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All Questions

  • Unanswered Questions
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LeonhardP published

Using OnTriggerEnter2D my integer is only increasing once? Why?,My integer isn't every time increasing using OnTriggerEnter2D. It only increases once?

May 31, '23 c#·collision·collider

0 Replies

0 Votes

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FulcrumB4 commented

My child shakes and quivers when I move the parent.

May 29, '23 in Help Room

1 Reply

0 Votes

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Krishx007 edited

Auto-sizing primitive collider based on child meshes

May 24, '23 collider·parenting

7 Replies

11 Votes

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unity_3B09E2BF4A7986567828 answered

How to pickup and drop a gameobject using colliders, if thats possible to do that, please help me with it.

May 22, '23 gameobject·collider

2 Replies

0 Votes

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andrew-lukasik commented

Box Collider not moving with animation Closed

May 19, '23 animation·collider·door·box

1 Reply

2 Votes

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unity_3B09E2BF4A7986567828 edited

How to Pickup a game object and place it on the table box.

May 16, '23 camera·scripting problem·collider·script.

0 Replies

0 Votes

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hamadwork edited

How can I prevent colliders from getting stuck on top of each other?

May 16, '23 collision·physics·collider·capsulecollider

1 Reply

0 Votes

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dk404 commented

Text not appearing, My int text won't appear on collision

May 14, '23 in Help Room

0 Replies

0 Votes

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Bry793 answered

Player sometimes falls through ground (plane) when walking into objects?

May 12, '23 in Help Room

2 Replies

0 Votes

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Nulify asked

Collider and RigidBody not working with prefab.

May 9, '23 rigidbody·collider·3d

0 Replies

0 Votes

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hungiezilla published

Create a mesh from a PNG sprite

May 5, '23 in Help Room

1 Reply

0 Votes

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G-RexSaurus edited

The problem with player's wall detection

May 3, '23 collider

2 Replies

0 Votes

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ronaldohoch asked

Strange behavior in collider of overlapping objects.

May 2, '23 in Help Room

0 Replies

0 Votes

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Nulify answered

How do I make the enemy ai animations play after the player exit the on trigger collider on the enemy ai

Apr 29, '23 animation·collider·trigger·enemy ai·how

1 Reply

0 Votes

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Tioboon asked

Get a Keyframe outside editor from a AnimationClip?

Apr 28, '23 in Help Room

0 Replies

0 Votes

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MUG806 edited

How can I make the player collide with walls?

Apr 28, '23 c#·collision·rigidbody·collider·player movement

1 Reply

0 Votes

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rysan007 edited

How to add collisions to player movement?

Apr 27, '23 c#·collision·rigidbody·collider·player movement

1 Reply

0 Votes

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angelonit commented

Velocity data from OnCollisionEnter is delayed (incorrect)

Apr 24, '23 collision·physics·rigidbody·collider·damage

4 Replies

1 Votes

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hgaming973 published

Hello i am getting a null error when my player tries to collide with a coin,Hello,i get this null error when my player collides with a coin

Apr 22, '23 in Help Room

0 Replies

0 Votes

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unity_B0B0169EB75B380006BD answered

there is something wrong with the hit.collider.tag == "Player" condition ?

Apr 17, '23 collider·tag·raycasthit2d

2 Replies

0 Votes

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Alejandro-Martinez-Chacin commented

Make "polygon" collider for UI element

Apr 13, '23 ui·raycast·collider

3 Replies

1 Votes

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felipetroncosooo published

How do you trigger a specific collider using OnTriggerEnter?

Apr 12, '23 c#·unity 5·collider·prefab·trigger

5 Replies

2 Votes

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kylestrife22 commented

Raycast ignore itself

Apr 12, '23 2d·raycast·collider·layers

5 Replies

13 Votes

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Grizznix answered

All rigidbodies fall through terrain

Apr 10, '23 in Help Room

2 Replies

0 Votes

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Jobaham_Productions answered

what would be the best way to handle the collider with a sailing ship that uses a rigidbody and physcis to float?

Apr 9, '23 physics·rigidbody·collider·meshcollider·models

2 Replies

0 Votes

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Nikorin answered

Generating 2D Collider around edges of Mesh?

Apr 5, '23 2d·collider·mesh·edge

1 Reply

0 Votes

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hyi003 commented

Cup's Mesh Collider Not Allowing Ball into Cup

Mar 22, '23 in Help Room

2 Replies

0 Votes

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Jayson-Channel answered

Turn Animation Float on and off with same trigger.

Mar 15, '23 in Help Room

1 Reply

0 Votes

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MUG806 answered

Box Collider 2d autoscale,Rigidbody 2d Size by default

Mar 14, '23 collider·boxcollider2d

1 Reply

0 Votes

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Ultroman rolled back

Getting a list of Colliders inside a Trigger

Mar 14, '23 collider·trigger

2 Replies

8 Votes

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Related Topics

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