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Editorscript

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All Questions

  • Unanswered Questions
avatar image

rob11 asked

OnPreviewGUI for Canvas and UI Elements

Dec 28, '20 in Help Room

0 Replies

0 Votes

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Jeff-Kesselman answered

Editor Script: Getting all the models in a folder.

Nov 30, '20 editor·asset·assets·get·editorscript

3 Replies

1 Votes

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yui21 asked

Play Unity Editor from VSCode?

Oct 30, '20 editor·editor-scripting·editor extension·editor scripting·editorscript

0 Replies

0 Votes

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DustyScreen commented

Updating All TextMesh Pro FontAssets with editorscript

Sep 1, '20 update·font·textmesh·editorscript

-1 Replies

0 Votes

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Pratap-Dafedar edited

UIElements - Horizontal scrolling is not working in ScrollView even with ScrollViewMode.Horizontal.

Aug 2, '20 in Help Room

0 Replies

0 Votes

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FlaSh-G commented

Better Unity Event UI

May 6, '20 editor·editor-scripting·editorgui·editor extension·editorscript

0 Replies

0 Votes

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MiloDawg asked

how would I display an array correctly with from an editor script?

Apr 7, '20 in Help Room

0 Replies

0 Votes

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SwastikBhattacharyya edited

EditorGUILayout.LabelField not centered properly

Mar 29, '20 editor-scripting·editorwindow·label·alignment·editorscript

1 Reply

0 Votes

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picobots asked

How do I change the pre-processing order of models imported with an Editor AssetPostprocessor?

Feb 20, '20 editor-scripting·editor scripting·editorscript

0 Replies

0 Votes

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CoreyLmao asked

How to create an editor script that contains an array of a class within a list

Feb 5, '20 editor-scripting·editorgui·editorscript·list of lists·array list

0 Replies

0 Votes

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Bunny83 answered

Run method of editor script when application is playing

Jan 31, '20 editor-scripting·editor extension·editorscript

1 Reply

0 Votes

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ChloeOfArroyo published

Batch operation to slice sprites in editor?

Jan 23, '20 sprite·editorscript·slice·slicing·batch

3 Replies

1 Votes

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Bunny83 answered

Can Unity Editor enter PlayMode without reloading a script

Dec 14, '19 editor-scripting·editor extension·editorscript

1 Reply

0 Votes

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RadonRaph answered

Image to 3D level

Dec 2, '19 editor·3d·prefabs·pixel·editorscript

1 Reply

0 Votes

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justin2taylor published

Webview in custom Unity Editor Window?

Oct 27, '19 in Help Room

0 Replies

0 Votes

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Bubsavvy commented

FindRelativeProperty never worked for me? how does it even work?

Oct 12, '19 serializedproperty·serializedobject·editorscript

2 Replies

4 Votes

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Simpowitch edited

Object field in the scene view - Custom Editor Script

Oct 11, '19 in Help Room

0 Replies

0 Votes

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clinealex10 edited

How do you get the rootElement for the SettingsProvider.activateHandler property?

Jul 30, '19 editor·project settings·editorscript

1 Reply

0 Votes

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Limbo commented

How to access a Custom Editor components

Feb 27, '19 in Help Room

1 Reply

0 Votes

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Eldoir edited

How to use OnWIllDeleteAsset - Not being called

Jan 29, '19 c#·editor-scripting·unityeditor·assetpostprocessor·editorscript

2 Replies

1 Votes

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TheGameLearner commented

unity run editor function everytime I save a script

Jan 2, '19 in Help Room

0 Replies

0 Votes

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Azengar edited

Difference between assigning a value in inspector and with a custom editor script

Nov 6, '18 list·inspector·serialization·scriptableobject·editorscript

1 Reply

0 Votes

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HalfBlood_Elf edited

Saving changes in a component modified by an editor script

Oct 25, '18 editor·serialization·editorscript

2 Replies

0 Votes

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NathanJSmith commented

How do I apply Default-Diffuse material to a MeshRenderer in code?

Oct 11, '18 editor·meshrenderer·editorscript

5 Replies

6 Votes

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Bunny83 commented

How to properly serialize a variable in a custom inspector ? getting a weird Debug result [UnityEditor][Serialize]

Oct 2, '18 editor-scripting·serialization·serializedproperty·serialize·editorscript

2 Replies

0 Votes

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Bunny83 commented

Recreate default editor look manually without base.OnInspectorGUI [UnityEditor]

Sep 20, '18 editor·editor-scripting·editorgui·editorguilayout·editorscript

2 Replies

0 Votes

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Bunny83 commented

[EditorScript] align elements to center of row

Aug 2, '18 editorscript

0 Replies

0 Votes

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Harinezumi edited

How to force object selection to be the parent of a selected object, when the selected object has HideFlags.HideInHierarchy

Jun 15, '18 editor·selection·editorscript·hideflags·hidden

0 Replies

1 Votes

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OleJuergensen commented

/Editor Scripts Organization with 2017.3 Assembly Definition Files

Jun 7, '18 in Help Room

2 Replies

9 Votes

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gregtom7 edited

Are there any delegate which fires only when a scene has changed in Editor mode, without using ExecuteInEditMode attribute?

May 31, '18 editor·editor-scripting·editor scripting·editorscript

0 Replies

0 Votes

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