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Culling

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Unanswered Questions

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leohilbert commented

Camera mask by scene

May 20, '22 in Help Room

0 Replies

1 Votes

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Bakakami edited

Is there some type of occlusion culling setting for offscreen particles when particle system is on screen or is it taken care of with culling mode?(shuriken particle system)

May 4, '22 particlesystem·culling

0 Replies

0 Votes

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PetrutVasile published

Camera culling mask does not work on World Space Canvas

Feb 4, '22 in Help Room

0 Replies

0 Votes

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hilovidsontwitch asked

What's better for performance, changing the culling layer of an object or deactivating it in the scene?

Jan 21, '22 scene·performance·setactive·culling·culling mask

0 Replies

0 Votes

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AxoLotie asked

occlusion culling conflict with shader,Occlusion culling conflict with shader

Jan 18, '22 camera·shader·rendering·culling·occlusion culling

0 Replies

0 Votes

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CodesCove commented

How to disable frustum culling completely?

Nov 30, '21 rendering·windows·culling·frustum·unityengine.object

0 Replies

1 Votes

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HooksForFeet asked

Why is this back-facing texture showing through?

Oct 21, '21 renderer·normals·pipeline·culling·universal

0 Replies

0 Votes

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Pangamini asked

Custom localBounds for MeshRenderer

Sep 30, '21 bounds·culling·mesh renderer

0 Replies

0 Votes

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Bechmann edited

Animator culling mode change seems to first update when unit is visible to camera

May 24, '21 animation·animator controller·culling

0 Replies

0 Votes

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FridayOtter published

Rendering Depth Correctly With Multiple Cameras

May 12, '21 camera·shader·shaders·culling·cameras

0 Replies

0 Votes

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wesleywh edited

Animator CullingMode From "Cull Update Transforms" To "Always Animate" breaks object positions

Apr 16, '21 in Help Room

0 Replies

0 Votes

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NightElfik asked

How to fix low FPS due to `afterCullingOutputReady.Invoke` phase when using SpeedTree trees with LoDs?

Mar 1, '21 rendering·performance·trees·culling·lod

0 Replies

0 Votes

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Qramer_studios asked

How can i show my cursor in my inventory menu?

Feb 20, '21 in Help Room

0 Replies

0 Votes

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CyberChroma edited

Cutting a hole in the camera

Jan 21, '21 camera·shaders·post processing·culling·multiple cameras

0 Replies

0 Votes

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Reid_Taylor asked

Using C# Jobs and Burst Compiler for Foliage System

Dec 26, '20 in Help Room

0 Replies

0 Votes

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cassius commented

Culling Groups - Some Trick to "onStateChanged"?

Dec 19, '20 in Help Room

0 Replies

0 Votes

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Raiio asked

How to render one object on top of another in URP?

Dec 7, '20 shader·rendering·shaders·culling·culling mask

0 Replies

0 Votes

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GurnoorRana asked

Vfx effect goes invisible when camera not looking in the center

Nov 6, '20 in Help Room

0 Replies

0 Votes

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GenericJoe commented

Particle system with shader that moves vertices into view frustum is culled unfairly.

Oct 25, '20 in Help Room

0 Replies

0 Votes

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julespixel asked

How to export flat mesh from blender with backfaceculling?

Sep 14, '20 mesh·blender-exporting·culling

0 Replies

0 Votes

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AdamLacko asked

[URP] How to cull front faces of the mesh when viewing through its culled backfaces?

Jul 24, '20 shaders·culling·backface

0 Replies

0 Votes

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seanthegreat3000 edited

Missing shadows when using a custom oblique projection matrix

Jun 15, '20 in Help Room

0 Replies

0 Votes

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Zhialus asked

Line of sight shading / culling?

Jun 15, '20 rendering·shaders·culling·line of sight

0 Replies

0 Votes

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Carrotpie asked

CullScriptable CreateSharedRenderScene eats up CPU

May 19, '20 in Help Room

0 Replies

0 Votes

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Tomasek asked

Meshing chunks or custom culling for every voxel?

Apr 8, '20 in Help Room

0 Replies

0 Votes

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theunsigned asked

culling gizmos in scene view

Apr 7, '20 culling·gizmos·occlusion·occlusion culling·culling mask

0 Replies

0 Votes

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sbsmith asked

Completely disable culling pass as optimization

Dec 10, '19 rendering·culling

0 Replies

0 Votes

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halvaren published

[LWRP] Is it possible to cull lights and, then, having more lights than the limit establish for the scene?

Oct 27, '19 in Help Room

0 Replies

0 Votes

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BenderBlai published

No culling in a transparent texture

Sep 15, '19 texture·mesh·3d·transparency·culling

0 Replies

0 Votes

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Pangamini asked

Callback when animator became culled? Synchronization of two animators culling

Sep 11, '19 animator·culling

0 Replies

0 Votes

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