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Debug

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All Questions

  • Unanswered Questions
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NathoSteveo answered

NullReferenceException in build not in editor,NullReferenceException in builds not in editor

yesterday webgl·windows·debug

2 Replies

0 Votes

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Twinsgendary answered

How to delete ip adress on console connected to player

3 days ago editor·debug·debugging

2 Replies

0 Votes

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Tanoshimi2000 answered

any way that I can see which script has changed the variable?

5 days ago debug·static variable

2 Replies

0 Votes

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glenneroo commented

Is there any way to view the console in a build?

Jan 9, '21 build·debug·debugging·console

5 Replies

18 Votes

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LilGames commented

How do I fully disable WebGL console logs on my browser?

Jan 7, '21 webgl·debug·web

1 Reply

2 Votes

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Horus-Glass answered

Cannot upload native debug symbol file to Google Play Console

Jan 6, '21 in Help Room

1 Reply

0 Votes

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Nyxo commented

Is there a way to force Debug.Log(string, object) to ALWAYS draw the context?

Dec 26, '20 editor·debug·log·context

0 Replies

0 Votes

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ahmedaniss answered

[SOLVED] Standard Assets has lots of errors

Dec 25, '20 debug

4 Replies

1 Votes

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Btobi asked

Visually draw multiple Gizmo 2D circles around a prefab?

Dec 20, '20 in Help Room

0 Replies

0 Votes

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Corby-Interactive commented

Debugging an Android device from Visual Studio 2019

Dec 16, '20 android·visual studio·debug

2 Replies

0 Votes

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tschwartzenburg99 commented

List values change for no apparent reason

Dec 3, '20 bug·list·debug·lists

1 Reply

0 Votes

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mitchmeyer1 asked

How to use Webgl Debug Symbols?

Dec 1, '20 build·webgl·debug·debugging·stacktrace

0 Replies

0 Votes

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jwho303 commented

Draw 2d circle with Gizmos

Nov 28, '20 2d·collider·debug·circle·gizmos

4 Replies

6 Votes

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NoahsCute asked

Im trying to make my character jump while me also having the option to double jump, but im getting an error. can someone review the code please?

Nov 27, '20 c#·error·debug·newbie

0 Replies

0 Votes

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j-millen asked

how to activate DEBUG_STACK_LEAK

Nov 27, '20 error message·debug·stack·allocation

0 Replies

0 Votes

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rorybowcott asked

Updating a materials "_Glossiness" does not update the smoothness value

Nov 27, '20 in Help Room

0 Replies

0 Votes

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unity_VINOSEISlh9pcQ commented

Source file could not be found - Unity 2018.2

Nov 21, '20 c#·build·visual studio·debug

4 Replies

3 Votes

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MurphyMurph_21 commented

How to get the colliders working?

Nov 18, '20 c#·collider·function·debug·foreach

1 Reply

0 Votes

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JonPQ edited

how do i fully disable all debug messages / logs in all my scripts.

Nov 13, '20 in Help Room

2 Replies

1 Votes

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Gwom commented

Debug Wrapper Class

Nov 12, '20 debug·logging

6 Replies

7 Votes

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TimPhoeniX edited

Hololens 2 WebcamTexture not working in XAML builds

Nov 12, '20 in Help Room

0 Replies

0 Votes

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faadils7 published

Native debugging Closed

Nov 2, '20 debug·freeze·native

0 Replies

0 Votes

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Xonatron commented

How to use Application.logMessageReceived for logging ?

Oct 28, '20 c#·programming·debug·application·logging

3 Replies

2 Votes

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rodeowild asked

Debugger takes forever to attach

Oct 25, '20 visual studio·debug

0 Replies

0 Votes

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petterelgvin published

Shader graph shaders not applicable to materials in URP

Oct 19, '20 component·debug

0 Replies

0 Votes

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DylanMarvin published

Why does disconnecting my phone from my pc change the game version saved on my phone?

Oct 6, '20 in Help Room

0 Replies

0 Votes

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MihkelT answered

how to draw debug text into scene?

Oct 5, '20 text·debug

6 Replies

8 Votes

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Ace-BGI edited

How can I find editor log file?

Sep 25, '20 editor·crash·debug·freeze·log

5 Replies

42 Votes

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Tino_Hu published

DebugUtility.HandleErrorIfNullFindObject(playerCharacterController, this);

Sep 15, '20 in Help Room

1 Reply

0 Votes

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MsPgilmore asked

Build Exe with System.Diagnostics enabled

Sep 15, '20 debug·build settings·64-bit·exe

0 Replies

0 Votes

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