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Event Handlers

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All Questions

  • Unanswered Questions
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ttrung478 commented

(Solved) OnPointerUp not called Closed

Jan 13, '21 in Help Room

1 Reply

0 Votes

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andrew-lukasik commented

Which game object is calling my script?

Sep 12, '20 gameobject·event triggering·event handlers

0 Replies

0 Votes

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melkior answered

How to use/implement `IMoveHandler`?

Jul 11, '20 in Help Room

2 Replies

0 Votes

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willywarbucks edited

A lack of basic understanding of events and such

May 6, '20 event·event triggering·event handlers·event-listener

1 Reply

0 Votes

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Casiell commented

How to add an Interactable script component to a GameObject programmatically

Apr 14, '20 scripting beginner·event·scriptable object·event handlers·interactable

1 Reply

0 Votes

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KeksPictures commented

fire OnSubmit when key released

Sep 13, '19 event triggering·event handlers·submit

1 Reply

0 Votes

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CrowbarSka commented

How do I detect when UI events are triggered on *any object*?

Feb 7, '19 ui·input·eventsystem·events·event handlers

1 Reply

0 Votes

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Hellium answered

Where is the best place to use delegate call back without calling it in Update function?

Jan 29, '19 event triggering·callback·delegates·event handlers·event-listener

1 Reply

0 Votes

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Riiich asked

How do you access the editor event args?

Sep 12, '18 editor·event·event handlers

0 Replies

0 Votes

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Geads asked

EventSystem lag on first touch

Aug 27, '18 event·eventsystem·events·event handlers·eventlistener

0 Replies

0 Votes

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JVene commented

Should I perform commands in Update function or my sensor's callback function?

Aug 23, '18 update function·callback·event handlers

2 Replies

0 Votes

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Krellumdaed asked

Pros and cos of editor vs script for connecting things to game objects.

Jul 26, '18 in Help Room

0 Replies

0 Votes

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madhav-aspiration commented

Help, Use event system IPointerClickHandler

Jul 19, '18 ui·raycast·eventsystem·event-handling·event handlers

1 Reply

0 Votes

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B-R-J edited

How to make a touch joystick with PointerEventHandlers

Apr 7, '18 mobile·touch·angle·eventsystem·event handlers

0 Replies

0 Votes

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Adam-Mechtley commented

UnityEvent Not Showing Public Methods From Class in DLL

Feb 26, '18 inspector·dll·event handlers

0 Replies

0 Votes

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gulatiaditya answered

Message recieved Event Handler not available

Jan 12, '18 networking·health·augmented reality·socket·event handlers

1 Reply

0 Votes

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tpot_jws commented

Is there anyting to detect scene modified?

Sep 11, '17 inspector·editorwindow·event handlers·dirty

1 Reply

0 Votes

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halfbakedprophet commented

Detect mouseDown & mouseUp events on handles in editor

Jul 25, '17 mouseclick·gizmos·handles·event handlers·hotcontrol

2 Replies

0 Votes

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Nehiso published

Error: The type `bool' cannot be used as type parameter `TEventArgs' in the generic type or method `System.EventHandler'. There is no boxing conversion from `bool' to `System.EventArgs'

Apr 9, '17 in Help Room

0 Replies

0 Votes

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trigraph published

How to make sure something is run after all the OnGUI calls

Feb 17, '17 event handlers

2 Replies

0 Votes

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nasir_41 commented

Add an event listener when GameObject becomes a child of another

Feb 8, '17 in Help Room

1 Reply

0 Votes

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Irfan_suwadi1 answered

Playing animation without hold the button

Oct 4, '16 in Help Room

1 Reply

0 Votes

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AtulSandilya asked

need to implement headtracker controller like cardboard recticle ,when it ll interact with game object then after a time been sceen must change

Jul 18, '16 in Help Room

0 Replies

0 Votes

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AjinkyaDhote published

I am building a mobile game and I am not sure what approach do i take for the input controls in the game?

Jun 22, '16 in Help Room

0 Replies

0 Votes

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Sommy1491 published

How to get IsPointerOverGameObject(touchID) object reference

Jun 5, '16 unity 5·ui·event handlers

0 Replies

0 Votes

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hao250go published

custom event delegate - convertible error

Apr 28, '16 c#·event·custom·delegate·event handlers

3 Replies

0 Votes

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jister commented

ugui, onclick, acceptable function signatures

Apr 6, '16 ui·onclick·event handlers

2 Replies

2 Votes

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Ultrapilpo published

OnDrag, OnPointerEnter, OnMouseOver for gameobjects on a canvas

Mar 28, '16 inventory system·dragging·event-handling·event handlers·draganddrop

0 Replies

0 Votes

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RobGraat answered

Alternative for non-existing EventSystem.IPointerOverHandler

Mar 19, '16 pointer·mouseover·event handlers

1 Reply

0 Votes

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malkere asked

Drag handler is blocking image IPointerClick but not button OnClick

Nov 17, '15 ui·button·image·event handlers

0 Replies

0 Votes

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