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Deferred Rendering

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All Questions

  • Unanswered Questions
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tanoshimi answered

Why is Deferred rendering making everything so pixelated?

Sep 28, '16 not working·reflections·pixelated·deferred rendering·jagged

1 Reply

0 Votes

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Ecto-1 commented

Deferred Rendering not rendering any point lights.

Sep 22, '16 in Help Room

0 Replies

0 Votes

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garethsadow asked

Deferred rendering path on a 2D game (with lights)

Dec 19, '18 in Help Room

0 Replies

0 Votes

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Anton-Korhonen answered

SteamVR + Deferred Lighting = Mirroring has a black screen and tracking losses

Nov 1, '16 rendering·virtual·reality·deferred rendering·forward rendering

1 Reply

0 Votes

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Jasr_88 answered

Is it possible to replace Hidden internal Shaders?

Jun 19, '20 shader·deferred rendering

1 Reply

0 Votes

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Truly_Uito asked

Deferred rendering not work on Android devices

Sep 1, '17 in Help Room

0 Replies

0 Votes

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unity_03shiju123 answered

Deferred rendering causing objects to become invisible, but only on WebGL build!

Apr 28, '22 webgl·deferred·deferred rendering

1 Reply

0 Votes

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DmitryHalyak answered

Shader with 2 surface pass doesn`t work on deferred render

Jul 13, '18 deferred rendering

1 Reply

0 Votes

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sporkflips asked

Can I prebake shadows from point lights in deferred rendering to show up when using forward rendering?

Oct 25, '16 lighting·lightmapping·point light·deferred rendering·forward rendering

0 Replies

0 Votes

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icepro answered

How to force Unity to use selected rendering path

Jun 15, '17 rendering·deferred rendering·forward rendering·fallback

1 Reply

0 Votes

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Taorcb edited

[Deferred Decals] Add simple specular channel to deffered decals

May 11, '16 rendering·shaders·shader programming·deferred rendering·decals

0 Replies

0 Votes

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JawadWalkerUnity published

G-Buffers don't exist...

Jun 11, '16 unity 5·shader·image effects·buffer·deferred rendering

0 Replies

0 Votes

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xibanya answered

Is it possible to avoid writing to certain g-buffers?

Dec 24, '19 shader·shaders·graphics·shader programming·deferred rendering

1 Reply

0 Votes

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cubrman commented

Scene View - RenderingPath.DeferredLighting

Jan 17, '18 deferred rendering

1 Reply

0 Votes

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JavierRuidoRosa edited

[SOLVED] Forward Rendering is messed up Closed

Jul 12, '18 vr·deferred rendering·forward rendering·render order

0 Replies

0 Votes

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Leight edited

Disabling specular highlights for deferred lights.

Mar 31, '19 materials·specular·highlight·deferred rendering

0 Replies

0 Votes

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BEEFDOCTOR published

Box Projected Reflection Probes Misaligned In Deferred Rendering

Apr 30, '16 reflections·deferred rendering

0 Replies

0 Votes

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RaduMitroi answered

Unity 5.4 Deferred rendering not working

Jun 27, '16 unity 5·reflections·deferred rendering·forward rendering

0 Replies

0 Votes

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MSpaceDev answered

(Unity 2019.2) Post Processing errors with Deferred Rendering Path

Sep 23, '19 camera·rendering·post processing·post-process-effect·deferred rendering

1 Reply

0 Votes

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Boramidas answered

Fog makes edges jagged in my VR game. (Unity 2017.1)

Oct 10, '17 in Help Room

1 Reply

1 Votes

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XuTenTen asked

Deferred rendering path still not working on IOS?How can it be supported?

Feb 17, '16 in Help Room

0 Replies

0 Votes

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ifreed92 asked

Problem with the lighting of the location

Jan 9, '18 lighting·baking·deferred rendering·pixel light

0 Replies

0 Votes

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bpears edited

exclude_path:deferred causes see through?

Jun 3, '18 shader·surface shader·deferred·deferred rendering

0 Replies

0 Votes

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BaronBoese edited

HDRP Render ObjectIDs to Texture for Dataset

Sep 2, '20 in Help Room

0 Replies

1 Votes

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Monkeynobu published

Dynamic Batching with Deferred Lighting in Unity4.6

Jan 26, '16 dynamic batching·deferred rendering

0 Replies

0 Votes

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Svdl answered

Deferred object rendering

Aug 3, '18 in Help Room

1 Reply

0 Votes

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Namey5 commented

Why do point lights look so weird with deferred shading?

Jan 28, '20 shader programming·point light·deferred rendering

0 Replies

0 Votes

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Runewake asked

Unity Deferred Renderer in Layered Camera System Not Drawing Transparent Objects

Nov 13, '15 in Help Room

0 Replies

0 Votes

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leevito asked

GPU other and deferred lighting optimization

Jul 20, '17 graphics·optimization·audiosource·deferred rendering·pointlight

0 Replies

0 Votes

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_dns_ commented

Poor performance in Forward Rendering

Apr 27, '16 deferred rendering·forward rendering

0 Replies

0 Votes

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