• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Bounds

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

jdaviee edited

Collider.bounds position is wrong?

Oct 25, '20 instantiate·prefab·3d·position·bounds

3 Replies

0 Votes

avatar image

test45 answered

Restraining movement to camera bounds

Jul 15, '18 camera·trigger·bounds

1 Reply

0 Votes

avatar image

AlwaysSunny edited

Problem with detecting if instantiated objects are overlapping

Jun 27, '15 c#·bounds·overlapping·intersect

1 Reply

0 Votes

avatar image

bakos commented

Finding front center of renderer.bounds

Dec 19, '13 bounds·centered

1 Reply

0 Votes

avatar image

Dreamblur edited

Is a Bounds Aligner Tool even a feasible idea?

May 28, '11 editor·bounds·align

1 Reply

0 Votes

avatar image

Tyler 2 asked

Instantiate position tracking?

Apr 29, '11 render·bounds

1 Reply

1 Votes

avatar image

Fressbrett answered

Is there a functionality for finding how much two objects intersect each other

May 22, '20 objects·bounds·overlap·volume·intersection

2 Replies

0 Votes

avatar image

alexanderameye commented

How to get the center of an empty parent gameobject?

Jul 16, '17 bounds·parent-child·center·parent transform·pivot-point

1 Reply

0 Votes

avatar image

Glurth edited

Bounds.Encapsulate Not Working As Intended

Dec 13, '18 renderer·bounds

1 Reply

0 Votes

avatar image

heyx3 published

Problem with CharacterController bounds

Oct 14, '12 charactercontroller·bounds

2 Replies

1 Votes

avatar image

loopyllama commented

Weird problem: Spawning units inside a box

Nov 28, '12 instantiate·bounds

2 Replies

0 Votes

avatar image

BastianUrbach answered

How to clamp gameobject movement in a irregular shape

Oct 12, '18 position·bounds·clamp·transform.translate·shape

1 Reply

0 Votes

avatar image

rockyboar published

How does Unity's Collider.Bounds work?

Jun 18, '19 collider·bounds

0 Replies

2 Votes

avatar image

MakeCodeNow edited

Find closest edge of mesh renderer from raycasthit

Jul 13, '14 raycast·bounds·edge detection

1 Reply

0 Votes

avatar image

robertbu answered

Applying the Bounds class to a Sphere without using the Collision class

Oct 5, '14 collision·bounds

1 Reply

0 Votes

avatar image

OrbitalTech answered

How to keep player in bounds?

Dec 4, '17 c#·2d game·bounds·space shooter·top down shooter

1 Reply

0 Votes

avatar image

Fattie commented

Shared Vector / Bounds Problem

Jan 18, '12 raycasting·vector·space·bounds·shared

1 Reply

0 Votes

avatar image

el-RERS asked

"Mesh 'NormalCurveRendererMesh': abnormal mesh bounds..." error appears on editor...

Mar 23, '18 gameobject·canvas·renderer·setactive·bounds

0 Replies

0 Votes

avatar image

Kajos answered

Shader LOD

Jun 9, '13 shader·bounds

1 Reply

0 Votes

avatar image

meat5000 commented

Errors from a new Blender import. (Partially solved.)

Jan 23, '18 blender·bounds·skinned mesh renderer·infinity

1 Reply

0 Votes

avatar image

david_31 edited

get size of the particle system bounds

Dec 15, '17 size·particle system·bounds

0 Replies

2 Votes

avatar image

MakeCodeNow answered

Mesh.RecalculateBounds

Oct 8, '14 mesh·bounds·documentation

1 Reply

1 Votes

avatar image

fafase edited

how can i detect when my gameobject is completely inside of another gameobject?

Mar 1, '15 movement·bounds·inside

2 Replies

0 Votes

avatar image

EpiFouloux commented

Unity 3D : how to actual bottom point of a Bounds?

Jun 13, '16 bounds

1 Reply

0 Votes

avatar image

Kyle13524 published

How can I get the bounds in PolygonCollider2D?

Jun 28, '15 camera·2d·collider·bounds

0 Replies

0 Votes

avatar image

ChrisStarr22 commented

How to keep game object aligned with text mesh

Jun 12, '20 textmesh·bounds·align

1 Reply

2 Votes

avatar image

Rabee_Kiblawi answered

Rotating Raycast with object??

Jul 21, '17 rotation·raycast·raycasting·bounds·localposition

1 Reply

0 Votes

avatar image

Owen-Reynolds answered

Checking if ground is 'level'

Jan 9, '12 raycast·rts·bounds

1 Reply

0 Votes

avatar image

Pixel-Edge-Studio published

CircleCollider2D bounds.center, bounds.extents and radius severely innacurate

Jun 29, '16 2d·collider2d·bounds·circle

0 Replies

1 Votes

avatar image

sirpinkleton rolled back

How do you determine the x,y co-ordinates of a sprite's boundaries?

May 30, '16 in Help Room

1 Reply

0 Votes

  • »
  • ‹
  • 4
  • 5
  • 6
  • 7
  • 8
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

collider camera c# 2d mesh collision renderer transform boundingbox raycast screen instantiate sprite position size gameobject intersect boxcollider center movement intersection collider2d vector3 clamp gui


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges