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  • Unanswered Questions
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tongvietdung asked

Trouble typing Vietnamese in Input Field

Jan 9, '21 font

0 Replies

0 Votes

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dorusoftware answered

World Space UI low Quality

Jan 3, '21 ui·canvas·font

1 Reply

0 Votes

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Ryox92 asked

How to create a custom Font using Sprite images from Photoshop

Dec 30, '20 font·photoshop·ttf

0 Replies

0 Votes

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planetfactory commented

How do you make fallback fonts work? Wiki

Dec 26, '20 font·dynamic·localization·playstation·fallback

1 Reply

6 Votes

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Mohey_Al-Deen answered

TextMeshpro arabic fonts stop displaying more than one word(last one)

Dec 21, '20 in Help Room

1 Reply

0 Votes

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GHOSTO00 edited

How to make 3d Text invisible through 3D Game object... for a complete beginner

Dec 9, '20 in Help Room

1 Reply

0 Votes

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DLively answered

Font texture growing memory problem

Dec 6, '20 in Help Room

1 Reply

1 Votes

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lunaeight08 commented

Importing Custom fonts into Unity?

Nov 25, '20 text·font

5 Replies

8 Votes

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Michael-Ryan edited

Identifying Rotated Glyphs in Font Texture

Nov 17, '20 ui·text·texture2d·font·uv mapping

2 Replies

0 Votes

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Michael-Ryan edited

What fonts does the Unity Interface use?

Nov 17, '20 font·interface·user

4 Replies

1 Votes

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Algoros answered

proper arabic font

Nov 12, '20 font

2 Replies

0 Votes

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Flaymes answered

Changing Font material variables in script

Nov 12, '20 shader·material·text·font

1 Reply

0 Votes

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Mystheman commented

Text To Texture/Image

Nov 10, '20 gui·rendertexture·font·textarea

1 Reply

1 Votes

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dvxl answered

Text "Best Fit" is not working for Bitmap fonts?

Oct 16, '20 gui·text·font·bitmap·fit

1 Reply

1 Votes

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danidani360 answered

How can you change the font of options in a UI dropdown

Oct 11, '20 c#·unity 5·font·dropdown·fonts

1 Reply

0 Votes

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Nickjd331 commented

How to do One Pixel Lines in the Canvas UI

Oct 8, '20 canvas·font·scaling·pixel·single

0 Replies

4 Votes

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IronDragonDev asked

Changes take a while to apply

Sep 24, '20 text·font·changes

0 Replies

0 Votes

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JackhammerGaming answered

Can't import a font

Sep 24, '20 font

1 Reply

0 Votes

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rosecolorediris edited

Change font size through script?

Sep 12, '20 in Help Room

1 Reply

0 Votes

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AnthonyFerryDG asked

Font and textures issues on Android device

Sep 11, '20 in Help Room

0 Replies

0 Votes

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lukaodzelashvili answered

Text Changes to Black

Sep 9, '20 ui·text·color·font

7 Replies

0 Votes

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DustyScreen commented

Updating All TextMesh Pro FontAssets with editorscript

Sep 1, '20 update·font·textmesh·editorscript

-1 Replies

0 Votes

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tinynerd001 published

TextMeshProUGUI Font Disappearing on Low FPS,Unity TextMeshProUGUI Font Disappearing

Aug 11, '20 text·unity 2d·font·textmesh·fonts

0 Replies

0 Votes

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StardragonEX answered

Custom font unicode vertical alignment wrong not fixed?

Aug 6, '20 in Help Room

2 Replies

2 Votes

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Long2904 commented

How to calculate font size (or scale) for a given area base on how long a string is?

Aug 6, '20 2d·text·font·fontsize·font size

1 Reply

0 Votes

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GarrickWinter edited

Printing a string of text to a Texture2D

Jul 2, '20 in Help Room

1 Reply

0 Votes

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Xepherys answered

Custom font rendering in UI.Text via shader

Jun 24, '20 shader·text·font·uv coordinates

1 Reply

0 Votes

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ian_unity431 answered

How to define what fonts to use for bold or italic when using "Rich Text" markup with imported fonts Wiki

Jun 11, '20 font·richtextbox

2 Replies

3 Votes

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orlandobatista commented

Is it possible to make a text with different font families?

Jun 5, '20 ui·text·change·font

3 Replies

0 Votes

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hernan-cl answered

Did the Text Mesh Pro namespace change?

May 26, '20 in Help Room

4 Replies

0 Votes

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