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Debug.log

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All Questions

  • Unanswered Questions
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Jeezker edited

Camera switching not working properly Closed

Feb 10, '23 if-statements·debug.log

0 Replies

1 Votes

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qsp18 answered

Debug.Log not showing in console from "Code in the default script" tutorial

Jan 26, '23 bug·programming·debug.log

2 Replies

0 Votes

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ShrikeIsHere published

How to add new LogType ?

Jan 24, '23 in Help Room

0 Replies

0 Votes

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joshnahamkes asked

My code works when i replace obj.setActive(true); with Debug.Log("hit"); How do i fix this?,This unity code works when i replace canvas.setActive(true); with Debug.Log("Hit"); Why?

Jan 4, '23 in Help Room

0 Replies

0 Votes

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sacredgeometry edited

why is the does debug.log not working in one spesific script?

Dec 20, '22 debug.log

1 Reply

0 Votes

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Beacom answered

A Question about Unity’s Debug.Log

Dec 6, '22 debug.log

1 Reply

0 Votes

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KoalaWill answered

Console not outputting from Debug.Log()

Oct 23, '22 console·debug.log·output

11 Replies

7 Votes

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dcmrobin commented

I'm making a script where if colliding with my characters hand it will return a message but when it checks for the collided objects tag then it wont Debug.Log anything.

Sep 14, '22 collision·trigger·debug.log

1 Reply

0 Votes

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TheRaziel commented

Debug.Log being called twice

Aug 20, '22 c#·debug.log

1 Reply

0 Votes

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wideeyenow_unity commented

debug.log prints the message multiple times Closed

Aug 7, '22 in Help Room

1 Reply

0 Votes

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LTLeonardo answered

Debug.Log not showing message when lives reach zero or damage is taken,Debug.Log not showing message when lives reach zero or damage taken

Jul 21, '22 debug.log

2 Replies

0 Votes

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xX_viri_Xx published

Is Debug.Log asynchronous in Unity?

Jun 28, '22 in Help Room

0 Replies

0 Votes

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wideeyenow_unity answered

Is Debug.Log asynchronous in Unity?

Jun 26, '22 in Help Room

1 Reply

0 Votes

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TianRy1337 asked

Is possible to let Unity Console show color code but not with color?

Mar 9, '22 in Help Room

0 Replies

0 Votes

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baba edited

how do i see the output of fprintf calls I make from my c native plugin in xcode console?

Feb 25, '22 xcode·debugging·native plugin·debug.log

0 Replies

0 Votes

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Nate1576 answered

Why does Debug.Log continue to execute from Start() and why does InvokeRepeating() not?

Jan 3, '22 in Help Room

1 Reply

0 Votes

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MartinH8921 edited

console rich text for debug.log is not working (except for \t)

Dec 23, '21 debug.log·formatting

1 Reply

0 Votes

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DSivtsov answered

How to see Unity Debug.Logs in Visual Studio?

Dec 16, '21 visual studio·debug.log

2 Replies

0 Votes

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CodesCove commented

Debug.Log gives back "object" instead of value

Dec 10, '21 debug.log

1 Reply

0 Votes

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prasetion answered

How to disable all logging on release build?

Oct 1, '21 android·debug.log·release·logging·logcat

5 Replies

12 Votes

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Bunny83 answered

Alternatives to Debug.Log() for Non-MonoBehaviour Classes

Sep 21, '21 c#·debug.log·non-monobehavior

1 Reply

0 Votes

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rh_galaxy answered

Vr Controllers Debug Log Not Showing Up In Console

Aug 18, '21 vr·console·debug.log

1 Reply

0 Votes

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nicoleskryp answered

Unity Console not showing result

May 29, '21 script.·unity 2d·console·debug.log·print

1 Reply

0 Votes

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Harnen commented

Debug.Log prints only sometimes.

May 21, '21 c#·scripting problem·debug.log

1 Reply

0 Votes

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$$anonymous$$ commented

collision system being buggy

Apr 18, '21 c#·collision·debug.log

0 Replies

0 Votes

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ActiveSim answered

Combine StringAssert with Unity Debug.Log

Apr 13, '21 debug.log·test·unit·nunit

1 Reply

0 Votes

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faizit9 answered

OnTriggerEnter() incorrectly firing?

Apr 11, '21 gameobject·ontriggerenter·boxcollider·center·debug.log

1 Reply

0 Votes

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TaehoonYoon answered

How to get rid of "iPhoneUtils.Vibrate() UnityEngine.Handheld:Vibrate()" debug message.

Mar 15, '21 c#·debug.log

1 Reply

0 Votes

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trakevital commented

How to read Debug.Log when using Android?

Mar 9, '21 android·debug.log·logcat

3 Replies

11 Votes

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RemDust asked

Disable UnityLogger for SINGLE script ?

Feb 26, '21 in Help Room

0 Replies

0 Votes

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Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta on June 13. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

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Related Topics

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