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Facing

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All Questions

  • Unanswered Questions
avatar image

anildemir edited

Sprite Facing Responds Late

Jan 22, '14 animation·movement·sprite·change·facing

0 Replies

0 Votes

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ankush_Kushwaha edited

Facing an enemy

Jan 14, '14 detection·facing·sight

2 Replies

0 Votes

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DiligentGear edited

How to get an object's direction relative to the camera? Closed

Jan 4, '14 camera·direction·third-person·facing

3 Replies

0 Votes

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inglipX commented

Straighten out camera rotation

Jan 4, '14 rotation·direction·facing

1 Reply

0 Votes

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adnirjhar answered

Finding relative mouse position

Jan 1, '14 unity 2d·direction·facing

2 Replies

1 Votes

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suvd published

tower defense turret turns right by 90degree

Dec 10, '13 local·global·facing·tower

0 Replies

0 Votes

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suvd published

tower defense turret turn right side by 90 degree

Dec 10, '13 local·turret·global·facing·tower defense

0 Replies

0 Votes

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iwaldrop edited

How do you get your character to look the way you are walking?

Nov 25, '13 2d-platformer·look·facing

1 Reply

0 Votes

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robertbu commented

How to get child object facing direction

Nov 24, '13 transform·direction·facing

0 Replies

0 Votes

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meat5000 commented

Feet first on planet

Nov 21, '13 facing

0 Replies

0 Votes

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Trodekas published

How can i change Angry Bots player shooting direction from x, z axis to x, y?

Nov 3, '13 charactercontroller·shooting·change·facing·angry bots

0 Replies

0 Votes

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Darmouth published

How to snap a model to the direction being moved in, without also rotating the character controller

Nov 8, '13 c#·rotation·direction·character controller·facing

3 Replies

0 Votes

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Musty commented

Click to move and facing to move direction?

Sep 18, '13 movement·raycast·facing

1 Reply

0 Votes

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clunk47 commented

Is there a Method to Set the Exact rotation instead of ADDING rotation?

Oct 9, '13 transform·rotate·facing

2 Replies

0 Votes

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GaurangDeka commented

How to Rotate the Player In Direction of Movement?

Oct 24, '20 movement·character·direction·facing·of

4 Replies

1 Votes

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Eugenius commented

LookAt and Find closest objects by tag

Jul 13, '13 distance·lookat·find·facing

2 Replies

0 Votes

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overlord1123 commented

Get the needed rotation to face other object

Jul 9, '13 object·direction·facing·other

1 Reply

0 Votes

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Flisijn commented

Icon (object) always faces camera, stays same size and can be seen through all other things. How to?

Jun 24, '13 camera·texture·size·facing

3 Replies

0 Votes

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acap170190 commented

Circling around a target while maintaining direction of facing

Jun 4, '13 quaternion·direction·rotatearound·circle·facing

0 Replies

0 Votes

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robertbu commented

Enemy Broadside AI

Jun 1, '13 player·ai·vector·facing·side

1 Reply

1 Votes

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baconstrip commented

How do i rotate something on a new rotation axis? Closed

May 25, '13 rotation·axis·facing

1 Reply

0 Votes

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Ajaxx84 commented

Camera not facing back of character

May 11, '13 camera·character·angle·facing

0 Replies

0 Votes

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gameplay4all commented

how can i substract one axis by 180?

May 10, '13 rotation·quaternion·axis·facing·subtracting

2 Replies

0 Votes

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armoredpokey edited

Character rotation without affecting control orientation

Apr 24, '13 direction·facing·character control

1 Reply

0 Votes

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robertbu commented

Problem with rotation script.

Apr 22, '13 rotation·mouse·facing

3 Replies

0 Votes

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marshin77 commented

making my space ship rotate then move.

Apr 8, '13 rotation·direction·facing·ship

0 Replies

0 Votes

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AlucardJay commented

How do you move the camera relative to the direction it is currently facing?

Mar 11, '13 camera·transform·position·relative·facing

1 Reply

0 Votes

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cipherr answered

Checking to see if the player is facing an enemy? (c#)

Mar 3, '13 enemy·direction·facing·same

1 Reply

0 Votes

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hjgjhgjjh published

Zigfu character facing Z+ instead of Z-, urgent !

Feb 22, '13 character·direction·kinect·facing·zigfu

0 Replies

0 Votes

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zephren published

always face camera Billboard not tilt but rotate only

Feb 3, '13 camera·billboard·facing

4 Replies

0 Votes

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