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Culling

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All Questions

  • Unanswered Questions
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Cherno edited

How to prevent object disappearing when its pivot is transited out of camera's viewport

Oct 14, '15 camera·sprite·culling·disappear

0 Replies

0 Votes

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ForemanDesigns answered

Dynamic Occlusion Flickering in Unity 2020.3.1f1 LTS. How to fix?

Mar 28, '21 mesh·graphics·culling·universal·occlusion culling

1 Reply

0 Votes

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Gua asked

Culling objects using Lod Groups, best practices?

Jun 15, '16 culling·lodgroup

0 Replies

0 Votes

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nyonge asked

Extruded Surface Shader + Inner Fill Color

Mar 29, '17 shader·shaders·culling·outline·surface

0 Replies

0 Votes

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SimplyNew answered

Sprite shape culling performance

Mar 28, '21 performance·performance optimization·baking·culling

1 Reply

0 Votes

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SteelBlade published

UI masking in a jet fighter HUD

Jul 13, '15 camera·ui·shader·graphics·culling

0 Replies

0 Votes

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Maxii asked

Create Camera Frustrum planes for specific layer Wiki

Jan 9, '14 layers·culling·frustrum·frustrumculling

0 Replies

1 Votes

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0x25 published

LOD not improving performance as much as it should, see profiler screenshots

Jan 20, '15 performance·profiler·oculus·culling·lod

0 Replies

0 Votes

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Dream168 published

Enable / Disable Static Object's Parent At Runtime

Dec 7, '16 culling

0 Replies

0 Votes

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BearShark1993 commented

My HUD disappears when switching cameras.

May 3, '14 camera·layers·culling·hud·camera-scrolling

0 Replies

0 Votes

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Asgardr commented

Unity 5 - Occlusion culling 2D error

Jun 30, '16 error message·2d sprites·culling

0 Replies

0 Votes

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KodyM published

Making a Camera (Bloom) Effect Appear behind UI

Jun 1, '15 camera·ui·effect·culling·bloom

0 Replies

0 Votes

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bpears commented

Is mesh rendered if backface culling? Closed

Apr 14, '14 rendering·renderer·culling·drawcalls·backface

1 Reply

0 Votes

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_Yash_ answered

Game Object Backface Optimization for Mobile

Mar 31, '17 optimization·culling·mobileoptimization·polygon-count·backface

1 Reply

0 Votes

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AdamLacko asked

[URP] How to cull front faces of the mesh when viewing through its culled backfaces?

Jul 24, '20 shaders·culling·backface

0 Replies

0 Votes

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michi_b answered

having a camera render an object only if it appears after a plane

Mar 20, '19 camera·shader·culling

1 Reply

0 Votes

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Namey5 commented

Manual culling of voxel faces?

Jun 23, '19 mesh·culling·procedural mesh·voxel·procedural generation

0 Replies

0 Votes

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BDX777 asked

Dynamic moving occluder?

Aug 15, '14 dynamic·moving·culling·occlusion

0 Replies

0 Votes

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hexagonius answered

How not to render a specific object ?

Oct 17, '19 camera·rendering·renderer·culling·visibility

1 Reply

0 Votes

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Harold_83 answered

Occlusion culling problem objects behind larger objects dont get culled

Apr 10, '19 culling

1 Reply

0 Votes

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fafase commented

A.I. entra em standby fora da visão da câmera Closed

Feb 6, '14 camera·ai·third-person·culling·artificial intelligence

0 Replies

0 Votes

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mechanicarts commented

Particle disappears when camera is close

Jun 4, '18 particlesystem·culling

1 Reply

0 Votes

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$$anonymous$$ commented

How to create a Minecraft-like fog when stuff around player is not being drawn?

Nov 18, '17 lighting·lag·culling·fog

1 Reply

0 Votes

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Xarbrough commented

Render GL Lines w/ Culling

Jun 28, '17 linerenderer·culling·gl

0 Replies

1 Votes

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Leroterr edited

Seperate Shadow Strengths from different objects?

May 31, '14 shader·object·shadow·layers·culling

0 Replies

0 Votes

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Cherno answered

How to merge two images at runtime?

May 21, '15 shaders·culling·image effects·culling mask

1 Reply

0 Votes

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FlorianBernard answered

Can you load different occlusion culling data from script

May 26, '20 culling·occlusion

1 Reply

1 Votes

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VinnieH01 edited

Frustrum culling and Gpu instancing.

Dec 22, '16 culling·surface shader·instancing·frustrum·frustrumculling

0 Replies

0 Votes

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hurjm1006 commented

Mesh culled which isn't intended.

Oct 20, '20 mesh·culling·skinnedmeshrenderer

1 Reply

1 Votes

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Captain_Pineapple asked

[Photon] Culling - SetIntrestGroups/SetSendingEnabled not working

Jul 24, '18 networking·network·photon·culling·sending

0 Replies

0 Votes

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Related Topics

camera shader rendering occlusion mesh optimization shaders layers occlusion culling graphics mask performance backface lighting animation culling mask transparency frustum render terrain frustrum texture lod renderer profiler


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