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All Questions

  • Unanswered Questions
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erikkxgamer asked

Unity 2018.1.1f1 build error,Build error Unity 2018.1.1f1

May 24, '18 asset·assets·export·error build

0 Replies

0 Votes

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thomasbalou asked

How to export library in non-readable format

May 18, '18 in Help Room

0 Replies

0 Votes

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MasterChameleonGames commented

How can I successfully export to Android?

May 18, '18 error·mobile·export

0 Replies

0 Votes

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wondersteve commented

WebGL build failed running python and emcc

May 17, '18 in Help Room

1 Reply

1 Votes

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Bakudan answered

How to detect Collision/Overlap between a BoxCollider2D(trigger) and PlaftformEffector2D ?

May 10, '18 in Help Room

1 Reply

0 Votes

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Crossroad1000 asked

export com.unity.pojectname map

May 7, '18 android·build·export·oculus·bundle

0 Replies

0 Votes

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Gruffy commented

Importing from Blender to Unity - Model looks different?

Apr 29, '18 mesh·blender·fbx·export·smooth

1 Reply

1 Votes

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ArminRigo edited

Is there a way to export an game object as a collada file (.dae) at runtime?

Apr 29, '18 in Help Room

3 Replies

0 Votes

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guybash edited

Unable to build project for Android with Mac Unity version 2017.4.1f1

Apr 26, '18 unity 5·build-error·mac·export

0 Replies

0 Votes

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RyanShackelford answered

Export/Save procedural GameObjects with meshes

Apr 25, '18 mesh·editor-scripting·asset·export

4 Replies

6 Votes

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Zephyree commented

Exporting Maya Animation to Unity3d

Apr 11, '18 animation·export·maya

3 Replies

1 Votes

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KonkypenT42 answered

Error after compiling WebGL

Apr 11, '18 in Help Room

1 Reply

1 Votes

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dylan760 edited

fbx model is missing faces but its okay in maya, 3ds max and blender.

Apr 10, '18 unity 5·blender·export·maya·importing

1 Reply

0 Votes

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theANMATOR2b answered

3DS Max spline path animation in Unity

Mar 27, '18 animation·import·export·3ds max·spline

1 Reply

0 Votes

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Anne-Pier commented

Launch Xcode build from iOS application project.

Mar 27, '18 in Help Room

0 Replies

0 Votes

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kdas asked

Does the animations done using slice modifier used in 3Ds max show the same animations in Unity ?

Mar 20, '18 unity 5·mesh·import·export·3ds max

0 Replies

0 Votes

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waltran commented

Collisions arn't working properly

Mar 3, '18 scripting problem·error·build-error·export·oncollisionenter

0 Replies

0 Votes

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Cherno commented

Voxelseditor that can export each cube as an individual object

Feb 24, '18 editor·rendering·export·level·voxel

0 Replies

0 Votes

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Roggin answered

LOD bias set to lowest on build / export

Feb 18, '18 in Help Room

1 Reply

0 Votes

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mrlafle asked

Converting Cubemaps to Panoramic images?

Feb 18, '18 in Help Room

0 Replies

0 Votes

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mrlafle asked

Converting Cubemaps to Panoramic images?

Feb 17, '18 in Help Room

0 Replies

0 Votes

avatar image

mrlafle asked

Converting Cubemaps to Panoramic images?

Feb 17, '18 in Help Room

0 Replies

0 Votes

avatar image

mrlafle asked

Converting Cubemaps to Panoramic images?

Feb 17, '18 in Help Room

0 Replies

0 Votes

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mrlafle asked

Converting Cubemaps to Panoramic images?

Feb 16, '18 in Help Room

0 Replies

0 Votes

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meat5000 edited

Blender to Unity armature not in correct place... Closed

Feb 14, '18 in Help Room

1 Reply

0 Votes

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carldevelopsforcoffee asked

How can I select asset dependencies when using AssetDatabase.ExportPackage

Feb 12, '18 export·assetdatabase·dependencies·unitypackage·exporter

0 Replies

0 Votes

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pako edited

Cannot export my game to webGL

Feb 9, '18 export

0 Replies

0 Votes

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Breezo answered

Pink screen when exporting to build.

Feb 5, '18 build·graphics·screen·export·pink

2 Replies

0 Votes

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ScrubbyCoding commented

How do I create unity asset bundles in 5.6

Feb 4, '18 export·create

0 Replies

0 Votes

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PaincideStudio asked

Rigged model exporting from Blender to Unity Closed

Feb 2, '18 in Help Room

0 Replies

0 Votes

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