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Client-server

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All Questions

  • Unanswered Questions
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TwinCrows answered

UNet NetworkServer.Spawn() not working / Failed to spawn server object, assetId=

Dec 10, '20 networking·server·client-server·spawning problems·host

2 Replies

0 Votes

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CmdrZin answered

Unity WebSocket Client

Nov 30, '20 script.·network·connection·client-server·nodejs

2 Replies

0 Votes

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ShadowGamer3078 published

How to get player game objects of network on server?

Nov 27, '20 in Help Room

1 Reply

1 Votes

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Funcker commented

How to communicate from clients to server?

Nov 17, '20 multiplayer·synchronization·client-server

1 Reply

0 Votes

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Ali_Emad_Al-jazairy edited

Smooth client-side prediction with physics seems to be impossible in Unity

Nov 5, '20 physics·rigidbody·networking·client-server·physx

1 Reply

0 Votes

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CmdrZin answered

How do I connect to a server in LAN from a different computer? I'm using socket.io and nodejs

Oct 13, '20 networking·client-server·socket·serverside·nodejs

1 Reply

0 Votes

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Janane published

Creating a client player and a host player in a single device and networking them correspondingly

Aug 13, '20 networking·player·multiplayer-networking·client-server·host

0 Replies

0 Votes

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heatnikki edited

How to secure (encrypt) tcp client server connection?

Jul 31, '20 server·client·client-server·tcp·ssl

1 Reply

1 Votes

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SnooksV3 edited

Sending Rigidbody Position From Server To Client - Unity Network Using Mirror

Jul 21, '20 in Help Room

0 Replies

0 Votes

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LukasWu asked

How to create a asnetcore.signalr connection using unity and the microsoft hololens

Jul 16, '20 in Help Room

0 Replies

0 Votes

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jacksenaviev edited

Client-Sided Camera script: "PlayerController could not be found"

Jul 15, '20 in Help Room

0 Replies

0 Votes

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Subwolferz answered

Anchor point moving when connected to Server

Jul 10, '20 ui·networking·linux·client-server·anchor

1 Reply

0 Votes

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ankitpsaraogi answered

Please help me with KeyNotFoundException - on NetworkServer.connections

May 26, '20 in Help Room

1 Reply

0 Votes

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htebbitt edited

Unity Client & Server Socket

May 21, '20 networking·custom·client-server·socket

1 Reply

0 Votes

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Suave asked

Determinism with character controller issue

Apr 26, '20 in Help Room

0 Replies

0 Votes

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Suave asked

[Client-side prediction] Same script, same settings, different behaviours in seperate unity projects

Apr 24, '20 networking·bug-perhaps·client-server·bug report

0 Replies

0 Votes

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GangH answered

How to create a self-named text box above the .max file?

Apr 20, '20 in Help Room

1 Reply

0 Votes

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ammannagari asked

Obi Rope Photon Unity Networking2

Apr 6, '20 synchronization·client-server·rope

0 Replies

0 Votes

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pramod_ramdurg answered

Can someone guide me how to get started with unity to make a multiplayer networking game ?

Mar 31, '20 networking·multiplayer-networking·client-server·gaming

1 Reply

0 Votes

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pramod_ramdurg edited

Multiplayer where Client as Viewer/Spectator only, what ever changes happens in server side client can only view it?

Mar 31, '20 webgl·android build·multiplayer-networking·client-server

0 Replies

0 Votes

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Tritize asked

Client-side prediction with rigidbodies ?

Mar 24, '20 rigidbody·networking·client-server·prediction

0 Replies

2 Votes

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thelghome edited

Qos type ReliableFragmented channel, won't fragment our stream

Mar 10, '20 c#·networking·image·server·client-server

2 Replies

0 Votes

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thelghome edited

Client server camera streamer

Mar 10, '20 in Help Room

1 Reply

0 Votes

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Brightfield published

command, delegates and/or syncvar not updating clients values

Mar 7, '20 in Help Room

0 Replies

0 Votes

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feelfeel commented

UnityWebRequest tomcat redirect and self signed SSL certificate

Feb 6, '20 c#·.net·client-server·ssl·rest

2 Replies

1 Votes

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Kastar-Troy commented

Android, Xml Serialization and Web Services, trying to access kernel32 and config?

Jan 8, '20 android·server·client-server·xmlserializer·webservice

1 Reply

1 Votes

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MartinLukasMikus asked

Multiplayer game - Send player positions

Dec 28, '19 networking·server·client·client-server

0 Replies

0 Votes

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cmdszh1 answered

What is the best way for Debugging (hitting breakpoints etc.) methods with the [Command] attribute in Networkbehaviour classes?

Nov 13, '19 networking·visual studio·debugging·client-server·breakpoint

2 Replies

1 Votes

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Wolfram answered

GetActiveTcpConnections issue in Unity (behaving differently from C# application)

Oct 28, '19 in Help Room

1 Reply

0 Votes

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Pachon13 asked

How can I make two objets interact between client-server in multiplayer

Oct 21, '19 unity 5·interaction·client-server

0 Replies

0 Votes

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