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Editor-scripting

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All Questions

  • Unanswered Questions
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pokelocos answered

Can I get a callback when scripts have finished compiling?

May 31, '23 editor-scripting·generation·assetpostprocessor

4 Replies

10 Votes

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MiguelCoK edited

How to access the most recent copied asset in editor?

May 25, '23 editor-scripting·assets

0 Replies

0 Votes

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schema_unity published

Creating Context Menu Item for FBX files

May 25, '23 editor·editor-scripting·fbx·fbximporter·contextmenu

1 Reply

0 Votes

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Flogisto published

Experimenting with the experimental graph view

May 22, '23 editor-scripting·tools·uitoolkit

0 Replies

0 Votes

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Aleninsausti answered

How to receive gameobject in property drawer? (interface in inspector workaround)

May 22, '23 in Help Room

1 Reply

0 Votes

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Aleninsausti asked

How to receive gameobject in property drawer? (interface in inspector workaround)

May 22, '23 in Help Room

0 Replies

0 Votes

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khalafnasirov edited

How can i create shortcut for creating new c# script and adding it to selected gameoject in editor?

May 20, '23 unityeditor·editor-scripting

2 Replies

0 Votes

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Clee_ answered

Create a prefab in editor from children objects of a model without alter scene

May 17, '23 editor-scripting·prefabutility

1 Reply

0 Votes

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odaimoko commented

Play animation in the editor?

May 16, '23 animation·editor-scripting

3 Replies

3 Votes

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MagyarPeter edited

AssetDataBase.CreateFolder doesn't work in Editor folder?

May 11, '23 editor-scripting·editorwindow·assetdatabase

1 Reply

0 Votes

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Guy-Corbett edited

How do I mark a visual scripting node / unit as dirty for serialization

May 8, '23 scripting problem·editor-scripting·serialization·dirty

1 Reply

0 Votes

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HaimHadad1972 answered

Why in editor window script when adding a number before object using EditorGUILayout.ObjectField there is a big space between the number/s and the object/s?

May 7, '23 c#·editor·editor-scripting·editorwindow·editor window

1 Reply

0 Votes

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SteenPetersen answered

Does using Dictionary in editor window to display list of GameObjects is a good way?

May 6, '23 c#·editor·editor-scripting·editorwindow·editor window

1 Reply

0 Votes

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karlingen commented

Is it possible to group folders together at the top on Unity for MacOS? (Like on Windows)

May 6, '23 in Help Room

4 Replies

5 Votes

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bh1023 answered

How to call a function after selection has changed?

May 1, '23 editor-scripting

2 Replies

0 Votes

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Ross34 published

Unity keeps opening new instances of Microsoft Visual Studio

May 1, '23 editor-scripting

20 Replies

24 Votes

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yakupyahya answered

Multi selection of grid values in a custom Editor Window.

Apr 29, '23 editor-scripting·scripting beginner·events

2 Replies

0 Votes

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Cubequad edited

Working with FindAssets filter.

Apr 25, '23 editor-scripting·assets·editor extension·filter·finding

1 Reply

0 Votes

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piXelicidio_ commented

How can I edit model import settings from a script?

Apr 24, '23 animation·editor-scripting·modelimporter

1 Reply

0 Votes

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Taobao answered

Find hierarchy object index OR figure out if an object is collapsed in the hierarchy window

Apr 19, '23 editor·editor-scripting·hierarchy·collapse

1 Reply

0 Votes

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Katerlad asked

Is it possible to find out if you have selected/clicked a Custom Gizmo you implemented through code?

Apr 15, '23 in Help Room

0 Replies

0 Votes

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CiphersoftStudios commented

How to create instance from model without creating a clone?

Apr 15, '23 c#·gameobject·instantiate·editor-scripting

2 Replies

1 Votes

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Ashechol commented

How to know if a component is removed in Editor

Apr 12, '23 in Help Room

1 Reply

0 Votes

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Alexander_V asked

How can I make changes to scene or prefab without triggering Undo or any other changes tracking system?

Apr 12, '23 in Help Room

0 Replies

0 Votes

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unity_2402justin edited

Custom Property Attribute using CreatePropertyGUI is not repainting

Apr 11, '23 editor-scripting

0 Replies

0 Votes

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JulienEmoko answered

Convert Built-in Materials to HDRP by script

Apr 3, '23 in Help Room

1 Reply

0 Votes

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iwanPlays answered

[Editor scripting] How to save a script generated mesh as an asset/FBX?

Apr 1, '23 editor-scripting·asset·model·fbx

5 Replies

12 Votes

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mc_fragezeichen answered

how to unset "Build App Bundle (Google Play)" when building from command line

Mar 27, '23 in Help Room

1 Reply

0 Votes

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DasNanda answered

Editor Window "Ghosts" appear on recompile

Mar 17, '23 editor·editor-scripting·compiler

1 Reply

0 Votes

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Sergorov edited

Cannot change parameter via Editor Script

Mar 16, '23 editor-scripting

0 Replies

0 Votes

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Related Topics

editor c# editorwindow editorgui inspector scripting problem scriptableobject serialization gui editor extension editorguilayout custom editor prefab custom-inspector propertydrawer editorscript gameobject editor scripting animation asset error unityeditor serializedproperty assetdatabase undo


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