• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Editor Scripting

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Chocolade asked

In editor window script adding a scroll bar to array how to make that the parent will not be scrolling ?

Jul 5, '22 c#·editorwindow·editor window·editor scripting

0 Replies

0 Votes

avatar image

One_Learning_Man commented

Is there a Unity Editor event handler for when a reference gets updated?

Jun 30, '22 editor·reference·event·editor scripting

1 Reply

0 Votes

avatar image

Captain_Pineapple commented

Scriptable Objects with editable functions

Apr 17, '22 editor·editor-scripting·scriptableobject·scriptable object·editor scripting

1 Reply

0 Votes

avatar image

andrew-lukasik edited

Is it possible to render geometry in a ComputeBuffer outside play mode?

Apr 16, '22 procedural mesh·compute shader·editor scripting

0 Replies

0 Votes

avatar image

ShaharBbum asked

How to highlight non MonoBehaviour scripts from editor window

Apr 13, '22 in Help Room

0 Replies

0 Votes

avatar image

rlmattos commented

Adding dropdown to a list add buttom

Mar 27, '22 list·custom editor·dropdown·custom inspector·editor scripting

2 Replies

0 Votes

avatar image

tongweid asked

Drawing a scene in the inspector GUI

Mar 16, '22 in Help Room

0 Replies

0 Votes

avatar image

AvenousLee117 asked

How to get this script interface in custom editor

Jan 20, '22 in Help Room

0 Replies

0 Votes

avatar image

Deepscorn answered

Possible to extend ObjectField or override the dialog to create custom asset picker?

Dec 19, '21 editorgui·editor extension·editor scripting

2 Replies

0 Votes

avatar image

Orokon edited

Should I work with scriptable objects like that?

Dec 5, '21 scriptableobject·scriptable object·architecture·editor scripting

1 Reply

1 Votes

avatar image

rage_co commented

Execute code once when a prefab is placed into the scene?

Oct 16, '21 scripting problem·editor·prefab·editor extension·editor scripting

2 Replies

0 Votes

avatar image

Rawdreen published

How to attach the debugger to an Editor Script?

Oct 14, '21 visual studio·debugging·editor scripting

4 Replies

0 Votes

avatar image

Nick123451 published

Editor Script only executes when clicking away.

Sep 27, '21 editor·editor-scripting·editor scripting

0 Replies

0 Votes

avatar image

Vivien_Lynn edited

Adjust the width/height of List property elements in the Inspector

Aug 20, '21 ui·inspector·editorwindow·editorgui·editor scripting

1 Reply

1 Votes

avatar image

warre_engels answered

Undo.RecordObject doesn't record array

Aug 4, '21 in Help Room

2 Replies

1 Votes

avatar image

spilat12 commented

Run code while the project is opening (editor mode)?

May 18, '21 editor·editor scripting·command line

0 Replies

0 Votes

avatar image

tapticc answered

Editor script to make Play button always jump to a start scene

Apr 15, '21 editor scripting

12 Replies

21 Votes

avatar image

naber78 edited

How to solve "The type or namespace name 'MenuItemAttribute' could not be found"?

Apr 11, '21 editor-scripting·assembly·editor scripting·bundle·bundles

1 Reply

0 Votes

avatar image

Snazsh commented

Keep custom handles always visible in editor

Mar 2, '21 editor·editor window·editor scripting

2 Replies

0 Votes

avatar image

logicandchaos answered

How to modify child class's enum depending on value of parent enum in custom editor,Custom editor to modify nested classes enum options

Feb 23, '21 editor·editor-scripting·editorguilayout·editor scripting

1 Reply

0 Votes

avatar image

jlmurray100 published

Generic Unity Event triggered from Runtime with listener added in Custom Unity Editor

Jan 23, '21 editorwindow·event·editor scripting·event-handling·event-listener

0 Replies

0 Votes

avatar image

spilat12 answered

Text in custom editor is displayed/rendered with boxes around characters... Closed

Dec 23, '20 editor-scripting·editorwindow·editorgui·editor window·editor scripting

2 Replies

0 Votes

avatar image

Navarth answered

Detecting when a user starts and finishes moving an object with the Move tool in Editor

Dec 18, '20 editor-scripting·editor scripting

2 Replies

0 Votes

avatar image

mephistoII666 commented

How to modify a sprite asset's animation2d bone and weights through editor scripts

Dec 9, '20 in Help Room

2 Replies

1 Votes

avatar image

_slash_ asked

Tools API: Editor Tool catch keyboard?

Dec 3, '20 editor·api·tools·editor scripting

0 Replies

0 Votes

avatar image

Nimja edited

Reflection: "Field items defined on type Inventory is not a field on the target object which is of type PartyManager"

Nov 22, '20 editor·reflection·editorgui·editor scripting

1 Reply

1 Votes

avatar image

yui21 asked

Play Unity Editor from VSCode?

Oct 30, '20 editor·editor-scripting·editor extension·editor scripting·editorscript

0 Replies

0 Votes

avatar image

lugduweb asked

Unable to get mouse or key events in ExecuteInEditMode

Oct 18, '20 in Help Room

0 Replies

0 Votes

avatar image

Daniellsy published

Remove space between fields in BeginHorizontal

Jul 25, '20 editorwindow·editorguilayout·editor scripting

4 Replies

0 Votes

avatar image

Mihai_S published

Rider wired warning

Jun 27, '20 editor·editor scripting

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›

Followers

avatar image

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

editor editor-scripting editorgui editorwindow c# editor extension editor window editorscript inspector editorguilayout scripting problem custom editor selection custom inspector unityeditor visual studio prefab scriptableobject reflection scriptable object scene view custom-inspector gameobject event assetdatabase


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges