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Bounds

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Unanswered Questions

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Xavier78 edited

sprite seams on edges, does it have to do with GetPadding

Mar 16, '15 sprites·bounds·border·seams

0 Replies

0 Votes

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aldonaletto edited

Detecting how much of an shape/gameobject is filled

Jan 14, '14 2d·gameobject·bounds·contains·shapes

0 Replies

0 Votes

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tayloreichhorst asked

Skinned Mesh Renderers Bounds rotated incorrectly when importing from Maya.

Sep 22, '17 rotation·fbx·bounds·importing assets·skinned mesh renderer

0 Replies

1 Votes

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duongquangnam asked

What is the different between BoundsInt and RectInt?

Aug 18, '18 in Help Room

0 Replies

0 Votes

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techn0gmer edited

How to create level borders for a 2D platformer game?

Aug 24, '17 in Help Room

0 Replies

0 Votes

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Ameletiadis asked

Local Multiplayer Camera

Apr 19, '18 camera·multiplayer·bounds·local·fieldofview

0 Replies

0 Votes

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Zee-Play asked

LodGroup manually set Bounds

May 23, '18 bounds·lod·lodgroup·boundingbox

0 Replies

0 Votes

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severeOC published

How to get size in pixels of an object using SteamVR camera

May 8, '17 c#·vr·steam·bounds·worldtoscreenpoint

0 Replies

0 Votes

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ExatexX edited

How to get axis-Aligned bounding boxes?

Sep 6, '19 in Help Room

0 Replies

0 Votes

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Lesnikus5 edited

Skinned Mesh disappears if the camera is too close.

May 4, '21 bounds·skinned mesh renderer·boundingbox·skinned mesh

0 Replies

0 Votes

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Romano commented

How do I get the bounds of a sprite on its sprite atlas?

Dec 8, '17 2d·sprite·size·bounds·atlas

0 Replies

0 Votes

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amit-chai asked

Who to limit Sprite with tilt control, to screen boundaries?

Jun 14, '15 screen·bounds·clamp·tilt

0 Replies

0 Votes

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sreichen asked

Unity 2D camera Bounds for player

Jul 6, '17 in Help Room

0 Replies

0 Votes

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mayanphsyco published

How can I detect non-rectangular bounds?

Jan 20, '15 sprite·random·bounds·collide·intersect

0 Replies

0 Votes

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sandermander published

Array of prefabs with different sizes stick to each other

Jul 9, '15 instantiate·prefab·array·bounds

0 Replies

0 Votes

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matthewlewis asked

How can I get a bounding box for an imported fbx clip?

Nov 15, '16 in Help Room

0 Replies

0 Votes

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AndrewRyan commented

How to create play area bounds from UI?

Nov 13, '16 in Help Room

0 Replies

0 Votes

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gblim published

Renderer.bounds.extenct.x; cant find bounds

Jun 17, '15 renderer·bounds·catch

0 Replies

0 Votes

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$$anonymous$$ published

How to calculate a Collider2D's bounds

May 11, '14 collider2d·custom·bounds·calculate

0 Replies

0 Votes

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PotatoInsertion asked

Keeping track of spawn positions with Bounds.Intersects

May 26, '14 bounds

0 Replies

0 Votes

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rosdi commented

synchronize this.transform.position and this.render.bounds.center at runtime

Jan 5, '15 transform.position·bounds·synchronize

0 Replies

0 Votes

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RayCastX edited

Snap the point to the edge of bounds

Jun 14, '16 in Help Room

0 Replies

0 Votes

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fjmacs asked

How do I resize a game object based on a drag handle position?

Mar 3, '19 c#·scripting beginner·bounds·resize·resizing

0 Replies

0 Votes

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anthony_simetri edited

How to determine AR Tracked Object Bounds (AR Foundation)?

Oct 11, '20 augmented reality·bounds·tracking

0 Replies

1 Votes

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Lautaro-Arino answered

Moving object next to another object.

Mar 26, '14 collider·math·bounds

0 Replies

0 Votes

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rmail2006 published

Check if an Object is intersecting any other object

Jan 12, '16 collision·bounds·intersect

0 Replies

0 Votes

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volga_chen edited

How could I get a bounding box which is not aligned to the world coordinates?

Jul 28, '17 in Help Room

0 Replies

0 Votes

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davedev asked

Create Box Collider from Imported Model Bounding Boxes?

Jun 23, '14 bounds·box collider

0 Replies

0 Votes

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RobAnthem edited

Random position in visible world space

Apr 10, '17 camera·bounds·worldspace

0 Replies

0 Votes

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VinnieH01 edited

Make your own 2D AABB collision system?

Nov 11, '15 in Help Room

0 Replies

0 Votes

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