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High-performance, multithreaded Data-Oriented Technology Stack (DOTS)


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All Questions

  • Unanswered Questions
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Epineurien answered

How to prevent abnormal collisions in Dots Physics ?

May 27, '20 physics·dots

1 Reply

1 Votes

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andrew-lukasik edited

Instantiated prefab missing ECS components

May 20, '20 components·dots

1 Reply

0 Votes

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SirDodgy edited

Acessing static variable from Entities.ForEach

May 14, '20 dots·static variable

1 Reply

0 Votes

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GravityL published

ECS mesh dissapears on camera move in Game or Scene Closed

May 11, '20 mesh·rendering·bug·meshrenderer·dots

0 Replies

0 Votes

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andrew-lukasik answered

How to use multiple DynamicBuffer in one entity

Jul 24, '21 dynamic·dots·buffer

1 Reply

1 Votes

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Zerio777 asked

Is there anything equatable to "RWStructuredBuffer" for ECS Jobs?

May 7, '20 in Help Room

0 Replies

0 Votes

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PaperflipScrimboy commented

Physics Unity Classic vs Physics Unity Dots

Oct 26, '21 physics·dots

1 Reply

1 Votes

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Tario commented

DOTS NetCode Standalone Server and Client not connecting

May 6, '20 networking·connection·dots

0 Replies

0 Votes

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andrew-lukasik edited

Can I store a NativeArray instance by reference?

Apr 29, '21 memory·dots·native·memory usage

2 Replies

2 Votes

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andrew-lukasik edited

ECS System OnUpdate not being called on Unity 2020.1b7 + UniRx

Jul 3, '21 dots

1 Reply

0 Votes

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merobbins5 commented

Cannot move anything with pure ECS Physics instantiation

Oct 4, '20 physics·dots

1 Reply

2 Votes

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DrViJ edited

My VS2019 Intellisense does not see the fields in Entities 0.9.1

Apr 26, '20 visualstudio·dots

1 Reply

0 Votes

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throwaway123321 asked

Can the burst compiler be used for any code?

Apr 24, '20 dots

0 Replies

0 Votes

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sleepwalkerxxx asked

ECS on Android phone issue

Apr 24, '20 android·error·android build·dots

0 Replies

0 Votes

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l33t_P4j33t published

What are Animation Channels?

Apr 16, '20 animation·dots

0 Replies

0 Votes

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vladislavgrisyuk published

How do i spawn entities from prefab in runtime with ECS?

Apr 14, '20 prefab·convert·dots

0 Replies

0 Votes

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DigitalArtsSoftwareEngineers published

Why does Unity ship official (preview) packages with in-editor-compilation-errors?

Apr 16, '20 packages·dots·cs0619

2 Replies

0 Votes

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AbhimanyuAryan asked

MEGA problem 2019.3.0f6 Library\PackageCache\com.unity.entities@0.0.12-preview.29\Unity.Entities\Def

Apr 6, '20 dots

0 Replies

0 Votes

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Mortuus17 commented

Missing assembly references when importing/upgrading DOTS stack

Apr 8, '20 error·importing·packages·dots·cs0246

1 Reply

0 Votes

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MarkTheDecrepit commented

Can't download Burst 1.3.0

Jun 7, '20 freeze·package·compiler·dots

5 Replies

0 Votes

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TCMOREIRA asked

Unity DOTS - How is it that they've implemented Entities.ForEach?

Mar 31, '20 scripting problem·programming·dots·extension-methods·scripting-underthehood

0 Replies

0 Votes

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artyomik14 published

Hybrid ECS performance loss,Hybrid Ecs VS Pure Ecs

Mar 30, '20 dots

0 Replies

0 Votes

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pense_cre published

DOTS / ECS: Burst error BC1022: Accessing a managed array is not supported

Mar 25, '20 in Help Room

0 Replies

0 Votes

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sachanhardik asked

How can I do collision detection using Unity Physics (preview) in DOTS workflow?

Mar 20, '20 collision·physics·dots

0 Replies

0 Votes

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andrew-lukasik answered

[ECS] How to pass IComponentData or ISharedComponentData array to Job?

Apr 5, '20 in Help Room

1 Reply

0 Votes

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PincerGame answered

Unity dots, how to create iterate through entities once and add for each dynamic buffer?

Nov 18, '20 dots

1 Reply

0 Votes

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andrew-lukasik answered

Old Code in ECS doesnt work

May 29, '20 dots

1 Reply

0 Votes

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GamerLordMat commented

Doing a double loop in a job in ecs with Job Entites.forech

Aug 14, '21 error·dots

1 Reply

1 Votes

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NT_Ninetails commented

ECS entity not rendering? Closed

May 7, '20 rendering·dots

1 Reply

2 Votes

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GamerLordMat answered

Best way to get data from a Monobheaviour in a JobComponentSystem?

Mar 10, '20 dots

2 Replies

1 Votes

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