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Compute Shader

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All Questions

  • Unanswered Questions
avatar image

SloppyDepot answered

How to add a Vector3 to a ComputeBuffer

Apr 4, '21 in Help Room

1 Reply

0 Votes

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dkaloger edited

remove empty values from computebuffer in computeshaders

Mar 30, '21 compute shader·hlsl

0 Replies

0 Votes

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paytonleather published

Sending struct containing array to compute shader

Mar 26, '21 compute shader

0 Replies

1 Votes

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Dragon_Baby answered

ComputeBuffer stays empty after executing a Compute Shader

Mar 8, '21 compute shader

1 Reply

0 Votes

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JoeProgram commented

[iOS] App freezes when executing pose detection (PoseNet + Barracuda)

Feb 26, '21 ios·compiler error·compute shader

0 Replies

1 Votes

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Namey5 rolled back

_Time variable in compute shaders

Feb 12, '21 compute shader

1 Reply

0 Votes

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anasainea answered

How do I implement ScreenPointToRay in a compute shader?

Feb 11, '21 compute shader·screenpointtoray

1 Reply

0 Votes

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jonaskunze commented

Graphics.CopyTexture copies wrong mip on Windows 10 build

Feb 8, '21 c#·texture·shader programming·windows 10·compute shader

1 Reply

0 Votes

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jonaskunze answered

Computeshader array output

Feb 5, '21 c#·array·compute shader

1 Reply

0 Votes

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fct509 commented

How do you load a ComputeShader in code without using the Resources folder?

Jan 18, '21 in Help Room

1 Reply

0 Votes

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AidanofVT asked

Why is this compute-shader being slowed by a 1MB buffer?

Jan 12, '21 scripting problem·shaders·compute shader

0 Replies

0 Votes

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ominous94 published

SampleteLevel don't work on ps4

Dec 27, '20 compute shader

0 Replies

0 Votes

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sike26 published

AsyncGPUReadback.GetData with computeBufferType.Append

Dec 21, '20 in Help Room

0 Replies

0 Votes

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Mac51 published

Copying references via Compute Buffers to shaders

Dec 2, '20 compute shader·struct·buffer

0 Replies

0 Votes

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dkaloger asked

how do i make functions in compute shaders .

Nov 30, '20 compute shader

0 Replies

0 Votes

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CharlieH answered

I can't get AsyncGPUReadback.RequestIntoNativeArray to work. Error in Job with owner being Invalidated.

Nov 17, '20 compute shader·asynchronous

1 Reply

0 Votes

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ravenpilot83 asked

Why is my compute shader returning values I explicitly avoided?

Nov 14, '20 in Help Room

0 Replies

0 Votes

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NedMakesGames asked

Replacing a geometry shader with a compute shader. How do I output an arbitrary number of triangles?

Nov 7, '20 shader·mesh·compute shader·visual-effects·geometry shader

0 Replies

0 Votes

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Nimzo93 edited

How to share constant variables between Compute Shaders?

Oct 27, '20 c#·shaders·gpu·compute shader·hlsl

0 Replies

0 Votes

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ctchmos edited

Compute shader works in editor, but not found when built and running in browser

Oct 16, '20 in Help Room

0 Replies

0 Votes

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Arycama commented

Compute Shader not work on older GPU with DX11

Sep 27, '20 shader·post processing·gpu·compute shader·directx 11

0 Replies

1 Votes

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misabiko commented

ComputeBuffer stays empty in compute shader in URP

Sep 25, '20 in Help Room

1 Reply

0 Votes

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kosowski answered

Use compute shader to convert RenderTexture to Vector4 array

Sep 22, '20 compute shader·render texture

1 Reply

0 Votes

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Ziddon asked

ComputeBuffer-Can multiple Indices of compute shader modify the same index???

Sep 14, '20 compute shader·memory usage

0 Replies

0 Votes

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Benjames asked

How to save ComputeBuffer?

Sep 9, '20 serialization·save data·compute shader·struct·buffer

0 Replies

0 Votes

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disuperguy answered

How can we get mesh vertices position which has been deformed by the shader graph?

Aug 29, '20 in Help Room

1 Reply

0 Votes

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Nightbringr rolled back

ComputeShader: StructuredBuffer sometimes empty in Metal

Aug 26, '20 in Help Room

1 Reply

0 Votes

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DoctorDanga edited

Sharing Compute Buffers between multiple Compute Shader instances

Aug 13, '20 optimization·procedural mesh·compute shader

0 Replies

0 Votes

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Dobbydoo commented

,Drawing 100 000+ cubes

Aug 2, '20 rendering·performance·optimization·batching·compute shader

1 Reply

0 Votes

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matejminar02 asked

Does it impact the performance if I use multible Threadgroups instead of one in a Compute Shader

Aug 2, '20 in Help Room

0 Replies

0 Votes

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