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Unanswered Questions

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iko79 published

Using single channel floating point texture for lookup-table in cg-Shader

Jul 4, '13 c#·textures·cg

0 Replies

1 Votes

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$$anonymous$$ asked

Tint a UI sprite with a gradient

Oct 11, '18 in Help Room

0 Replies

0 Votes

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trumanita asked

conditional pragma target

May 15, '13 shader·target·cg·directx·pragma

0 Replies

0 Votes

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Duncan Keller asked

How to draw a tiled texture on a post process shader Wiki

Aug 30, '14 shader·texture·post processing·cg·tiling

0 Replies

1 Votes

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lonewalker07 published

Parse error: syntax error, unexpected TVAL_ID, expecting TVAL_STRING

Feb 11, '21 in Help Room

0 Replies

0 Votes

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DickieMayCry commented

Light direction based Lerp

Jul 12, '13 shader·lerp·cg

0 Replies

0 Votes

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thrmotta commented

How to render a Cube using Shaders?

Jul 7, '14 shader·cube·cg·geometry shader

0 Replies

0 Votes

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lestat009 published

can i export animated characters to use them in after effect?

Nov 16, '11 cg

0 Replies

0 Votes

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gangafinti asked

Shader error : incorrect number of arguments to numeric-type constructor

Dec 7, '15 in Help Room

0 Replies

0 Votes

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MaT227 commented

Thickness Surface Shader

Oct 9, '14 shader·material·cg·depth

0 Replies

0 Votes

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MihajloNen edited

How to add Bump/Normal Map to surface shader? (CG)

Jan 14, '18 shader·cg·surface shader·normal map·bump map

0 Replies

0 Votes

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MikeMarcin edited

Cg tex2Dfetch

Nov 20, '13 shader·cg

0 Replies

4 Votes

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Jetrii published

How can I get GLSL shaders to work in Unity?

Dec 29, '12 shader·cg·glsl

0 Replies

0 Votes

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benbenben commented

Shader behaves different in other scene / project

Aug 14, '13 shader·lighting·cg

0 Replies

1 Votes

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uani published

Shader: get nearest point light's color, direction and general custom lighting questions

Sep 26, '16 shader·lighting·color·cg·point light

0 Replies

0 Votes

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Mogrinnar asked

Having trouble with The Cg Tutorial book's exercises in Unity.

Mar 2, '15 shaders·cg

0 Replies

0 Votes

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juanelo commented

UnityPixelSnap in custom vertex shader behaves differently to implementation in default sprite shader.

Jun 12, '18 shader·sprite·cg·vertex shader

0 Replies

0 Votes

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phxvyper edited

Adding transparency to vertex shader?

May 17, '16 shader·transparency·vertex·cg·vertex shader

0 Replies

0 Votes

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ScienceGuy published

Accessing light's range value within a fragment shader?

Aug 31, '14 shader·lighting·range·cg·point light

0 Replies

1 Votes

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Kajos edited

Sharing variables across shader passes. Is it possible?

May 27, '13 shader·cg·hlsl

0 Replies

1 Votes

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awplays49 asked

Detailed gradient shader

Dec 28, '15 shader·vertices·cg·gradient·fragment

0 Replies

0 Votes

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chilunliu published

cg shader blend textures in between two planes/tiles

Feb 23, '14 shader·texture·cg·blending

0 Replies

0 Votes

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devdev11 published

Unity Terrain - shader for custom post-splat?

May 14, '14 shader·terrain·cg·surface

0 Replies

0 Votes

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keyp3r published

Depth of Field 3.4 and the OutlinedSilhouetted shader

Oct 5, '12 shaders·cg

0 Replies

0 Votes

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Prince_of_Persia published

Converting mirror shader into CG form

Oct 19, '12 shader·mirror·cg

0 Replies

0 Votes

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AlicanHasirci edited

Using Vertex Color increases Draw Call

Dec 22, '15 shaders·cg·unlit·vertex color·drawcall

0 Replies

1 Votes

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undead-steve asked

What rules govern backface culling on IOS hardware?

Nov 14, '13 shader·ios·render·cg

0 Replies

1 Votes

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RishBee published

Clip Shader not working on a few Android devices

Aug 2, '16 android·shader·cg·clipping

0 Replies

0 Votes

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mayorc1978 published

Object Space Normal Map - Object Clones break Normals

Feb 14, '14 shader·cg·clones·normalmaps

0 Replies

0 Votes

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v0kb0l0k edited

Uniform variable operations not for every vertex and fragment.

Dec 8, '13 shader·shaders·shaderlab·cg

0 Replies

0 Votes

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