unity_ek98vnTRplGj8Q answered

#### Calculating the Exact Center of Multiple Objects

Feb 6, '20 vector3·optimization·coroutine·center·calculate

2 Replies

1 Votes

1 Reply

4 Votes

Fehr edited

#### How do I manually calculate Normals for my Meshes?

Dec 20, '19 procedural·vertices·normals·triangles·calculate

4 Replies

4 Votes

2 Replies

0 Votes

Oneiros90 commented

#### How to calculate an average frame rate

Dec 2, '19 fps·time·calculate·frame rate·average

3 Replies

0 Votes

Ben_The_boxer edited

#### Add or substract two quaternions/rotations

May 23, '19 quaternions·rotations·calculate·bce0051

2 Replies

14 Votes

abelitskaja asked

#### divide generated mesh horizontally as floorplates and measure sq.m of those curves.

0 Replies

0 Votes

xxmariofer commented

#### Create line by new Mesh. How to create / calculate line thickness?

Feb 28, '19 in Help Room

0 Replies

-1 Votes

zereda-games edited

#### How to calculate the width of the Rect, knowing current value and min and max values

0 Replies

0 Votes

dustyh55 commented

#### RPG Swing attack hit detection

Feb 7, '19 rpg·melee·collisiondetection·calculate·sword

6 Replies

3 Votes

0 Replies

0 Votes

1 Reply

0 Votes

2 Replies

0 Votes

Bunny83 edited

#### CalculateFrustumPlanes not working

Jun 7, '18 camera·visibility·calculate·planes·frustum

1 Reply

1 Votes

RyanShackelford commented

#### Calculate the arc distance between 2 points on a sphere

May 4, '18 in Help Room

3 Replies

0 Votes

UnityDeveloper2 answered

#### How does Input.GetAxis work with a keyboard?

Feb 28, '18 float·input.getaxis·calculate

2 Replies

0 Votes

1 Reply

0 Votes

hallidev answered

#### Subtract milliseconds from 12 hours?

Dec 7, '17 time·timer·timer countdown·calculate·timespan

1 Reply

0 Votes

1 Reply

0 Votes

2 Replies

0 Votes

2 Replies

0 Votes

vumbumy asked

#### How to Calculate Rotation with Points Position not using transform

Aug 3, '17 in Help Room

0 Replies

0 Votes

carle13 edited

#### Instantiate objects in a line between two points?

Jul 15, '17 instantiate·angle·line·calculate·along

2 Replies

0 Votes

1 Reply

-1 Votes

AjaxTheOne published

#### Sphere rotation based on object on the sphere Wiki

0 Replies

0 Votes

2 Replies

1 Votes

0 Replies

0 Votes

0 Replies

0 Votes

### Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.