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Culling

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All Questions

  • Unanswered Questions
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El Maxo commented

Make sure Item never culled

Feb 13, '15 shader·culling·culling mask

0 Replies

0 Votes

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aaron95j published

cull by clipping plane in world coords

Mar 28, '16 unity 5·camera·culling·worldspace

0 Replies

0 Votes

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Piyush_Pandey edited

How do I reduce resource cost of textured quads?

Aug 24, '18 texture·resources·culling·quads

0 Replies

0 Votes

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FridayOtter published

Rendering Depth Correctly With Multiple Cameras

May 12, '21 camera·shader·shaders·culling·cameras

0 Replies

0 Votes

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NightElfik asked

How to fix low FPS due to `afterCullingOutputReady.Invoke` phase when using SpeedTree trees with LoDs?

Mar 1, '21 rendering·performance·trees·culling·lod

0 Replies

0 Votes

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Raiio asked

How to render one object on top of another in URP?

Dec 7, '20 shader·rendering·shaders·culling·culling mask

0 Replies

0 Votes

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hsnzkg commented

Unity Skinned Mesh Renderer & Rendering Optimization Wiki

May 10, '22 shader·rendering·optimization·culling·skinnedmeshrenderer

1 Reply

1 Votes

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HooksForFeet asked

Why is this back-facing texture showing through?

Oct 21, '21 renderer·normals·pipeline·culling·universal

0 Replies

0 Votes

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weatxyz answered

Is there a way for a camera to cull an object that doesn't have a MeshRenderer?

Dec 27, '16 in Help Room

1 Reply

0 Votes

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BlankenshipM asked

Miegakure-esque Mesh culling?

Mar 8, '18 mesh·culling·range·games·slicing

0 Replies

0 Votes

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GurnoorRana asked

Vfx effect goes invisible when camera not looking in the center

Nov 6, '20 in Help Room

0 Replies

0 Votes

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Nianderfall asked

How to use camera cull in multiplayer

Jul 29, '17 in Help Room

0 Replies

0 Votes

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Namey5 commented

Aboard The Lookinglass like shader

Apr 8, '16 in Help Room

0 Replies

0 Votes

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Corentin_Fousset-Martial asked

Dynamically render/hide object individually for each camera in scene

Apr 27, '19 camera·multiplayer·rendering·layers·culling

0 Replies

0 Votes

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Bechmann edited

Animator culling mode change seems to first update when unit is visible to camera

May 24, '21 animation·animator controller·culling

0 Replies

0 Votes

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riverdore published

Looking through a GO's shape to Cull in certain GOs

Sep 14, '14 culling

0 Replies

0 Votes

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BenderBlai published

No culling in a transparent texture

Sep 15, '19 texture·mesh·3d·transparency·culling

0 Replies

0 Votes

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Vorterian published

my invertion of mesh.triangles is not working correctly, any idea why?

Jun 12, '17 in Help Room

0 Replies

0 Votes

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CyberChroma edited

Cutting a hole in the camera

Jan 21, '21 camera·shaders·post processing·culling·multiple cameras

0 Replies

0 Votes

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Sybaris published

Massive performance drop when placing same mesh in same position

Nov 26, '14 mesh·shadows·culling·framerate drops

0 Replies

0 Votes

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leohilbert commented

Camera mask by scene

May 20, '22 in Help Room

0 Replies

1 Votes

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ptblk answered

Android build using different settings to editor

Feb 24, '16 in Help Room

1 Reply

0 Votes

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frameshubstudio edited

Using two cameras to render different layers problem

Nov 6, '18 in Help Room

0 Replies

0 Votes

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Ronyplay answered

Culling Groups causing CPU usage higher

Mar 22, '20 optimization·api·culling

1 Reply

0 Votes

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Qramer_studios asked

How can i show my cursor in my inventory menu?

Feb 20, '21 in Help Room

0 Replies

0 Votes

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d3st1ny33 asked

layerCullDistance and rotation

Dec 6, '15 in Help Room

0 Replies

0 Votes

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halvaren published

[LWRP] Is it possible to cull lights and, then, having more lights than the limit establish for the scene?

Oct 27, '19 in Help Room

0 Replies

0 Votes

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Porcus edited

Camera Problems, Deactivate Culling and strange Graphical Glitches in Editor

May 25, '19 unity 5·camera·error message·glitch·culling

0 Replies

0 Votes

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julespixel asked

How to export flat mesh from blender with backfaceculling?

Sep 14, '20 mesh·blender-exporting·culling

0 Replies

0 Votes

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Pangamini asked

Custom localBounds for MeshRenderer

Sep 30, '21 bounds·culling·mesh renderer

0 Replies

0 Votes

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