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Characterjoint

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gorojare asked

How can I clamp a target rotation within the rotation limits of a character joint?

Jan 9, '21 in Help Room

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DoomTay asked

Extra character joint spazzes when connected to another rigidbody

Aug 30, '20 characterjoint

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ragdoll physics rigidbody joint joints addcomponent ontriggerenter character movement addforce collider position force humanoid unity5 c# uce0001 stretching animationstate scripting problem editor mecanim character drag quaternion fixedjoint


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