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Unanswered Questions

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Danisuper asked

Need help with object behind another one shader 2d

Sep 15, '17 2d·shaders·2d sprites·cg

0 Replies

2 Votes

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gtaharaedmonds commented

Change vertex height with noise texture through shader

Sep 7, '17 shader·material·cg·procedural generation·noise

0 Replies

0 Votes

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LukasAue asked

Triangulate image in realtime

Aug 30, '17 shader·graphics·cg·realtime·hlsl

0 Replies

0 Votes

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christoph_r commented

How do i blur a Cubemap and Texture in CG/HLSL Unity 5

Aug 21, '17 unity 5·cg·hlsl

0 Replies

0 Votes

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alexander11 commented

What Happend to Specular in CG Unity 5x?

Aug 17, '17 unity 5·cg

0 Replies

0 Votes

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comomomo commented

Is it possible to make a global cginclude inside of the asset directory?

Jul 19, '17 shader·shaders·cg

0 Replies

0 Votes

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TheSaviour edited

How can I add the emission property to Unity's built-in Standard Surface Shader?

Jun 26, '17 shader·shader programming·cg·emission

0 Replies

0 Votes

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ZiZoN published

how to approach instanceID in shader?

Jun 10, '17 shader·shader programming·cg·hlsl·instancing

0 Replies

0 Votes

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hoekkii asked

UI shader; get simple UV

Apr 25, '17 shader·uv·cg

0 Replies

0 Votes

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bconfessor published

Multiple Vectors in shader/CGINC

Mar 16, '17 c#·shader·arrays·shader programming·cg

0 Replies

0 Votes

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NecrosDk asked

Find out if an object is in front of a target in fragment shader?

Mar 7, '17 shader·cg·depth-buffer·fragment

0 Replies

0 Votes

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foo-bar edited

Is it possible to use an Int64 data type in CG?

Feb 27, '17 in Help Room

0 Replies

0 Votes

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mitaywalle published

[Shader] Usage #ifdef DIRECTIONAL

Feb 17, '17 shaders·programming·cg·hlsl·preprocessor

0 Replies

0 Votes

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ExplosiveBarrels2 commented

How to get color of a fragment in CG after it's lit?

Feb 14, '17 shader·cg·fragment

0 Replies

0 Votes

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vanshika1012 asked

Mask Shader Problem in Unity

Jan 6, '17 in Help Room

0 Replies

0 Votes

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uani published

Shader: get nearest point light's color, direction and general custom lighting questions

Sep 26, '16 shader·lighting·color·cg·point light

0 Replies

0 Votes

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hyqneuron asked

Using Cg to do reduction?

Sep 13, '16 in Help Room

0 Replies

0 Votes

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ByteSheep commented

Selectively drawing textures on a mesh to represent damage using a shader

Sep 13, '16 shader·materials·damage·procedural mesh·cg

0 Replies

0 Votes

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Namey5 commented

How can I make a shader pass that emits dynamic light?

Sep 8, '16 in Help Room

0 Replies

0 Votes

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Andy-Xiaohuo published

why can a array that must be declared by 'static' be read correctly

Aug 12, '16 shader·shader programming·cg

0 Replies

0 Votes

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falsaform published

Is it possible for a shader to know the name of the mesh?

Aug 5, '16 shader·mesh·material·name·cg

0 Replies

0 Votes

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RishBee published

Clip Shader not working on a few Android devices

Aug 2, '16 android·shader·cg·clipping

0 Replies

0 Votes

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Ataraxxis published

Parsing values in multipass cg shader

Jul 30, '16 shader·cg·vertex shader·pass

0 Replies

0 Votes

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JonnyHilly commented

Why is my shader still being lit ?

Jun 22, '16 shader·cg

0 Replies

0 Votes

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phxvyper edited

Adding transparency to vertex shader?

May 17, '16 shader·transparency·vertex·cg·vertex shader

0 Replies

0 Votes

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Piggyback published

Does adding more material properties slow down a shader?

May 13, '16 in Help Room

0 Replies

0 Votes

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Plastic Block asked

Exporting graphically created shaders in Visual Studio to Unity. [.glsl to .shader]

Apr 24, '16 in Help Room

0 Replies

0 Votes

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Douvantzis published

No acceptable conversion when converting cg shader to glsl

Apr 23, '16 cg·compile-error·hlsl·glsl·gles

0 Replies

0 Votes

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Namey5 commented

Need help with this Shader; camera Solid color is being rendered on skybox.

Apr 3, '16 shader·graphics·cg·fragment

0 Replies

0 Votes

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$$anonymous$$ published

Implement Physically Based Shading into CGProgram

Mar 31, '16 shaderlab·cg·shading

0 Replies

0 Votes

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