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aaonurdemir published

collider2D.bounds.Contains not working properly

Oct 6, '16 c#·collider2d·mouseposition·bounds·screentoworldpoint

3 Replies

0 Votes

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Shchurov commented

Calculate camera position so the game field is completely visible

Sep 27, '16 camera·bounds·aspect ratio

1 Reply

0 Votes

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michaeltkc95 edited

Why it does not work correctly? i try to do the AABB collision among two objects, if the two objects in same position, it also does not have collision..what problems is that?

Aug 24, '16 in Help Room

0 Replies

0 Votes

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JanNatter published

2D PolygonCollider/Mesh intersection detection

Aug 2, '16 c#·2d·collision·bounds

0 Replies

0 Votes

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Local-Minimum-2 answered

How can I get the on-screen render bounds of a Unity 4.6 GUI component whose canvas is set to World Space? Wiki

Aug 1, '16 gui·text·screen·bounds·unitygui

1 Reply

1 Votes

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Arkaid published

Bounds.Encapsulate no longer working?

Jun 30, '16 bounds·encapsulation

1 Reply

1 Votes

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Pixel-Edge-Studio published

CircleCollider2D bounds.center, bounds.extents and radius severely innacurate

Jun 29, '16 2d·collider2d·bounds·circle

0 Replies

1 Votes

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RayCastX edited

Snap the point to the edge of bounds

Jun 14, '16 in Help Room

0 Replies

0 Votes

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EpiFouloux commented

Unity 3D : how to actual bottom point of a Bounds?

Jun 13, '16 bounds

1 Reply

0 Votes

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sirpinkleton rolled back

How do you determine the x,y co-ordinates of a sprite's boundaries?

May 30, '16 in Help Room

1 Reply

0 Votes

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angryFlo answered

clamp input.acclereation within screen width

May 20, '16 android·bounds·clamp·input.acceleration

2 Replies

0 Votes

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Ali-hatem edited

[C#] Array out of bounds

Apr 27, '16 in Help Room

1 Reply

0 Votes

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taimur_azhar published

I need to reposition the box collider of a cube and that cube is being generated at run time ? and pivot of the cube is also not correct. Wiki

Apr 27, '16 in Help Room

0 Replies

0 Votes

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TBruce commented

Bounds.Intersects returns false while collision still works?

Apr 20, '16 in Help Room

1 Reply

0 Votes

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_eternal commented

When is OnTriggerExit2D called?

Apr 19, '16 in Help Room

1 Reply

0 Votes

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PeteR4 asked

Map boundaries - GUI pixel to units

Mar 21, '16 in Help Room

0 Replies

0 Votes

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ParadoxSolutions answered

Get Owner Of Bounds On Intersect

Mar 20, '16 in Help Room

1 Reply

0 Votes

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peverbian published

How to get the center point of an object without any renderers?

Mar 20, '16 transform·position·renderer·bounds·center

2 Replies

0 Votes

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Retrochamber answered

Sprite reach beyond gameobjects bounds size and causing design problems

Mar 9, '16 in Help Room

1 Reply

0 Votes

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mikey555 edited

Changing a SpriteRenderer's Bounds

Feb 22, '16 in Help Room

0 Replies

0 Votes

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Zoogyburger answered

Camera in changing scenes automatically assign a boxcollider in the Inspecter.

Feb 21, '16 bounds·box collider·2d camera

1 Reply

0 Votes

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hexagonius commented

Help with setting the size of a GameObject using bounds

Feb 18, '16 getcomponent·renderer·bounds·max

0 Replies

0 Votes

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asimov edited

How to calculate best position/rotation of small objects in order to stay within the bounds of a large box?

Jan 29, '16 in Help Room

0 Replies

0 Votes

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gonzalitosk8 asked

results -> dynamics.bounds error

Jan 21, '16 in Help Room

0 Replies

0 Votes

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Naphier commented

CalculateFrustunPlanes / TestPlanesAABB returns unexpected results

Jan 20, '16 camera·bounds·orthographic camera

0 Replies

0 Votes

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rmail2006 published

Check if an Object is intersecting any other object

Jan 12, '16 collision·bounds·intersect

0 Replies

0 Votes

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meechan007 edited

Prevent player from moving outside of camera view

Jan 9, '16 c#·movement·unity5·bounds·camera viewport

1 Reply

1 Votes

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yackbladder published

Want to frame multiple objects in camera view using render bounds

Dec 22, '15 camera·renderer·lists·bounds·encapsulation

0 Replies

0 Votes

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chaosrau published

Screen Space Rectangle Of Given Object.

Dec 2, '15 bounds

3 Replies

1 Votes

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edux4 published

[C#] If (==) statement not working. Values checked.

Nov 30, '15 in Help Room

1 Reply

0 Votes

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