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Dirty

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All Questions

  • Unanswered Questions
avatar image

player_n12 asked

Fade rendering mode showing a marquee around transparent texture

Jun 22, '21 in Help Room

0 Replies

0 Votes

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Bunny83 answered

Does Undo.RecordObject support marking ScriptableObjects dirty?

Mar 16, '21 editor-scripting·undo·dirty

2 Replies

0 Votes

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cp- answered

Something keeps setting the scene dirty. Need to find out what.

Oct 15, '20 editor·undo·print·dirty

2 Replies

1 Votes

avatar image

Wappenull answered

Modifying and Saving Scriptable Objects: SetDirty vs. Undo

Sep 22, '20 scriptableobject·save data·undo·dirty

1 Reply

1 Votes

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JeffBert answered

Marking property as dirty in property drawer after changing its objectReferenceValue

Jun 11, '20 prefab·custom editor·propertydrawer·dirty

1 Reply

0 Votes

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djexstas9 edited

Why unity tries to save clean assets?

Jun 11, '20 in Help Room

1 Reply

0 Votes

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VHNGames commented

What is a dirty scene objects?

Jun 3, '20 unity5·optimization·lag·optimize·dirty

2 Replies

2 Votes

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Baylamon commented

How Mark Prefab Dirty?

Mar 25, '20 editor·prefab·script.·dirty

1 Reply

0 Votes

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centralinfo answered

Disappearing world space text after setting its text value

Jun 13, '19 text·canvas·worldspace·dirty·floating-text

1 Reply

1 Votes

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AmitSuri edited

Get dirty state from a scene

Mar 4, '19 editor·scene·git·merge·dirty

3 Replies

1 Votes

avatar image

TommiH asked

Changes via script in prefab mode not applied to instances

Feb 3, '19 instantiate·prefab·executeineditmode·dirty

0 Replies

0 Votes

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TommiH asked

Editing prefab via script in prefab mode

Feb 1, '19 prefabs·dirty

0 Replies

0 Votes

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agirault answered

SetDirty not working in Custom Editor with Nested Custom Property drawer

Oct 29, '18 in Help Room

1 Reply

2 Votes

avatar image

YardenSG asked

How do i know when a Graphic component is Dirty = false

Oct 2, '18 in Help Room

0 Replies

0 Votes

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jethrogillgren answered

Determine if editor is in dirty state (current scene needs to be saved)

Sep 11, '18 unityeditor·scenes·dirty

3 Replies

2 Votes

avatar image

Winklharrer asked

TransformChangeDispatch for UI

Jul 2, '18 in Help Room

0 Replies

0 Votes

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Mecanim-Dev answered

What are "Dirty Scene Objects" in Animator.Update in the Profiler

May 17, '18 animator·optimization·profiler·optimize·dirty

4 Replies

3 Votes

avatar image

Amadeone asked

Adding sracthes to material

Feb 26, '18 in Help Room

0 Replies

0 Votes

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Ambrose998800 asked

Update Canvas Childs (Content Size Fitter & Layout Groups)

Dec 10, '17 in Help Room

0 Replies

0 Votes

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FortisVenaliter commented

RectTransforms constantly being modified in Edit mode, marking scene dirty

Sep 21, '17 ui·scene·recttransform·dirty

1 Reply

1 Votes

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tpot_jws commented

Is there anyting to detect scene modified?

Sep 11, '17 inspector·editorwindow·event handlers·dirty

1 Reply

0 Votes

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Alturis2 commented

How to clear Dirty state without saving the scene

Aug 9, '17 scene·dirty

1 Reply

0 Votes

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Da_B edited

Asset database creation problem

Jul 14, '17 in Help Room

0 Replies

0 Votes

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GoldenWay answered

SyncVar gives the error Failure generating network code

Jun 25, '17 in Help Room

1 Reply

0 Votes

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NerdRageStudios answered

Using Editor Set Dirty, is not marking the scene as dirty, so no changes are saved

May 22, '17 editor·editor-scripting·dirty

1 Reply

0 Votes

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damagefilter answered

Byte array of serialized data in MonoBehavior - changes not written to disk

Mar 9, '17 editor·serialization·persistence·dirty

1 Reply

0 Votes

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Rickenbaker edited

[Solved] Custom editor resets after Play?

Feb 23, '17 in Help Room

3 Replies

0 Votes

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Cthulhu28 published

How to write a shader like this? [Screenshots]

Jan 19, '17 in Help Room

0 Replies

1 Votes

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Thomas-Slade published

Using Undo.RecordObject() does not protect a component's variables from being reverted to the prefab on play.

Oct 17, '16 prefab·serialization·override·undo·dirty

0 Replies

0 Votes

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Glurth commented

Detect Inspector ScriptableObject Dirty

Aug 19, '16 in Help Room

1 Reply

0 Votes

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