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Culling

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All Questions

  • Unanswered Questions
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t13d answered

Light shining through mesh

yesterday mesh·lighting·culling·directional light

0 Replies

0 Votes

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goldwyn11 asked

How to stop terrain or object culling in distance?

4 days ago in Help Room

0 Replies

0 Votes

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Reid_Taylor asked

Using C# Jobs and Burst Compiler for Foliage System

Dec 26, '20 in Help Room

0 Replies

0 Votes

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cassius commented

Culling Groups - Some Trick to "onStateChanged"?

Dec 19, '20 in Help Room

0 Replies

0 Votes

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TheSafestSafe asked

Sprite Mask Render Issue

Dec 16, '20 sprite·spriterenderer·mask·culling

0 Replies

0 Votes

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Raiio asked

How to render one object on top of another in URP?

Dec 7, '20 shader·rendering·shaders·culling·culling mask

0 Replies

0 Votes

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GurnoorRana asked

Vfx effect goes invisible when camera not looking in the center

Nov 6, '20 in Help Room

0 Replies

0 Votes

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GenericJoe commented

Particle system with shader that moves vertices into view frustum is culled unfairly.

Oct 25, '20 in Help Room

0 Replies

0 Votes

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hurjm1006 commented

Mesh culled which isn't intended.

Oct 20, '20 mesh·culling·skinnedmeshrenderer

1 Reply

1 Votes

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EGA commented

2.5D billboard shader and frustum culling problem

Oct 5, '20 shader·sprites·culling·frustum·billboarding

2 Replies

1 Votes

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younger5th edited

Mesh pop-in/cull with Blender animation.

Sep 30, '20 animation·bounds·culling·popping

1 Reply

0 Votes

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TaehoonYoon answered

How do you change the LODGroup Culled percentage via script

Sep 18, '20 in Help Room

4 Replies

0 Votes

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julespixel asked

How to export flat mesh from blender with backfaceculling?

Sep 14, '20 mesh·blender-exporting·culling

0 Replies

0 Votes

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PSDfriends edited

[Solution in answers] Skinned Mesh Renderer only appears if it's visible in the Scene window

Sep 9, '20 rendering·culling·skinned mesh renderer

2 Replies

3 Votes

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Ross93 commented

Sprite shape culling performance

Aug 24, '20 performance·performance optimization·culling·baking

0 Replies

0 Votes

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Honorsoft asked

How do you use "UnityEngine.Rendering.CullMode.Off"?

Aug 21, '20 in Help Room

0 Replies

0 Votes

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AdamLacko asked

[URP] How to cull front faces of the mesh when viewing through its culled backfaces?

Jul 24, '20 shaders·culling·backface

0 Replies

0 Votes

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seanthegreat3000 edited

Missing shadows when using a custom oblique projection matrix

Jun 15, '20 in Help Room

0 Replies

0 Votes

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Zhialus asked

Line of sight shading / culling?

Jun 15, '20 rendering·shaders·culling·line of sight

0 Replies

0 Votes

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AlphaSilverback edited

Camera mask by scene

Jun 14, '20 in Help Room

0 Replies

0 Votes

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FlorianBernard answered

Can you load different occlusion culling data from script

May 26, '20 culling·occlusion

1 Reply

1 Votes

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Carrotpie asked

CullScriptable CreateSharedRenderScene eats up CPU

May 19, '20 in Help Room

0 Replies

0 Votes

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Tomasek asked

Meshing chunks or custom culling for every voxel?

Apr 8, '20 in Help Room

0 Replies

0 Votes

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theunsigned asked

culling gizmos in scene view

Apr 7, '20 culling·gizmos·occlusion·occlusion culling·culling mask

0 Replies

0 Votes

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pragmascript commented

dynamic mesh keeps disappearing

Mar 30, '20 mesh·culling·visibility·dynamic mesh

2 Replies

2 Votes

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bfurtwangler answered

How to prevent frustum culling when using a vertex shader?

Mar 25, '20 mesh·rendering·culling·vertex shader·instancing

2 Replies

0 Votes

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Ronyplay answered

Culling Groups causing CPU usage higher

Mar 22, '20 optimization·api·culling

1 Reply

0 Votes

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Novack edited

CullingGroup: BoundingSphere position?

Mar 3, '20 in Help Room

2 Replies

0 Votes

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mentics answered

Entity mesh Frustum Culling?

Feb 12, '20 health·culling·dots·frustum

1 Reply

0 Votes

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steve-thud commented

How does Animator Culling work?

Feb 10, '20 in Help Room

1 Reply

3 Votes

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Related Topics

camera shader occlusion rendering mesh optimization layers shaders mask graphics occlusion culling backface performance lighting animation transparency terrain frustrum render texture frustum lod renderer culling mask profiler
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