds·meshes·boundingbox

0 Replies

0 Votes

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Xarbrough commented

Specifying custom Bounds for a component, for use with the '(F)rame' shortcut

Dec 21, '17 in Help Room

0 Replies

1 Votes

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Keszler published

WebGL camera doesn't go past screen bounds

Jun 23, '15 camera·webgl·bounds·html5

0 Replies

0 Votes

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idbrii answered

Capture Bounds with an orthographic camera -- runtime world map

Apr 27, '21 camera·rendering·map·bounds

1 Reply

0 Votes

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Bunny83 commented

How to project the position of a point relative to a rotated collider using its bounds?

Aug 22, '21 rotation·collider·bounds

1 Reply

0 Votes

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LRP asked

ClosestPointOnBounds from within collider

Jan 30, '19 in Help Room

0 Replies

0 Votes

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mansdferg asked

Player won't stay on my tile map

Sep 10, '19 in Help Room

0 Replies

0 Votes

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Rukas90 edited

How to set RectTransform size relative to the size of the textbox?

Oct 9, '18 size·textmesh·bounds·recttransform·height

1 Reply

0 Votes

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collider camera c# 2d mesh collision renderer transform boundingbox raycast screen instantiate sprite position size gameobject intersect boxcollider center movement intersection collider2d vector3 clamp gui


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