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Unanswered Questions

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isaacntm_unity commented

Colliders big problem

Nov 18, '18 in Help Room

0 Replies

0 Votes

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nowletsstart asked

Is it Possible to Make RequiredComponents appear at the bottom of all components in the Inspector Window?

Oct 19, '18 editor·inspector·components

0 Replies

0 Votes

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maxhetman asked

Outline for ui

Sep 20, '18 shader·mesh·components·outline

0 Replies

0 Votes

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stevesan asked

Check RequireComponent on existing scenes/prefabs when new annotation is added?

Jul 8, '18 components·requirecomponent

0 Replies

1 Votes

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LilGames asked

Is it possible to protect a component from deletion?

Jun 20, '18 in Help Room

0 Replies

0 Votes

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HunterAhlquist asked

Is the projector component broken in 2018.1.4f1?

Jun 14, '18 in Help Room

0 Replies

0 Votes

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Ym523 edited

Fading components that the mouse is not hovering over?

Jun 7, '18 in Help Room

0 Replies

0 Votes

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andrew-lukasik commented

Best Practices for Modifying Core Components,Best Practice for Editing Default Components?

Jun 6, '18 c#·spriterenderer·components

0 Replies

2 Votes

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braun3jd commented

is it possible to link 2 separate component fields in the same game object

Mar 14, '18 components·values

0 Replies

0 Votes

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Cirrocumulus edited

Communication between interfaces and other components

Feb 6, '18 in Help Room

0 Replies

0 Votes

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iDeally edited

Remove component instantly and add new one

Feb 2, '18 in Help Room

0 Replies

0 Votes

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fritz-kola edited

Component values don't get assigned

Jan 21, '18 c#·editor·components

0 Replies

0 Votes

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unity_-w18Ph0VjswQqA edited

Depth of field not working

Jan 12, '18 camera·component·fps controller·components·depth of field

0 Replies

0 Votes

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jsevamo asked

I have a list of GameObjects. They all have a script in common. Is there a way to load the script only once and control all the GameObjects in the list?

Jan 11, '18 in Help Room

0 Replies

0 Votes

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squidgemelent asked

Help removing an AudioSource component from another script

Dec 2, '17 c#·unityeditor·audiosource·component·components

0 Replies

0 Votes

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Drag0nSlayer edited

How to show the Architecture of my game?

Aug 5, '17 in Help Room

0 Replies

0 Votes

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Cherno commented

Target specific duplicate components in Unity 2D 5.6.2?

Jul 17, '17 components

0 Replies

0 Votes

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xfudox commented

Extend default image script to add feature?

Jun 30, '17 inspector·image·components·extend

0 Replies

0 Votes

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nfraga asked

MissingComponentException: There is no 'Rigidbody' attached to the "jeep" game object, but a script is trying to access it.

Jun 1, '17 in Help Room

0 Replies

0 Votes

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bobisgod234 commented

UNet bugs all over the place, fixed after re-building the Player prefab.

Jun 1, '17 player·multiplayer-networking·bug-perhaps·components

0 Replies

0 Votes

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Zuburuburu asked

How to get parent with component on collision?

May 12, '17 in Help Room

0 Replies

0 Votes

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BigBigBee published

Assets/Game_Script/moveCloud.js(23,78): BCE0019: 'show' is not a member of 'UnityEngine.Component'.

May 9, '17 components·error reporting

0 Replies

0 Votes

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LilGames published

Why does the Unity IDE allow adding incompatible components?

May 3, '17 components

0 Replies

0 Votes

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TheRedPower published

How do i get a component from an unreferenced object.

Apr 30, '17 in Help Room

0 Replies

0 Votes

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Skatola commented

how to access to a component previously removed and readded

Apr 29, '17 in Help Room

0 Replies

0 Votes

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aca85 published

Copy template object component to dummy objects

Apr 25, '17 in Help Room

0 Replies

0 Votes

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laurens423 edited

Making an object with a grid of very small blocks.

Apr 21, '17 in Help Room

0 Replies

0 Votes

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rlow asked

Image Effects missing from components menu?

Apr 13, '17 in Help Room

0 Replies

0 Votes

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hexagonius commented

Unity can't see any scripts

Apr 7, '17 in Help Room

0 Replies

0 Votes

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hexagonius edited

Disable a group of scripts based on base class.

Apr 4, '17 in Help Room

0 Replies

0 Votes

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