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Customeditor

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All Questions

  • Unanswered Questions
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Bunny83 answered

Custom Editor for a scriptable object with an abstract list

Jun 21, '21 scriptableobject·customeditor

2 Replies

1 Votes

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eookog edited

Change variable in inspector depending on enum using struct

Jul 24, '17 editor·inspector·struct·customeditor

0 Replies

0 Votes

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MojtabaM commented

Show few Original Properties beside Custom Editor items .

Jul 14, '13 class·properties·customeditor

0 Replies

0 Votes

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Limbo published

CustomEditor: Set target dirty as Unity does with monoBehaviour

Sep 29, '14 c#·customeditor

0 Replies

0 Votes

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Geometrical asked

EditorGUILayout.BeginVertical("Box") not filling the inspector

Oct 21, '16 in Help Room

0 Replies

0 Votes

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Mogart published

How to make a CustomEditor match herited class

Feb 22, '13 customeditor·scripteditor·heritage

0 Replies

0 Votes

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incorrect answered

Trouble with editing fields of prefab instance

Sep 3, '14 prefab·customeditor

1 Reply

0 Votes

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Seneral edited

Custom Editors for any Component

Feb 14, '15 component·type·customeditor·typecasting·custominspector

0 Replies

0 Votes

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Andrey-Postelzhuk edited

EditorGUILayout.PropertyField display Rect. Unity freezes.

May 15, '14 rect·freezing·customeditor

0 Replies

0 Votes

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Chom1czek commented

Custom Editor problem with FindingProperty

Sep 22, '15 in Help Room

0 Replies

0 Votes

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itch published

Launching ScriptableWizard from script

Mar 23, '14 customeditor

0 Replies

0 Votes

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Clet_ commented

How to make classes show in a custom editor?

May 27, '14 editor·classes·customeditor

1 Reply

0 Votes

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SolidAlloy answered

Any way to write unit tests for a custom editor?

Jan 9, '21 customeditor·unittest

1 Reply

1 Votes

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Capricornum commented

Undo.RecordObject works with GUI.Button but not with GUILayout.Vector3Field

Apr 16, '19 c#·serialization·save·undo·customeditor

1 Reply

1 Votes

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Thaina published

How to make CustomEditor for UI.Image class

Nov 21, '14 gui·inspector·image·customeditor

0 Replies

0 Votes

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PNUMIA-Rob answered

Editor performance: "CustomEditorAttributes" in Inspector

Mar 11, '18 inspector·customeditor

1 Reply

0 Votes

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LazyDog_Rich edited

Use placeholder text in CustomEditor

Aug 9, '16 in Help Room

0 Replies

0 Votes

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nbg_yalta asked

Handles.GUI and OnSceneGUI without object seletcion?

Oct 15, '14 customeditor·onscenegui

0 Replies

0 Votes

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Barsonax edited

Weird MissingReferenceException

Feb 13, '16 in Help Room

0 Replies

0 Votes

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biebuster asked

animation window custom scripting? Paste curve from one object onto another.

May 7, '16 animation·keyframe·custom-editor·customeditor

0 Replies

0 Votes

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marsonmao published

How to get the target when doing OnDestroy() for CustomEditor?

Jun 17, '15 customeditor

0 Replies

0 Votes

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ivanna23 commented

Can custom editors that are built using Reflection.Emit be used in the Unity Editor?

Feb 22, '16 editor·reflection·customeditor

1 Reply

0 Votes

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jpthek9 edited

Serializing object in scene?

Jun 18, '15 serialization·custom-inspector·customeditor

0 Replies

0 Votes

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MostHated commented

Custom Editor showing twice?

May 29, '21 in Help Room

0 Replies

0 Votes

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InvincibleCat published

Get CustomEditor for Script

Dec 23, '14 editor-scripting·customeditor

0 Replies

1 Votes

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Nick_lzn published

It's resume when change prefab value via Custom Editor

Mar 27, '14 prefab·customeditor

0 Replies

0 Votes

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Aram-Azhari edited

Call EditorGUILayout.PropertyField of an element of an array

Nov 7, '14 list·customeditor·propertyfield

0 Replies

0 Votes

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dammage11 asked

Overriding "Ctrl +" in Custom Editor

Jul 24, '18 override·customeditor·hotkeys

0 Replies

0 Votes

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kulpajj asked

Multiple custom editors for same type (or should I re-implement as UI?)

Jul 19, '21 in Help Room

0 Replies

0 Votes

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Goest_ asked

How To Programatically Uncheck the Auto-Save Check Box in Prefab Edit Mode?

Nov 25, '19 prefabs·editorwindow·custom editor·editor scripting·customeditor

0 Replies

0 Votes

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