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Editor Extension

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All Questions

  • Unanswered Questions
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utophobia asked

How to acquire rootNamespace of a asmdef file?

6 days ago assembly·editor extension

0 Replies

0 Votes

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yui21 asked

Play Unity Editor from VSCode?

Oct 30, '20 editor·editor-scripting·editor extension·editor scripting·editorscript

0 Replies

0 Votes

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IARI commented

Extending the Animation Transition Inspector

Oct 28, '20 editor-scripting·editor extension·transitions

0 Replies

3 Votes

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_dns_ commented

Removing invalid objects under asset

Aug 17, '20 scriptableobject·assetdatabase·editor extension

0 Replies

1 Votes

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conceptfac answered

How to make a custom prefab preview and thumbnail?

Aug 4, '20 editor extension

1 Reply

0 Votes

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AlanMattano edited

How to find one script location to the gameobject is attached to in the Hierarchy?

Aug 3, '20 script.·reference·editor extension·workflow·find-gameobject

1 Reply

0 Votes

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CodesCove commented

Editor: PropertyField + [HideInInspector] issue,Custome editor for specific property

Jun 30, '20 bug-perhaps·editorgui·editor extension

2 Replies

1 Votes

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tribaleur edited

Hot key without a Menu Item

Jun 5, '20 editor extension

2 Replies

0 Votes

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exploringunity edited

How does one access the Label argument of a PropertyField within a PropretyDrawer using UIToolkit/UIElements?

May 27, '20 c#·propertydrawer·editor extension·uitoolkit·propertyfield

1 Reply

0 Votes

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mikemcdonald83 answered

Custom Editor and Visual Studio 'Solutions'

May 13, '20 in Help Room

1 Reply

0 Votes

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LouisHart published

Retrieve default editor field / conditional hide field,

May 12, '20 editor-scripting·editorgui·editor extension·editor scripting

0 Replies

0 Votes

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FlaSh-G commented

Better Unity Event UI

May 6, '20 editor·editor-scripting·editorgui·editor extension·editorscript

0 Replies

0 Votes

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Sluch asked

Unity IAP & Codeless functionality

Mar 28, '20 in Help Room

0 Replies

0 Votes

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ChaseRLewis73003 edited

Scripted Position Handle Not Locking Axis

Mar 25, '20 scripting problem·scene·editor extension

0 Replies

0 Votes

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Brijesh_Kumar_Vaishya_ answered

How to add StringTable data(entries) from our script for Localization purpose.

Feb 25, '20 in Help Room

1 Reply

0 Votes

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Bunny83 answered

Run method of editor script when application is playing

Jan 31, '20 editor-scripting·editor extension·editorscript

1 Reply

0 Votes

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Bunny83 answered

Can Unity Editor enter PlayMode without reloading a script

Dec 14, '19 editor-scripting·editor extension·editorscript

1 Reply

0 Votes

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AskCarol commented

Is there a way to avoid the Animation window drop-down menu with a selected Animator?

Nov 27, '19 editor·editor-scripting·editorwindow·editor extension·animation editor

0 Replies

0 Votes

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MikaLikeABoss answered

Issue with PowerUI and 2018.3

Nov 22, '19 ui·editor extension·asset-store·uiwebview

1 Reply

0 Votes

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Hoorza asked

Why is Unity built in recorder not working?

Oct 4, '19 error·recording·editor extension·game view

0 Replies

1 Votes

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Chimz edited

[SOLVED] Unity opens scene as script (problem, error, bug)

Sep 11, '19 in Help Room

3 Replies

2 Votes

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PiezPiedPy answered

Alternative to EditorWindow.OnDisable to run before compiling

Aug 21, '19 in Help Room

2 Replies

0 Votes

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nratcliff edited

How can i create a pup-up menu like the one for choose the shader on materials in unity 2019?

Jun 29, '19 editor·editor-scripting·materials·editorgui·editor extension

1 Reply

1 Votes

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Noxury commented

How to create a TextFile in ProjectWindow with Rename option?

Jun 19, '19 text·project·editor extension·menuitem

0 Replies

0 Votes

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DaniloCaldeira edited

Generating .unity files via external scripts

Jun 11, '19 serialization·editor extension·level-design

1 Reply

0 Votes

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instruct9r commented

How can I add a button next to the play button in the editor?

Apr 30, '19 editor·editorwindow·editor extension

1 Reply

2 Votes

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mpKira answered

Custom Pre Build Process?

Apr 12, '19 build·android build·buildpipeline·editor extension

4 Replies

3 Votes

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haruna9x commented

PropertyDrawer gives strange results about the position and width of rect. Closed

Feb 21, '19 c#·editor extension·property drawer

1 Reply

1 Votes

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FlyingOstriche answered

How can i customize all monobehaviour with CustomEditor?

Feb 11, '19 editor·inspector·editor extension

2 Replies

0 Votes

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patrik-org commented

Queue method to be called after asset processor is done

Feb 8, '19 editor·editor-scripting·importing assets·asset bundles·editor extension

0 Replies

0 Votes

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