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Component

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All Questions

  • Unanswered Questions
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unity_HTr7mOeTIRzvVA commented

if component is null do something

6 hours ago component·if statement

0 Replies

0 Votes

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nguyenductai asked

Why element is null when editor (tranform) call CreateInspectorGUI. How can I draw tranform component in window toolkit? please!!

2 days ago unityeditor·inspector·component·draw

0 Replies

0 Votes

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Abhyudai003 commented

Component name for raw image.

2 days ago c#·image·getcomponent·component·raw

1 Reply

0 Votes

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nalamkaushik1999 published

How do i load next video clip seamlessly without having a lag?

Jul 28, '22 video·component·video streaming

0 Replies

0 Votes

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tormentoarmagedoom answered

how do I use a variable in a component Closed

Jul 19, '22 in Help Room

1 Reply

0 Votes

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KingTempest07 answered

How to get a specific component's interface when there are multiple of the same interface on a gameObject

Jul 10, '22 in Help Room

1 Reply

0 Votes

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christopherbarriosagosto published

If script is created at runtime, does it wait for next frame for Update(), FixedUpdate() etc. to start being called?

Jun 27, '22 in Help Room

0 Replies

0 Votes

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Leonniar published

Can't get (added) components from Empty Object, Animator giving me a hard time.,Can't get (added) components from Empty Object, animator get's on my nerves.

Jun 21, '22 in Help Room

0 Replies

0 Votes

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Super_RafyYT published

character controller component doesnt follow the gameobect and player mesh when its de-activated, how do i fix?

Jun 14, '22 charactercontroller·colliders·component

0 Replies

0 Votes

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enderfoxgamingofficial asked

Object being created with last info

Jun 11, '22 component·webrequest·initialize

0 Replies

0 Votes

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ScreenMane asked

I'm receiving an error saying that "Specified cast is not valid (wrapper castclass)".

Jun 1, '22 in Help Room

0 Replies

0 Votes

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CoreDLL answered

How to change component icon inside a DLL plugin programmatically ?

May 22, '22 plugin·component·icon·programmatically

1 Reply

0 Votes

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angelonit commented

How to get a component from an object and add it to another? (Copy components at runtime)

May 19, '22 c#·gameobject·getcomponent·component·addcomponent

12 Replies

15 Votes

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murgonen answered

Prefab instantiates with its components disabled

May 16, '22 instantiate·prefab·component·not working·respawn

3 Replies

1 Votes

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matus99 asked

How to re-enable multiple components in one script

May 6, '22 in Help Room

0 Replies

0 Votes

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TheEnozaYFT commented

Disable a component for every instance of a prefab

May 3, '22 prefab·component

1 Reply

0 Votes

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zarriel commented

How can I delete name of enemy?

Apr 25, '22 gameobject·component

1 Reply

0 Votes

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b00nerf commented

Lost Compoment

Apr 25, '22 component·project

1 Reply

0 Votes

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nikunjsth5 answered

Disabled script still working C#

Apr 15, '22 c#·component·enabled·disabled

3 Replies

1 Votes

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TheMaskedKasper asked

[Mirror Networking] How can i add a NetworkRigidbody component to an object ?

Apr 12, '22 in Help Room

0 Replies

0 Votes

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Andrey_Birchenko published

Particles lag behind in world space?

Apr 11, '22 in Help Room

1 Reply

0 Votes

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andrew-lukasik edited

Add component in one line with parameters

Mar 27, '22 component·constructors

6 Replies

5 Votes

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kaushiknis edited

Execute Code When Component Added

Mar 17, '22 gameobject·editor·editor-scripting·component

6 Replies

11 Votes

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SMedd asked

Creating missing CharacterController component for PlayerController in Player.

Mar 16, '22 in Help Room

0 Replies

0 Votes

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GoblinGameWorks edited

How do I remove ALL components from a gameObject?

Mar 13, '22 in Help Room

3 Replies

1 Votes

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grimreefer24601 rolled back

Get child component of a prefab to reference with another prefab

Mar 7, '22 instantiate·prefab·child·component·child object

1 Reply

0 Votes

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Ekaitzdev asked

How can I make a diferent inspector for a component in a prefab and in the variants?

Feb 28, '22 prefabs·component

0 Replies

0 Votes

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Soxbear commented

GetComponents only returning first component

Feb 13, '22 component·getcomponents

2 Replies

0 Votes

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Captain_Pineapple commented

Composition: Multiple actions on death

Feb 13, '22 component·inheritance·classes·architecture·structure

1 Reply

1 Votes

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michael_house commented

[ECS] Reference an entity to another entity

Feb 6, '22 component·system

1 Reply

1 Votes

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