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  • Unanswered Questions
avatar image

Raviraja190 asked

android build facebook settings:the screen cannot be set to number of lines and columns specified

22 hours ago in Help Room

0 Replies

0 Votes

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mazend87 commented

Can I see debug log(ex:printf) from C++ dll in Unity?

3 days ago plugin·dll·debug·log

1 Reply

0 Votes

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Robray edited

How to draw an outline of a camera view along a path ?

4 days ago camera·debug·view·gizmos·frustrum

0 Replies

0 Votes

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MsPgilmore commented

Debug android with visual studio tools for unity

6 days ago debug·visual studio·debugging visual

5 Replies

4 Votes

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SimRuJ edited

Debug Android device in Unity (via USB)

Apr 5, '18 in Help Room

2 Replies

0 Votes

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SweatyChair commented

Using Time.time to test the performance of scripts

Apr 4, '18 optimization·debug

3 Replies

8 Votes

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Specops answered

does having debug log in code slow down perfomance at all?

Apr 1, '18 in Help Room

1 Reply

0 Votes

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kayeejoe asked

Use button to debug by showing texts in the virtual scene (virtual environment in HoloLens)

Mar 29, '18 button·debug

0 Replies

0 Votes

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meat5000 commented

Is there any way to view the console in a build?

Mar 14, '18 build·debug·console·debugging

10 Replies

7 Votes

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rstrong published

Flappy Bird replica, I'm getting an IndexOutOfRangeException: Array index is out of range.

Mar 8, '18 in Help Room

0 Replies

0 Votes

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iohouse answered

How can I get the Debug to print the values of a variable?

Feb 24, '18 programming·debug

4 Replies

4 Votes

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takwin commented

How do I print messages and debug information to the GUI?

Feb 21, '18 gui·debug·file·print

2 Replies

2 Votes

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pwnd edited

Debug.Log() in build

Feb 20, '18 build·performance·debug·log

8 Replies

13 Votes

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Ren-Mizutani asked

Is there any way to handle Exception without outputting as log.

Feb 19, '18 c#·debug·exception

0 Replies

0 Votes

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superfryme answered

Is it just me, or does debug log crash unity on large iterations?

Feb 16, '18 debug·debugging·debug.log

2 Replies

1 Votes

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Antao98 commented

Visual debugging a Field of view angle

Feb 15, '18 angle·debug·fov·fieldofview·debugging visual

1 Reply

0 Votes

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Bunny83 commented

I can't get Debug.Log to work at all.

Feb 15, '18 debug·console·not-working

1 Reply

5 Votes

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Yoshisky asked

Why are my Materials Disappearing?

Feb 11, '18 material·rendering·debug

0 Replies

0 Votes

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Venryx commented

Debug.Break() ; not working properly

Feb 8, '18 debug·break

3 Replies

1 Votes

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hexagonius commented

Less verbose Debug.Log ( Xcode )

Feb 8, '18 ios·xcode·debug·console·log

0 Replies

1 Votes

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NathanJSmith commented

How can I check how much battery consumption for my game?

Feb 5, '18 performance·debug·performance optimization

1 Reply

0 Votes

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Cycy answered

UnityEngine.Debug:LogError(Object)

Jan 31, '18 debug

1 Reply

0 Votes

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Komsur asked

Why is my logic happening 9 times?

Jan 26, '18 in Help Room

0 Replies

0 Votes

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paulrts commented

Unity 5.6 - HoloLens debug build exits with code 0x80000003

Jan 26, '18 unity 5·build·debug·visual studio

0 Replies

2 Votes

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KK-Kon answered

Android Debug USB

Jan 25, '18 android·debug

5 Replies

0 Votes

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Kishotta answered

Locations not registering as equal

Jan 24, '18 c#·collision·position·debug·coordinates

1 Reply

0 Votes

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LTonon commented

DebugRay doesn't display any lines

Jan 24, '18 raycast·debug

2 Replies

0 Votes

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wip asked

Can you see the number of instances used in a "Draw Mesh (instanced)" call in Frame Debugger?

Jan 17, '18 debug·frame·instances·draw calls·instancing

0 Replies

0 Votes

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siddharth3322 asked

Debug Draw for BoxCast and CapsuleCast

Jan 4, '18 raycast·physics2d·debug·drawray

0 Replies

0 Votes

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Bunny83 commented

calling Debug.Log from unmanaged thread crashes on experimental dotnet 4.6 runtime

Jan 3, '18 editor·dll·debug

1 Reply

0 Votes

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