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High-performance, multithreaded Data-Oriented Technology Stack (DOTS)


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All Questions

  • Unanswered Questions
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Crozog published

EntityArchetype and ScriptableObject

Nov 16, '19 unityeditor·scriptableobject·dots

0 Replies

0 Votes

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JLSCurran asked

AnimationClip.ToDenseClip() causes CS1061, only in build

Jul 7, '20 animation·animationclip·dots·cs1061

0 Replies

0 Votes

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MKFusion commented

"OnStart" for each PhysicsVelocity entity ?

Apr 30, '22 start·dots·initialization

1 Reply

1 Votes

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Polaaa asked

How to Destroy a PhysicsJoint Object in new Unity.Physics?

Jul 6, '19 in Help Room

0 Replies

0 Votes

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viseztrance answered

Can NativeList be used outside jobs? Closed

Jun 27, '21 dots

2 Replies

0 Votes

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andrew-lukasik edited

ECS - entity connection

Aug 18, '20 components·dots

1 Reply

0 Votes

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pastersteli commented

error when destroyin childs

Oct 21, '21 dots

1 Reply

0 Votes

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andrew-lukasik edited

How to implement ECS trigger collisions? (Unity.Physics 0.50)

May 9, '22 collision·trigger·detection·dots

1 Reply

1 Votes

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gravelpootis asked

How to create realistic wire

Apr 1, '21 physics·simulation·dots

0 Replies

0 Votes

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andrew-lukasik commented

Prefab to Entity not rendering on unity 2020.2

Oct 6, '20 in Help Room

0 Replies

0 Votes

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andrew-lukasik answered

What does `Delegate.get_Method()` mean in the profiler?

Feb 3, '22 profiler·dots

1 Reply

1 Votes

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hamokshaelzaki asked

How to play collision sounds with DOTS?

Feb 21, '20 in Help Room

0 Replies

0 Votes

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prakyath_unity commented

Unity Dots build error

Jan 2, '21 dots

1 Reply

0 Votes

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gravelpootis asked

What Burst compiler version I should use with DOTS

Mar 29, '21 error·editor·compiler error·dots

0 Replies

0 Votes

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andrew-lukasik edited

Performance gain with DOTS not very big

Jan 18, '21 dots

1 Reply

0 Votes

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andrew-lukasik edited

Should I use preview packages when developing Asset Store assets?

May 27, '21 asset store·packages·dots·preview

0 Replies

1 Votes

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andrew-lukasik edited

Entity system rotating object

Aug 4, '21 dots

1 Reply

0 Votes

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andrew-lukasik edited

Creating an entity from code, and then communicating with it from Monobehaviours

May 31, '22 gameobject·dots·communication·converting

1 Reply

1 Votes

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andrew-lukasik commented

Jobs perfomance slower than single thread.

Mar 6, '22 c#·dots·multithreading

2 Replies

1 Votes

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enerology commented

Does DOTS have a animation component?

Aug 17, '20 editor·dots

1 Reply

1 Votes

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andrew-lukasik edited

Using ECS to place 150,000 corn stalk models is less efficient than placing 300,000 corn stalk models on the detail layer of terrain?

Jul 24, '21 c#·dots

1 Reply

1 Votes

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Raresh answered

Is there a way in Unity to correct the dots showing on the side of this mesh?

Nov 13, '16 dots

1 Reply

0 Votes

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enerology commented

Doubts: Project Few Elements (Classic vs DOTS)

May 27, '20 game·project·dots·comparison·information

0 Replies

0 Votes

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andrew-lukasik commented

Nav meshes in ECS/DOTS

Mar 14, '21 in Help Room

0 Replies

1 Votes

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dancing4am asked

Using multiple material in Rendermesh for 3d object in ECS

Apr 9, '21 material·materials·render·dots

0 Replies

0 Votes

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andrew-lukasik edited

Stuck at "Import EntityScene"

Jul 17, '21 scene·dots·support·general

0 Replies

0 Votes

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Mockarutan asked

Move whole object in an IAnimationJob

Dec 11, '19 animation·dots

0 Replies

0 Votes

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andrew-lukasik edited

Entities are not rendering until the bottom left point is in camera

Feb 18, '22 components·dots

1 Reply

0 Votes

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mentics edited

How to run a system on Entities that are visible or just became (in)visible?

Jan 19, '20 dots

0 Replies

1 Votes

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pastersteli asked

Collide or triger not happening unity dots

Oct 6, '21 physics·dots

0 Replies

0 Votes

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