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Deformation

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Unanswered Questions

  • All Questions
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WorldLink asked

How to eliminate stripe artifacts from procedurally deformed plane?

Jun 7, '22 procedural mesh·artifacts·deformation

0 Replies

0 Votes

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jisase commented

How to deform a mesh at runtime?

Jun 6, '22 c#·mesh·meshes·deformation·mesh vertices

0 Replies

0 Votes

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huminpurin published

how can i only change the inner radius of a torus(donut) in unity3d?,how can I change only the inner radius of a torus (donut) in unity3D?

Apr 27, '22 model·deformation

0 Replies

0 Votes

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Argoneon published

Weird lighting behaviour when mirroring mesh

May 28, '21 in Help Room

0 Replies

0 Votes

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MaxInTheWorldOf3D asked

Transferring Animation to base-FBX - Deformed Animation

Apr 24, '21 animation·fbx·rig·deformation·generic

0 Replies

0 Votes

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akolan asked

OnCollisionEnter detects few contact points

Dec 27, '20 mesh·collision detection·deformation

0 Replies

0 Votes

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mustang4484 asked

Bend object with physics interaction

Dec 20, '20 physics·force·joints·deformation·bend

0 Replies

0 Votes

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Runesoldiero edited

How to line up/fix Armature with humanoid avatar rig.

Dec 18, '20 blender·rig·humanoid·fbximporter·deformation

0 Replies

0 Votes

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idost edited

Bone in my character model from blender is deforming the character modelin Unity when it shouldnt.,Rigged blender model deforms when it shouldnt

Sep 20, '20 in Help Room

0 Replies

0 Votes

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Lesnikus5 asked

How to edit terrain using TerrainPaintUtility?

Aug 15, '20 in Help Room

0 Replies

0 Votes

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pookjoe edited

Why is the leg of my model bent and the hair transparent in Unity but not Blender?

Aug 10, '20 rigging·modeling·deformation·armature

0 Replies

0 Votes

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polimorph edited

Strange pixels on Android build

Jul 29, '20 android·build·sprite·phone·deformation

0 Replies

0 Votes

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pango asked

Deformation and jitter when y position over a few thousands units

Jul 6, '20 in Help Room

0 Replies

0 Votes

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Batuhan13 asked

Cutting a shape from mesh Mesh Deformation

Jul 3, '20 deformation

0 Replies

0 Votes

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Magso commented

Why is mesh deformed in unity but in blender it looks ok?

Jun 8, '20 export·blender-exporting·deformation·deform

0 Replies

0 Votes

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vedranade asked

What would be the best way to skin a hollow tube with bones?

Mar 24, '20 in Help Room

0 Replies

1 Votes

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vedranade asked

Zig-zag surface after skinning

Feb 3, '20 in Help Room

0 Replies

0 Votes

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Chauhanism edited

How to add materials to a tessellated plane?

Jun 18, '19 terrain·mesh·deformation·tessellation·snow

0 Replies

0 Votes

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dzeitler2 asked

Update mesh collider verticies to match shader vertex deformation?

May 13, '19 c#·shader·deformation

0 Replies

0 Votes

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snmt_singh asked

Guide a wire along the touch with deformation.

Apr 30, '19 path·deformation·deform

0 Replies

0 Votes

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Lilli123 asked

How to deform a mesh from inside the cube?

Jan 17, '19 in Help Room

0 Replies

0 Votes

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Sounds-Wonderful asked

Tilt Brush clone with Kinect, HMZ-T1 and Unity

Aug 30, '18 collider·colliders·deformation

0 Replies

0 Votes

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Michounours asked

How can i make a deformation basketball net ?

Aug 15, '18 in Help Room

0 Replies

0 Votes

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Howdlej edited

A way for mesh deformation ?

Aug 13, '18 mesh·deformation·cars

0 Replies

0 Votes

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Broseph1010 edited

Where should I start on creating a procedural generated terrain that can be deformed?

Aug 3, '18 c#·terrain·deformation·procedural-terrain·marching cubes

0 Replies

0 Votes

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zahine edited

how to deform a sprite on collission

Jul 24, '18 2d·sprite·deformation

0 Replies

0 Votes

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steveinshort asked

Is it possible to deform an animated mesh?

Jun 26, '18 animation·mesh·deformation

0 Replies

0 Votes

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Pinkuboxu commented

Mesh not deforming according to bone axis/position

May 16, '18 in Help Room

0 Replies

0 Votes

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SuperRaed asked

Deformation of child object when rotating around a rotatable parent object

Feb 10, '18 in Help Room

0 Replies

0 Votes

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Greenie asked

Making a realistic breaking wave

Jan 21, '18 in Help Room

0 Replies

0 Votes

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Related Topics

mesh animation terrain blender shader c# vertices vertex deform raycast shaders rotation physics maya fbx character collision marching cubes sprite meshes model deforming import scale rigging


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