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Components

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All Questions

  • Unanswered Questions
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JNetRocks1316 commented

How to access the light component on a camera object? Wiki

Sep 28, '13 camera·javascript·components·flashlight

1 Reply

0 Votes

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tw1st3d commented

Problems with cloning, aka double trouble.

Sep 28, '13 instantiate·sendmessage·components·gameobject.find

0 Replies

0 Votes

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dansav edited

replace character mesh with new one, or transfer components from old to new mesh

Sep 27, '13 mesh·character·components·copy·replace

0 Replies

0 Votes

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aeroson edited

copy all components from one character to another Closed

Aug 18, '15 character·components·copy

1 Reply

0 Votes

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jlol published

Flash raw animation data to Unity

Aug 28, '13 animation·optimization·flash·components

0 Replies

0 Votes

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TonyLi commented

Documenting Unity classes/ components/ system

Aug 17, '13 classes·components·design·documentation

1 Reply

2 Votes

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Teh_Bucket commented

can I update prefab Assets with new 3D files without resetting their components?

Aug 10, '13 prefabs·assets·components

2 Replies

0 Votes

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rodude123 commented

How can i acces a component belonging to one gameObject from a second gameObject?-in Javascript

Jul 27, '13 javascript·components

2 Replies

0 Votes

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syclamoth commented

How to give a gameobject an audio source through code?

Jun 3, '13 audio·components·add·source

1 Reply

0 Votes

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Sidar asked

Alternative to null checking for components?

May 25, '13 components

0 Replies

0 Votes

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saucerman commented

Displaying tooltips hint for variables in inspector

Jan 18, '17 inspector·components

2 Replies

3 Votes

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Bunny83 commented

Copy a component at runtime

Apr 30, '21 components·runtime-generation

9 Replies

15 Votes

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RowleyBirkin edited

Animated character FBX workflow question

May 4, '13 prefabs·fbx·maya·components·workflow

1 Reply

0 Votes

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mahri726 edited

Import assets, linking their components automaticly.

Apr 19, '13 assets·textures·components·link

0 Replies

0 Votes

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liamcary answered

Big Components vs Small Components

Mar 21, '13 components

1 Reply

0 Votes

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Bunny83 answered

foreach Element Problem

Mar 15, '13 foreach·components·casting·polymorphism

1 Reply

0 Votes

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Chronos-L edited

Get a GameObject from a component

Mar 16, '13 arrays·gameobjects·components

1 Reply

0 Votes

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Maserat commented

Children's Children

Mar 8, '13 children·components

1 Reply

0 Votes

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selzero published

Creating Modular Unity GUI Components

Mar 6, '13 gui·components·modular·unitygui

1 Reply

0 Votes

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Owen-Reynolds answered

are saved transforms quicker than .transform?

Mar 4, '13 components

2 Replies

0 Votes

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Dave-Carlile commented

Why "Component.active = false" is not existing?

Feb 15, '13 components

1 Reply

0 Votes

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Rispat-Momit answered

Animation curves of sub-objects not accessible

Apr 23, '14 animation·bug·child·unity 4·components

1 Reply

1 Votes

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DaveA answered

How can I get components from specific child?

Jan 10, '13 child·components·parent and child

1 Reply

0 Votes

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jankymidget edited

Using interfaces in C# Wiki

Jul 22, '17 c#·interface·components·architecture·communication

4 Replies

2 Votes

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dfghdh commented

Manually creating "nested" gameObjects

Dec 9, '12 c#·gameobject·projectile·components

1 Reply

0 Votes

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fuck-unity commented

Transform component of Inspector panel changes

Aug 25, '16 editor·transform·components

1 Reply

0 Votes

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ShadowAngel edited

how to get a gameObject's name from another scrpit Wiki

Nov 15, '12 variables·components·other

1 Reply

0 Votes

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AlucardJay edited

Unity as a components-based system?

Nov 11, '12 components·clr

0 Replies

0 Votes

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whydoidoit edited

Best way of keeping track of components

Oct 22, '12 components·properties

1 Reply

0 Votes

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Graham-Dunnett commented

Can a script enable components?

Jul 16, '15 javascript·enable·components

2 Replies

0 Votes

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