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Combinemeshes

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All Questions

  • Unanswered Questions
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Dave29483 answered

Combining two mesh doesn't work

May 18, '15 combinemeshes

1 Reply

0 Votes

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Sondre-S edited

Reduce number of shadowcasters

May 4, '15 optimization·shadows·combinemeshes

2 Replies

1 Votes

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EvenArmless commented

skinned mesh renderer, combine meshes can't see the result, what am I doing wrong/ missing?

Apr 24, '15 mesh·skinnedmeshrenderer·combine·combinemeshes·combined skinned mesh renderer

0 Replies

0 Votes

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Cherno commented

Create a mesh from a sub mesh

Apr 15, '15 mesh·unity5·procedural·combinemeshes

2 Replies

1 Votes

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shopguy commented

Does combining meshes yield a net performance gain?

Mar 31, '15 graphics·shadows·mesh renderer·combinemeshes

0 Replies

0 Votes

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TFlippy published

CombineMeshes and MeshFilter + MeshCollider

Mar 5, '15 combinemeshes

0 Replies

0 Votes

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psycocrusher answered

Attaching scripts to meshes with multiple materials

Nov 21, '14 texture·material·combinemeshes

2 Replies

0 Votes

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DESTRUKTORR edited

Drawcalls vs MeshCombiners

Aug 17, '14 mesh·drawcalls·combine·combinemeshes

1 Reply

0 Votes

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Seneral commented

How to combine multiple meshes into a single mesh and save it.

Apr 15, '15 combinemeshes·combined mesh

1 Reply

0 Votes

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VCobe72 published

Combining Objects for Performance

Mar 18, '14 terrain·mesh·performance·render·combinemeshes

0 Replies

0 Votes

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Hamzeh Soboh commented

Combining meshes with correct tiling

Mar 10, '14 mesh·uv mapping·tiling·combinemeshes

0 Replies

0 Votes

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Hamzeh Soboh commented

Combining meshes doesn't reduce triangle count

Feb 27, '14 mesh·performance·optimization·combinemeshes

0 Replies

0 Votes

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Talmore answered

Combining imported meshes into one mesh?

Feb 16, '14 mesh·combinemeshes

1 Reply

0 Votes

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vadurshan commented

combining littles sprites into one big sprite ?

Dec 8, '17 2d·sprites·combine·combinemeshes·combinechildren

1 Reply

1 Votes

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Relevate commented

Mesh.CombineMeshes causes objects to appear in front when they really aren't

Jul 24, '13 mesh·combinemeshes

0 Replies

0 Votes

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Henrik Poulsen asked

CombineMeshes unexplainable draw calls

Jul 19, '13 draw·combine·combinemeshes·calls

0 Replies

0 Votes

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MartinLyne commented

[C#] Using CombineMeshes and preserving originals

Jul 8, '13 parent·children·combinemeshes

0 Replies

0 Votes

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cassius commented

MeshFilter and CombineMesh Doesn't Build Properly

Sep 22, '13 combinemeshes·combineinstance

1 Reply

0 Votes

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Eric5h5 answered

CombineMeshes in thread

Apr 4, '13 threads·combinemeshes

1 Reply

0 Votes

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EvilWeebl commented

Will CombineMeshes stitch 2 meshes together?

Mar 23, '13 combinemeshes

1 Reply

0 Votes

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Cyber_Defect commented

Does CombineMeshes concatenate vertices, or concatenate references to vertices?

Apr 6, '13 vertices·invisible·combinemeshes

2 Replies

0 Votes

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whydoidoit commented

mesh.CombineMeshes messing with lighting and framerate

Mar 2, '13 lighting·combinemeshes

1 Reply

0 Votes

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Brain-_-Fail answered

How to actually combine meshes

May 22, '20 optimization·combinemeshes

2 Replies

0 Votes

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Hugmungus commented

CombineMeshes() Not Working Properly?

Sep 27, '12 mesh·voxel·combine·combinemeshes

0 Replies

0 Votes

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Bunny83 commented

Modify position in transform matrix

Dec 2, '15 transform·position·matrix·combinemeshes

3 Replies

1 Votes

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WesternRider published

GetComponentsInChildren(MeshFilter) not recognizing sharedMesh as variable

Jun 29, '12 meshfilter·combinemeshes

2 Replies

0 Votes

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Fattie commented

ADVICE PLEASE! occlusion culling, M2H occlusion or combine mesh??

Jun 22, '12 framerate·drawcalls·combinemeshes·occlusionculling

0 Replies

0 Votes

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kevinxue edited

How to combine tow tiangles to one quad with one texture?

Apr 13, '12 quad·combinemeshes

2 Replies

0 Votes

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Fattie answered

Figuring out which object comprises the polygons of a larger combined mesh

Apr 12, '12 combinemeshes·meshcombine

0 Replies

0 Votes

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g4borg edited

Instanced Meshes are being offset to weird positions

Jun 20, '16 combinemeshes

3 Replies

2 Votes

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